Suhkra Caste: Ascendant Primordial: Medicine A npc in the Infernal campaign. https://www.drivethrurpg.com/en/product/57873/the-compass-of-terrestrial-directions-vol-iii-the-east From The Compass of Terrestrial Directions, Vol. III - The East: “No Arczeckh counts another Arczeckh as a person until they have murdered another one; not even children are so honored. Instead, they treat foreigners and children alike as animals unless they can prove their strength in physical combat. Even their elders and leaders keep their status only so long as their strength endures.” “The Arczeckhi believe that force determines reality. Only a blooded Arczeckh is real; all other entities are nazackh, a word that means both “weak” and “unreal.” However, an Arczeckh is less real than anything or anyone that can best him in combat.” “The civilized people of the Scavenger Lands view the Arczeckhi as horrifi c bogeymen. Mothers terrify children into obedience by promising them to the Arczeckhi.” “When Arczeckhi aren’t fi ghting, they’re proba-bly building traps with which to defend them-selves. The vast majority of Arc-zeckhi die before the age of 30, but they live furious lives, and older Arczeckhi can be extremely ca-pable. Arczeckhi speak their own language and only a few of them learn Riverspeak or Forest-tongue. Coarse red fur covers an Arczeckh’s body. Beady red eyes, fanged mouths and long, pointed ears tipped with tufts of fur add to their bestial appearance.” Wyld Mutations: Poxes: Claws, Enhanced Sense (Hearing), Night Vision; Derangements: Sociopathic Detachment (defi ciency).