Maya from the mobile game Alto, first outfit.
I suggest using a weight between 0.7 to maximum 0.9
LoRA trained mainly with one image by the artist Brian Lambert.
Originally, I wanted to use more diverse images to give the LoRA a greater variety of aesthetics, but Pixai kept failing and showed the message "Unknown model type," so I had to use a limited set of images.
P.S: I trained the model assuming that what the character had around their neck was a scarf, but now that I look at it more closely, it's more like a small cape — I'm not sure what it's called.