User LoRA
H.R. Giger "Rainbow"
- Uploaded at
- Jul 30, 2024, 8:11 AM
- Uses
- 1.64k
- Reviews
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- Trigger Words
g1h3r
- Permissions
- Allow image generation & sharing
- Allow users to download this model
- Allow commercial use of generated images
Description
https://civitai.com/models/270990/hr-giger-rainbow?modelVersionId=305459
Hi again! Long time no see but as many of you need I was studying ComfyUI for the last 2 months regarding my Magnific "decoding" project which well, gave me a lot of useful info, I was able to do their tiling method system, learned a lot of things in Comfy, blablabla. Try ComfyUI in the case you haven't done yet.
Now... back to trainings.
I present you my rendition to one of my fav. artists and big influence in my art (and probably everyone) since I was a child. That's H.R. Giger .
What can I say about him? A total blast of wires, circular forms, surrealism, dark and biomechanical parts here and there that make his work, insanely good.
This time I trained from different sources but instead of focusing on his awesome palette, I changed it making it "rainbowish" (iridiscent sometimes) while trying to preserve the entire aesthetics which was... a challenge.
So...
HOW TO USE IT
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Trigger is g1h3r and class is style
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You can use on any checkpoint but even not popular opinion, I'd recommend you to try first in the SDXL 1.0 official checkpoint by SAI (however works on any others).
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CFG is tweaked so it works best due to image styles at 3.5 to 5. 3.5/4 should work.
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Clip Skip 1 train.
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Sampler is not an issue here. DPM 2SDE GPU should be ok.
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Subtokens are biomechanical, alien with "modules" as painting/watercolor. These ones are being powered on purpose.
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Weight recommended from 0.7 to 1. Sometimes 1 could too much depending which model is doing the inference. However... if you aim to just add a bit of influence try 0.4-0.55 since this is extremely extremely flexible (you will lose a lot of alien-wires-bio parts) but to make some custom combos, really good.
THIS LORA IS GOOD FOR
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Making creatures
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Creating weird buildings and organic forms
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Circular forms and shapes (classic of him)
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Biomechanical parts, complex and abstracts
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Dark atmosphere punch
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Cybernetic stuff and alien things alike
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Drawings and paintings of characters and scenarios with Giger's influence (palette aside)
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Some 3D renders when cinematic style is aim
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Landscape at weight <1 around 0.6-0.7-0.8 (depending prompt)
Note: Some more examples of what styles you can go are here
That concludes all.
Thanks for the reading and enjoy!