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Saitama vs Saitama xD

#2 Boys

Comments

Muscular full body, "Paint a detailed and anatomically correct version of Saitama from One Punch Man, with extra details and texture. Use a variety of shading and lighting techniques, including highlights and shadows, to show the depth and dimension of the character. Include fine details like the grain of the fabric, creases, and other wear and tear that comes with the use of clothing and gear. Add texture to the hair, face, and body, to create a realistic and lifelike depiction of Saitama. Finally, fill in the background, making sure to choose a setting that is fitting for this powerful character.", "Paint a dynamic and realistic landscape, with Saitama at the center of attention. Set the scene in a desolate environment, with no other individuals or features in the background. Use a dramatic and striking pose for Saitama, with his fists clenched and ready to strike. Add details and textures to the ground, like gravel and dirt, to add to the sense of movement and action. Use a vibrant color palette, with warm and vibrant highlights, to show the strength and power of Saitama. Pay careful attention to the lighting and shadows, to avoid any inconsistencies.", "Paint a realistic and detailed portrait of Saitama from One Punch Man. Ensure his physical appearance is accurate, with a serious and stoic expression. Include details like his head and torso, down to every muscle and vein. Use a vibrant color palette, with warm and vibrant highlights, to show the strength and power of Saitama. Use careful shading and highlights to add definition and depth to his physique. Pay close attention to the composition and lighting, to avoid any inconsistencies.", "Paint a detailed and anatomically correct version of Saitama from One Punch Man. Ensure his proportions and features are accurate to his original design. Pay close attention to his muscular physique, with defined abs and biceps. Use subtle shading and highlights to create depth and texture. Add details to his gloves and tights, to show the wear and tear from his daily training sessions. The hair and beard should be portrayed realistically, with fine details like split ends and individual strands of hair. Lastly, pay attention to the background, and ensure it does not have any distracting elements.", Saitama, add_detail:1, add_detail:0, add_detail:0.5, onep
Show Parameters
Size
512 x 768
Sampling Steps
20
Sampling Method
Euler a
CFG Scale
6
Negative
worst quality, large head, low quality, extra digits, bad eye, EasyNegativeV2, ng_deepnegative_v1_75t

Model & LoRA used

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AI artwork
음안
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