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User LoRA

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Fakemon 1

Fakemon 1 - AI Model cover image
Uploaded at
Mar 9, 2026, 9:54 PM
Uses
14
Earned
1,950
Reviews
No reviews
Trigger Words

no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart

Permissions
  • Allow image generation & sharing
  • Allow users to download this model
  • Allow commercial use of generated images

Comments

Artwork made by Fakemon 1

1
AI artwork generated with Fakemon 1
g
no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background
Gooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo
AI artwork generated with Fakemon 1
jm
((Solo)), no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart, Fakemon concept art, Bambush, a fully evolved Fakemon, Grass/Dark type, official monster concept art, designed to feel like a real Pokémon final evolution, cool and dangerous like Scizor and Golisopod, bamboo stick-insect ninja assassin, lean insectoid anatomy, clear creature silhouette, layered bamboo exoskeleton, small shadowed insect face with narrow glowing eyes, broad bamboo collar and head crest that evoke a sedge hat without looking like clothing, one forearm transformed into a hollow bamboo blowgun cannon for firing seeds, the other forearm a sharp mantis-like sickle claw, long angular digitigrade insect legs, subtle hakama-like flaring forms grown naturally from the waist and thighs, stealthy ambush posture, elegant but threatening, motif-first creature design, geometric simplified shape language, flat clean forms, readable anatomy, natural bamboo segmentation, dark forest ninja aesthetic, midnight blue, deep green, muted bamboo green, small bioluminescent green accents, polished official creature illustration, centered full body on white background, no_humans, solo, full_body, simple_background, white_background, cel_shading, thick_lineart, simple_coloring, flat_color, digital_media, solid_outline, sharp_focus, clean_lineart
Jun mhar Cooo