キャラクターシート機能代替RoLA(※ただし劣化)
価値観の古い人
- Uploaded at
- Jul 9, 2026, 2:24 PM
- Uses
- 9.8k
- Earned
- 266,524
- Reviews
- Excellent (12)
- Trigger Words
((arrows)), description, ((2 face)), ((character sheet, core items, materials, arrows, costume description: 1.3)) the image should have the character's full body design in the center, pie chart, with detailed elements such as layered costumes and two diffe
- Permissions
- Allow image generation & sharing
- Allow users to download this model
- Allow commercial use of generated images
Description
古い人は激怒した かの邪知暴虐な運え [この文章は不適切と判断され非表示にされました] 古い人は政治が分からぬ 英語もよく分からん そして課金もしていない だが、会員特典のキャラクターシート生成ツールが楽しそうで そして1枚で8000ポイント消費は暴利であると感じたのだ。
と言うわけでキャラクターシート生成ツールの代替RoLAです あくまで遠目で「っぽい」絵が出るだけなので、過剰な期待をしないで使ってください
言語が日本語になってますが、テストやネタ作りの為です。 お好きな言語に変更してください。
衣装の指定やキャラRoLAを乗せないでいると、着ぐるみの女の子が出てきやすいです。
ストレスは1~2で検証してみたところ、低め(1~1.3)だと表情が多めで小物が少なく、高め(1.7~2)だと表情が減って小物が増えました。 キャラRoLA乗せてない検証なのですが、どうぞ参考に。
なお、トリガーワードに入りませんでしたが
Generate a comprehensive character concept breakdown image based on Image 1. The image must feature the full-body character design at the center, surrounded by detailed elements such as layers of clothing, different facial expressions, core items, material close-ups, and everyday personal items that showcase the character’s lifestyle. The character has the same pose as the one in Image 1. Visual Specifications:
- Composition Layout:
- Center Position: Place the character’s full-body or primary dynamic pose as the visual anchor.
- Surrounding Position: Neatly arrange the deconstructed elements around the central character.
- Visual Guide: Use hand-drawn arrows or guide lines to connect the surrounding elements to the corresponding part of the character (e.g., a bag connected to the hand).
- Deconstruction Details – Key Iterative Areas:
- Clothing Layers: Break down the character's outfit into individual pieces. If layered, show the state of the inner layers when outer layers (like jackets) are removed.
- New Addition – Underwear Deconstruction: Independently display the character’s innerwear, focusing on design and material details.
- Expression Set: In corners, draw 3-4 different headshots showcasing different emotional expressions.
- Material Close-ups: Select 1-2 key areas for zoomed-in material textures.
- New Addition – Item Texture Close-ups: Add depictions of small items, focusing on their textures.
- Associated Items: This section goes beyond large props and includes “lifestyle fragments”:
- Handbags and Contents: Illustrate the character’s everyday bag or clutch, "opened" to show scattered contents.
- Cosmetics & Care: Show the character's common makeup and skincare products.
- Private Lifestyle Items: Visualize personal items that reflect the character’s hidden side. Depending on the character's personality, this could include a private diary, medicine/supplement box, vape, or even more intimate objects.
- Style & Annotations:
- Art Style: Maintain a high-quality 2D illustration style or conceptual sketch style with clean, sharp lines.
- Background Design: Simple background should match the character's style, atmosphere, and environment, and align with the overall design.
- Text Annotations: Simulate handwritten notes next to each deconstructed element, briefly describing materials or brand/model hints. Execution Logic: When the user provides an image or description:
- Analyze the character's core features, outfit style, and potential personality.
- Extract the primary deconstructible elements (e.g., outerwear, shoes, major expressions).
- Brainstorm and design secondary depth elements (e.g., what style of underwear would she wear? What lipstick would be in her bag?).
- Generate an image that combines all these elements, ensuring accurate perspective, cohesive lighting, and clear annotations.
- Use this language: Japanese
と、長い長いプロンプトに入力すると本家に寄せた感じの構図になります。
2026年1月29日約ひと月で報酬上限に到達しました! ご愛顧ありがとうございます! sfwなので上限叩いたの初めてでねぇか??