alaBasteR Bloom (WaRRioR) White flowers are warrior blooms, with enough cun- ning to follow orders, attack in groups and use tactics. Some infected creatures utter discernable battle cries and can sound terrifyingly similar to the voices of the infested. Once a flower has blossomed on the back of the neck of a victim, however, little can be done to rescue her or save her from her doom, no matter how lucid she may seem. Victims of the warrior blooms are agile and covered in a natural bark-like armor. They often have elongated claws of wood or extra teeth. Alabaster blooms can have up to a year lifespan before the body succumbs to the infestation. Attributes: Strength 3 (+1), Dexterity 4 (+2), Stamina 5 (+3), Charisma 1, Manipulation 1, Appearance 1, Per- ception 3, Intelligence 2, Wits 3 Virtues: Compassion 1, Conviction 2, Temperance 1, Valor 4 Abilities: Awareness 2, Brawl 4, Dodge 4, Endurance 3, Presence 2, Resistance 3, Stealth 3, Survival 3 Base Initiative: 7* * This is variable depending on the original creature’s Dexterity. Attack: Bite: Speed 7 Accuracy 8 Damage 6L Defense 4 Claw: Speed 6 Accuracy 8 Damage 5L Defense 6 Dodge Pool: 7 Soak: 5L/11B (Hide toughened by bark, 3L/6B) Willpower: 3 Health Levels: -0/-0/-1/-1/-1/-2/-2/ -2/-2/-4/Incap Essence: 1 Other Notes: The Physical Traits above reflect a normal human infected by the bloom. Infection of other creatures may be simulated by modifying the Physical Attributes as suggested in the parenthetical comments, above. If the infected creature’s attacks are greater than the ones listed, adjust accordingly. Alabaster blooms only attack in groups of five or more, unless caught by surprise. They are often extras.