Slime-morph
- Subido en
- 24 jun 2025, 14:31
- Utiliza
- 183
- Reseñas
- Sin reseñas
- Palabras clave
sl1m3d, slime morph
- Permisos
- Permitir la generación y el intercambio de imágenes
- Permitir que los usuarios descarguen su modelo
- Usos comerciales
sl1m3d, slime morph
Slime world morph. Intended to get a specific texture and appearance out of slime and latex objects. It should be a translucent and almost luminescent material, but this is helped by using those tags in your prompt. Most recent version has been trained on a few interior spaces, some animals, fruit still life, slime clothing, and a few other odds and ends. I recommend beginning at around a .5 weight and using negatives to help remove extraneous bubble and slime (creature) effects, then adjusting weight and tags to help narrow in your generations. A strongly weighted (solo) tag can be very useful for this. Please feel free to comment or message me with recommendations or complaints. I've only been dicking around with AI for a few months, and am almost entirely self-taught on its use (primarily via the on-site generation to boot). All of my models are things that I enjoy (often kink to the detriment of the world morph competition), and would always welcome constructive feedback to try to get them to a better and more usable place.