Entering Y2K Contest (2nd Attempt)
3
My vision for the Entering Y2K Contest was a girl transported into a game world from that era when graphics were less refined.
In an anime illustration of great quality, a full-body shot of one girl is depicted in a video game world. The angle of view is a few yards distant, showing the landscape around her. The world is rendered in a 64-bit style of blocky objects; trees, grass, and clouds are all blocky 64-bit objects in sunlit colors. Floating just above the grass like video game power-ups are blocky 64-bit strawberries with a glowing aura. The girl is fully rendered in an almost real-world style that doesn't match the 64-bit game background. She wears a pale yellow knee-length short-sleeve dress with white accents and black mary-jane shoes. She looks up and to the left in wonder and awe. She has vivid orange-brown hair and blue eyes, and is walking through the landscape.
Mostra parametri
- Immissione richiesta originale
- Generate an image of one girl in a video game world. The angle of view is a few yards distant from the girl so that you can see the landscape around her. Full body shot. The world: everything visible is rendered in a 64-bit style of blocky objects. ((Trees, grass, and clouds are all blocky 64-bit objects in sunlit colors.)) Floating just above the grass like video game power-ups are blocky 64-bit strawberries with a glowing aura. The girl: fully-rendered in an almost real-world style that doesn't match the 64-bit game background, the girl wears a pale yellow knee-length short-sleeve dress with white accents, and black mary-jane shoes. She looks up and to the left in wonder and awe. She has vivid orange-brown hair, blue eyes, and is walking through the landscape.
- Mode
- lite
- Dimensione
- 768 x 1280
Helper di Prompt