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DiT.1XL
Estilo

Disgaea 7 style

#Disgaea
Disgaea 7 style - AI Model cover image
Subido en
5 jun 2026, 2:50
Utiliza
8.3k
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D7-style,

Permisos
  • Permitir la generación y el intercambio de imágenes
  • Permitir que los usuarios descarguen su modelo
  • Usos comerciales

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Descripción

a style lora based on Disgaea 7's game models

Comentarios

Obra de arte hecha por Disgaea 7 style

1
AI artwork generated with Disgaea 7 style
Avatar image of Ragnareku
(masterpiece, best quality, ultra-detailed, high resolution, only, 1girl, finely detailed, dynamic lighting, sharp focus, highly detailed eyes, natural anatomy, symmetrical, intricate details, cinematic composition), simple background, looking at viewer, full body, purple eyes, pale skin, brown hair, wavy hair, medium breasts, slim waist, wide hips, round bottom, adult, long legs, very long hair, long gray and blue dress, white gloves, thighhighs, leather ankle boots, black belt, black cape, perspective: full body front view, dynamic pose, cool pose, haughty smile, momoka sakurai, yu-gi-oh! style, sherry leblanc\(yu-gi-oh!\), hair between eyes, D7-style
Ragnareku
AI artwork generated with Disgaea 7 style
Avatar image of Ragnareku
(masterpiece, best quality, ultra-detailed, high resolution, only, 1girl, finely detailed, dynamic lighting, sharp focus, highly detailed eyes, natural anatomy, symmetrical, intricate details, cinematic composition), simple background, looking at viewer, full body, purple eyes, pale skin, brown hair, wavy hair, medium breasts, slim waist, wide hips, round bottom, adult, long legs, very long hair, long gray and blue dress, white gloves, thighhighs, leather ankle boots, black belt, black cape, perspective: full body front view, dynamic pose, cool pose, haughty smile, momoka sakurai, yu-gi-oh! style, sherry leblanc\(yu-gi-oh!\), hair between eyes, D7-style
Ragnareku
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), (the BWtav: giant viking long house, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars), (the BWtav windows: four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor), (the BWtav doors: large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones), BREAK, (the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove. the BWtav is covered by the shadows of the dense groves ancient trees. the pathway connects to the main entrance of the BWtav. it stretches from the entrance winding through the grassy meadow to the tree line of the dense grove), BREAK, (dusk, light scattered by trees, scattered god rays, rolling fog, dense fog, fog low to ground, rising swirls of fog, thin swirls, dense shadows, the lanterns of the BWtav emitting warm faint flickering light, it's windows lit from within), BBatmo, BREAK, from above, wide shot, establishing shot, dutch angle, BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics and detailed art), GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), 1boy, ancient temple guardian, power suit, massive imposing frame, verdigris copper, turquoise stone-textured armor plates, aged weathered temple theme, glowing turquoise runes, oxidation patterns, aged crown helmet with teal eyes, massive patina tower shield, corroded blade, BREAK, standing before ancient weathered ruins, teal lighting, BBatmo, BREAK, full body shot, BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics, detailed art), GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
masterpiece, best quality, intricate details, BWtav: giant fortress, Long-Span Design, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars, BWtav windows: four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor, BWtav doors: large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones, BREAK, BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove, BWtav is covered by the shadows of the dense groves ancient trees, pathway connects to the main entrance of the BWtav, it stretches from the entrance winding through the grassy meadow to the tree line of the dense grove, BREAK, dusk, light scattered by trees, scattered god rays, rolling fog, dense fog, fog low to ground, rising swirls of fog, thin swirls, dense shadows, the lanterns of the BWtav emitting warm faint flickering light, it's windows lit from within, BBatmo, BREAK, from above, wide shot, establishing shot, dutch angle, BREAK, detailed 3D render, detailed colors, D7-style, detailed aesthetics and detailed art, GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), (the BWtav: giant viking long house, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars), (the BWtav windows: four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor), (the BWtav doors: large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones), BREAK, (the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove. the BWtav is covered by the shadows of the dense groves ancient trees. the pathway connects to the main entrance of the BWtav. it stretches from the entrance winding through the grassy meadow to the tree line of the dense grove), BREAK, (dusk, light scattered by trees, scattered god rays, rolling fog, dense fog, fog low to ground, rising swirls of fog, thin swirls, dense shadows, the lanterns of the BWtav emitting warm faint flickering light, it's windows lit from within), BBatmo, BREAK, from above, wide shot, establishing shot, dutch angle, BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics and detailed art), GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
(ultra-detailed, high-resolution illustration, physically based rendering, crisp linework, detailed colors), 1building, wide medieval tavern, architecture inspired by a viking longhouse, two stories, wide building, first floor has stone brick walls with a faint turquoise tint, arched stone doorway, heavy dark wood double doors with half-circle iron handles, doors and windows are framed in oxidized green patina copper, two large wide windows on the bottom floor, smaller windows on the top floor, flat bronze plaque above the door with legible text "Backwoods Tavern", hanging copper lanterns with green patina by the door, surrounding lush meadow, winding cobblestone pathway leading to the door, dense forest background with ancient gnarled trees, low rolling fog on the ground, gentle wind, (outside, dusk, cool evening lighting, moody atmosphere, twilight, cinematic lighting, volumetric lighting, lanterns glowing warm light, smooth shading, accentuating shadows, detailed shadows, cel-shading), BBatmo style, from above, wide shot, establishing shot, dutch angle, (3D render), D7-style, (aesthetics, art style), Jlul-style
Pickles
AI artwork generated with Disgaea 7 style
Avatar image of Lahara
masterpiece, best quality, ultra-detailed, high resolution, solo, 1girl, finely detailed, dynamic lighting, sharp focus, highly detailed eyes, natural anatomy, symmetrical, intricate details, cinematic composition, simple background, looking at viewer, full body, slim waist, wide hips, small breasts, dog girl, pug ears, floppy dog ears, pug tail, light brown fur, light brown hair, two pigtails, blue eyes, mesugaki, confident gaze, jacket, loincloth, metal boots, mercenary-style clothing, looking at camera, full body, animal-skin shoulder pads, handfixer, D7-style, loli, blonde, pink hair at the tips, double ponytail, big thighs, green eyes, freckles, curly hair, thick thighs
Lahara
AI artwork generated with Disgaea 7 style
Avatar image of Lahara
(Masterpiece, best quality, ultra-detailed, high resolution, solo, 1girl, finely detailed, dynamic lighting, sharp focus, highly detailed eyes, natural anatomy, symmetrical, intricate details, cinematic composition), simple background, looking at viewer, full body, slim waist, wide hips, small breasts, dog girl, pug ears, floppy dog ears, pug tail, light brown fur, light brown hair, two pigtails, blue eyes, mesugaki, mesugaki smile, smile, open mouth, exposed bellybutton, confident gaze, mini jacket, loincloth, leather boots, mercenary-style clothing, white shirt, looking at camera, animal-skin shoulder pads, mercenary style, mesugaki pose, handfixer, D7-style, Yu-Gi-Oh style, anime style
Lahara
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), (giant viking long house, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars), (four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor), (large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones), BREAK, (grassy meadow, dense tree grove, shadows of ancient trees, pathway winding to entrance), BREAK, (dusk, scattered god rays, rolling fog, dense fog, low fog, rising swirls of fog, dense shadows, warm flickering lantern light, lit windows), BBatmo, BREAK, (from above, wide shot, establishing shot, dutch angle), BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics, detailed art), GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), (giant viking long house, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars), (four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor), (large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones), BREAK, (grassy meadow, dense tree grove, shadows of ancient trees, pathway winding to entrance), BREAK, (dusk, scattered god rays, rolling fog, dense fog, low fog, rising swirls of fog, dense shadows, warm flickering lantern light, lit windows), BBatmo, BREAK, (from above, wide shot, establishing shot, dutch angle), BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics, detailed art), GurLag-style
Pickles
AI artwork generated with Disgaea 7 style
p
(masterpiece, best quality, intricate details), (the BWtav: giant fortress, Long-Span Design, large structure, archaic architecture, two floors, tall, very wide, downward curved rooftop, dense wood rooftop, stone brick walls, turquoise tinted stone, wood support beams, thick beams, intricate elder Futhark runes, etched into wood of beams, deep etches, verdigris copper lanterns fixed to pillars, lower middle of pillars), (the BWtav windows: four large wide short windows, faint yellow tint, verdigris copper window frames, bottom floor, eight small square windows, faint yellow tint, verdigris copper window frames, top floor), (the BWtav doors: large arched double door, tall door, heavy wood door, intricate bark patterns, verdigris copper ring door handles, verdigris copper hinges, thick heavy hinges, stone block door frame, heavy stones), BREAK, (the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove, the BWtav is covered by the shadows of the dense groves ancient trees, the pathway connects to the main entrance of the BWtav, it stretches from the entrance winding through the grassy meadow to the tree line of the dense grove), BREAK, (dusk, light scattered by trees, scattered god rays, rolling fog, dense fog, fog low to ground, rising swirls of fog, thin swirls, dense shadows, the lanterns of the BWtav emitting warm faint flickering light, it's windows lit from within), BBatmo, BREAK, from above, wide shot, establishing shot, dutch angle, BREAK, (detailed 3D render, detailed colors), D7-style, (detailed aesthetics and detailed art), GurLag-style
Pickles