SD

YiffyMix 4.4v

#Furry

#Animal

#Fluffy

YiffyMix 4.4v - AI Model cover image
Uploaded at
Jun 8, 2024, 12:29 PM
Uses
219
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Dissatisfied
Permissions
  • Allow image generation & sharing
  • Allow users to download this model
  • Allow commercial use of generated images

Description

Use e621 tags (no underscore), Artist tag very effective in YiffyMix v2/v3/v4Species/Artists grid list (update v43+v37) & Furry LoRAs/samples/wildcardsVAE:WD-KL-F8-Anime2, Furception correct contrast and noise reduction [Settings\Stable Diffusion\SD VAE]ClipSkip:Stop at CLIP layers=1 (SD=1, NAI=2) [Settings\Stable Diffusion\Clip skip]Recommend "Artist List" for new user, use in v3-v4 YiffyMix version.### v4.x is v-pred version, follow setting below #### A1111 SD-WebUI or Forge V-pred Setting #1.Download config file ".yaml" paste next to the model.2.Raname ".yaml" same as model name. ( check the ".yaml" has [parameterization: "v"] line )3.Restart SD-WebUI ( if config fails to load, the model just generate noise )# ComfyUI or StableSwarmUI V-pred Setting #Add node "ModelSamplingDiscrete", Sampling = "v_prediction" [Right Click\AddNode\advanced\model]workflow:[Load CheckPoint]-[ModelSamplingDiscrete]-[KSampler]-[VAE Decode]-[Save Image]# ComfyUI V-pred Setting (old version) #1.Copy config ".yaml" to [ComfyUI\models\configs] and refresh ComfyUI2."Load Checkpoint (With Config)" [Right Click\AddNode\advanced\model_merging]workflow:[Load Checkpoint (With Config)]-[KSampler]-[VAE Decode]-[Save Image]# Some problems #If you use new version webui-forge and failed detect v-pred model.Try update webui-forge (click update.bat).When loading v-pred model, you will see this line in cmd console:left over keys: dict_keys(['v_pred'])# v4.x some time will get little fried issue image in this case #Use "Dynamic Prompts with wildcards prompts" and "batch size > 1"Just generate again with same prompts with parament, it will return normal.Example SettingTxt2img SettingSteps = 30~40Sampler = DPM++ 2M Karras, DPM++ SDE Karras, DDIM, UniPCCFG scale = 6~8Negative embeddings = deformity_v6, bwu ※[SD-WebUI\embeddings]Hires. fixHires steps = 15Denoising strength = 0.45~0.5Hires upscaler = 4x-UltraMix_Smooth ※[SD-WebUI\models\ESRGAN]Img2img ResizeScale to = 1.5~2.0Denoising strength = 0.45~0.5ControlNet0 = softedge_hed, control_v11p_sd15_softedgeControlNet0 Weight = 0.4~0.5ControlNet0 Pixel Perfect = trueControlNet1 = ReferenceControlNet1 Weight = 0.2~0.3ControlNet1 Pixel Perfect = trueSD SettingStop at CLIP layers = 1Eta noise seed delta = 0SD VAE = kl-f8-anime2 ※[SD-WebUI\models\VAE]Txt2img Animated Diff ※no "BREAK", tokens < 75Steps = 30~50Sampler = DDIMCFG = 10~20ImageSize = 512~768 ※large image less motionmodel = mm-Stabilized_mid, motionModel_v03-animeNumber of frames = 10~14Negative Prompt v2unusual anatomy, pixel (artwork), mutilated, malformed, watermark, amputee,restricted palette, mosaic censorship, deformity, sketch, unfinished, monochromeVersion Infov1.0 [2D,res:512~768]old model, unstable, low resolutionv2.x [2D,res:512~896]e621 dataset + 30~40% SD5 datasetv3.0 [2D,3D,res:512~1088]large dataset then v2.x version, can do 2D, 3Dv3.1 [2D,3D,Realistic,res:512~1088]more realistic, but loss some concept (e621 tag count lower 1000)v3.2 [2D,3D,Realistic,res:512~1088]unstable version, use SNR version FluffyRock, more noise detailv3.3 [2D,3D,Realistic,res:512~1088]stable version, more detail, more sensitive to promptsv3.4 [2D,3D,Realistic,res:512~1088] ※include Fluffy Rock Quality Tags-LoRAstable version, more detail, clear result, reduce some noise (like bush,pattern)v3.5 [2D,3D,Realistic,res:512~1088]unstable version, contrast & detailed enhancev3.6 [2D,3D,Realistic,res:512~1088]stable version, more sensitive to e621 tagsv3.7 [2D,3D,Realistic,res:512~1088,VAE Baked]stable version, reduce noise overactivity, fix blurry eyes and finger error, fix failed background depthv4.0 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, remix from EasyFluffaccuracy anatomy and style with fewer prompt,little dim blue average color with smooth noise, weakly negative prompt issuev4.1 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, color and low contrast fix, reduced realistic noise.v4.2 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, more contrast and detail, yelow issue.if you feel too fried use Rescale CFG =0.35(SD-Forge has builtin, LatentModifier Integrated/Rescale Cfg Phi)v4.3 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, clear artist style, fix most yellow/brown issuethe version doesn't need CFG Rescalev4.4 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, no more yellow/brown issue.the version doesn't need CFG Rescale# V-prediction model has following feature #Low-Rescale CFG : low frequency noise, cluster detail, high contrastSometimes less detail but smooth surface color and less mutation.High-Rescale CFG : high frequency noise, flat detail, low contrastmore detail can be shown, but not like EPS (non-vpred).You can see the visible halftone dot in "starry night sky" or "grassland".try "halftone background" to test it.3D Artwork StylePrompt:masterpiece, best quality, light, 4k, 2k, blender (software), ray tracing, 3d, unreal enginePhotorealistic StylePrompt:masterpiece, best quality, light, 4k, 2k, photography,photorealistic, analog style, realistic, photorealismNegative prompt:deformity_v6, bwu, high contrast, over saturated, glossy

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