TsubakiV3 test
Show Parameters
- Original Prompt
- Aspect ratio: 5:3, horizontal composition. A lively ensemble illustration featuring sixteen Genshin Impact characters gathered together in a lively public square in Mondstadt. Characters: Jean, Amber, Lisa, Kaeya, Barbara, Diluc, Razor, Venti, Klee, Bennett, Noelle, Fischl, Sucrose, Mona, Diona, Albedo. All sixteen characters are clearly recognizable and visually distinct. Preserve each character's distinctive hairstyle, hair color, eyes, clothing, accessories, body proportions and silhouette. The characters are the dominant subject of the image. Keep the characters within a relatively limited shared area rather than spreading them across a large empty environment. Create a dense but readable ensemble composition using foreground, middle ground and rear layers. FOREGROUND CORE: Place three or four large characters in the foreground, positioned slightly toward the left side of the composition. These characters are very close to the viewer and are shown from approximately the shoulders or chest upward. They are the strongest visual elements of the image. Their faces, eyes, hairstyles and distinctive character designs are highly detailed and immediately recognizable. Do not arrange them in a straight row. Use an asymmetrical arrangement with slight differences in depth and height. Some of the foreground characters overlap naturally. The foreground characters are actively engaged in a small shared situation rather than simply standing. Some lean forward, one reaches toward something nearby, another turns toward one of the others, and another reacts to what is happening. Their body directions and gazes are different. FOREGROUND RIGHT: Place two or three additional characters along the right side of the foreground. They are shown from approximately the waist upward and are partially cropped by the right edge of the image. They are large, clearly rendered characters. Their poses and gazes are different from one another. One may lean slightly into the scene, another may turn toward the center, and another may look toward something outside the frame. Do not make these characters mirror the foreground group on the left. Use the partial cropping to make the scene feel larger than the visible frame. MIDDLE GROUND: Place the largest number of characters between the left foreground group and the right foreground characters. Arrange them in several small groups. They remain close enough to the foreground characters that their faces and distinctive features remain recognizable. Give them natural variations in posture. Some are standing, some are sitting, some are leaning, some are bending slightly forward, and some are interacting with nearby objects or other characters. Their gaze directions vary. Some look toward the foreground. Some look toward other characters. Some look at something within the environment. Some look in a completely different direction. Do not make all middle-ground characters face the viewer. Do not make them stand in a straight line. Do not give them identical poses. REAR MIDDLE GROUND: Place several additional characters slightly farther behind the middle groups. Keep them close enough to remain identifiable. Use overlapping bodies, furniture, environmental objects and differences in height to create natural depth. These characters should still read as real people occupying the same space rather than tiny distant figures. Use subtle differences in posture and gaze to make them feel naturally involved in the scene. REAR LAYER: Place the remaining characters toward the rear of the composition. Do not push them into extreme distance. Some may be partially obscured by nearer characters or environmental objects. The furthest visible characters may gradually become softer through natural depth of field, creating atmospheric depth without making the entire rear layer unrecognizable. Do not intentionally make the rear characters tiny. MOVEMENT AND VISUAL FLOW: Avoid having all sixteen characters simply stand still. Use a natural mixture of standing, sitting, leaning forward, bending, reaching, turning, walking and interacting. The foreground group should contain the strongest physical movement. The middle characters should have subtler movement. The rear characters should use smaller changes in posture and gaze. Varying gaze direction is important. Characters should look at different people, objects and areas of the environment. Do not make all eyes point toward the viewer. Create loose visual relationships between nearby characters. Several characters may react to something another character is doing, while others remain absorbed in their own activity. The characters should feel like they are simultaneously participating in different small events within the same shared location. COMPOSITION: The main visual weight is concentrated slightly toward the left foreground. The right foreground is balanced by the large partially cropped characters entering from the edge. The middle layers connect the two sides. The rear layers provide additional depth. Use natural overlaps and partial cropping. Do not arrange the sixteen characters as a formal group photograph. Do not distribute them evenly across the entire image. Do not leave large empty spaces between character layers. The visible scene should feel like a moment naturally captured from within a larger crowd. ENVIRONMENT: The setting is a recognizable public square in Mondstadt. Include stone pavement, Mondstadt architecture, benches, small environmental details and surrounding buildings. The environment should establish the location but remain secondary to the characters. Keep the visible area compact enough that the characters remain large. The scene should feel lively, natural and slightly crowded. Japanese anime-style illustration with clean detailed linework, expressive faces, varied poses, clear character silhouettes and polished character rendering. No dialogue, no speech bubbles, no text.
- Mode
- ultra
- Size
- 1840 x 1104
- Negative
- lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
Model & LoRA used
Similar Images
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character: aether_\(genshin_impact\), character: lyney_\(genshin_impact\), character: lynette_\(genshin_impact\), character: paimon_\(genshin_impact\), A medium shot from a street-level angle captures Aether and Lyney shaking hands in the center of a Court of Fontaine street, surrounded by their companions. Aether, with his long blonde braided hair and yellow eyes, wearing his signature shirt, short sleeves, and white scarf, is laughing heartily while gripping Lyney's hand. Lyney, featuring short grey hair, purple eyes, and wearing his top hat, bowtie, and white shirt with black gloves, laughs along with him. Nearby, Lynette stands with a calm, stoic expression, her long grey hair adorned with a huge aqua bow and her cat ears drooping slightly, her hands resting at her sides. Paimon floats beside them, her small white-haired form and blue eyes beaming with joy. The background is a highly detailed Fontaine city street with ornate European-style architecture, cobbled roads, and distant pedestrians under a bright, clear sunny sky. The lighting is vivid and warm, using a bright, saturated color palette to evoke a cheerful and harmonious atmosphere in a polished anime illustration style.
Антон Мельников
原神の神様
花園
ам
character: aether_\(genshin_impact\), character: lyney_\(genshin_impact\), character: lynette_\(genshin_impact\), character: paimon_\(genshin_impact\), A medium shot from a street-level angle captures Aether and Lyney shaking hands in the center of a Court of Fontaine street, surrounded by their companions. Aether, with his long blonde braided hair and yellow eyes, wearing his signature shirt, short sleeves, and white scarf, is laughing heartily while gripping Lyney's hand. Lyney, featuring short grey hair, purple eyes, and wearing his top hat, bowtie, and white shirt with black gloves, laughs along with him. Nearby, Lynette stands with a calm, stoic expression, her long grey hair adorned with a huge aqua bow and her cat ears drooping slightly, her hands resting at her sides. Paimon floats beside them, her small white-haired form and blue eyes beaming with joy. The background is a highly detailed Fontaine city street with ornate European-style architecture, cobbled roads, and distant pedestrians under a bright, clear sunny sky. The lighting is vivid and warm, using a bright, saturated color palette to evoke a cheerful and harmonious atmosphere in a polished anime illustration style.
Антон Мельников
原神の神様たち
花園
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