Gurren Lagann meets H.R. Giger 8

You've likely already spotted something that's going to a recurring problem... the LoRa I was using drained the colour out of the mech until it was a monotone mass. Dunno about you, but unpainted metal doesn't strike me as befitting the vibes of TTGL.

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humanoid mecha, primary head wearing samurai helmet with a crescent moon shape as forehead ornament, a secondary face is located in the chest and it is bestial with gigantic teeth and over its eyes it wears a pair of oversized razor sharp novelty sunglasses with translucent black lenses, the main color of the mecha itself is a crimson red, with secondary details in a dark charcoal grey, small details of brilliant gold, bright yellow flame patterns on the shoulder guards, no humans, standing straight, background is indistinct landscape of rolling hills and biomechanical structures all the color of pewter with scattered lakes of oil and grime, all beneath a polluted sky full of black smog (heavily infuenced by the anime Tengen Toppa Gurren Lagann, heavily influenced by Swiss surrealist H.R. Giger)
매개변수 표시
크기
512 x 512
샘플링 단계
30
샘플링 방식
DDIM
CFG 스케일
7
제외 조건
worst quality, large head, low quality, extra digits, bad eye, EasyNegativeV2, ng_deepnegative_v1_75t

모델 및 LoRA 사용