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DiT.3
Detail Enhancement

ゆずソフト-Style

#Tenshin Ranman#Noble Works#DRACU-RIOT!#Amairo Islenauts#Sabbat of the Witch#Yuzusoft#Cafe Stella and the Reaper's Butterflies#Limelight Lemonade Jam
ゆずソフト-Style - AI Model cover image
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Oct 10, 2026, 6:16 AM
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Trigger Words

yuzusoft_label_detail, refined facial features, expressive detailed eyes, delicate colored lineart, layered silky hair, luminous skin, warm blush, dimensional cel shading, rich tonal depth, precise garment seams, fabric textures, crisp material highlights

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Artwork made by ゆずソフト-Style

1
AI artwork generated with ゆずソフト-Style
Avatar image of 朱城麺喰守清隼
character: firefly_(honkai:_star_rail), sam_(honkai:_star_rail), copyright: honkai:_star_rail SAM from Honkai: Star Rail, the fully armored strategic assault combat form associated with Firefly, depicted in an intensified full-combat high-output state, solo, full body, masterpiece, best quality, high-end cinematic sci-fi anime game illustration, faithful character identity, dense mechanical design, high-impact battle composition, clear structural readability, dynamic energy spectacle, polished dramatic finish. A tall humanoid armored assault machine with a fully enclosed helmeted head, luminous visor-like eye area, angular armored face structure, compact and aggressive cranial silhouette, powerful chest armor, articulated abdomen, strong waist and pelvis, massive shoulder assemblies, reinforced upper and lower arms, heavily armored gauntlet fists, robust thighs, knee armor, shin plating, articulated ankles, and large impact-capable armored feet. The base armor remains clearly readable and physically coherent even under intense battle output. The body is shown in a heightened combat state with intense luminous energy and combustion-like battle output. High-energy flames and radiant emission surge from propulsion-related zones and battle-output channels, wrapping around the silhouette while preserving the clarity of the underlying armor. Wing-like energy formations appear as radiant high-output extensions and combustion effects rather than replacing the core mechanical body. These luminous structures amplify scale, speed, and destructive force while remaining visually secondary to the actual armor construction. The chest unit, helmet highlights, propulsion zones, and key energy lines burn with intense light, while the main armor panels retain hard metallic structure, readable segmentation, and mechanically grounded form. The relationship between armor and energy remains clear: solid plated machine body at the core, blazing high-output emission surrounding and extending it. Depict SAM in a decisive battle climax pose: explosive forward motion, one foot striking or pressing into the ground with heavy force, the opposite leg driving through acceleration, torso leaning into attack, shoulders rotated with combat intent, one massive fist leading a finishing strike or dominant advance, the other arm stabilizing and reinforcing the motion chain. The full body should communicate overwhelming force, heat, and velocity. The environment is a battlefield overwhelmed by heat and energy, with scorched fractured ground, sparks, airborne embers, shock-heated atmosphere, streaking light trails, and high-temperature glow reflecting off metal and debris. The background supports the sense of catastrophic power while keeping the machine silhouette unmistakably readable. Lighting is dominated by the machine’s own high-output radiance, with blazing combustion light, strong reflected glow across armor edges, and deep shadow separation preserving mechanical volume. The brightest energy zones create vivid bloom and atmospheric scattering, but the head, chest, fists, pelvis, thighs, and propulsion structures remain sharply readable. Material rendering should distinguish hard metallic plating, dark internal joints, energy-bright emission channels, and radiant combustion effects. The final image should feel like a peak-combat official key visual: faithful armored SAM, clearly built mechanical anatomy, high-output energy spectacle, powerful close-range assault logic, and an unmistakable Honkai: Star Rail climax atmosphere.
朱城麺喰守清隼