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LoRA de usuario

XL
Estilo

Fakemon 1

Fakemon 1 - AI Model cover image
Subido en
9 mar 2026, 21:54
Usos
14
Ganado
1,950
Reseñas
Sin reseñas
Palabras clave

no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart

Permisos
  • Permitir la generación y el intercambio de imágenes
  • Permitir que los usuarios descarguen este modelo
  • Usos comerciales

Comentarios

Obra de arte hecha por Fakemon 1

1
AI artwork generated with Fakemon 1
g
no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background
Gooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo