User LoRA

XL

Odd Magics PDXL

#Darkness

#Witch

#Jar

#Magic

#Shop

#container

#Potion

Odd Magics PDXL - AI Model cover image
Przesłano
21 cze 2024, 20:25
Użycia
2.04k
Opinie
Brak recenzji
Słowa kluczowe

0ddmag1c, curio, shop, oddity

Uprawnienia
  • Allow image generation & sharing
  • Zezwól użytkownikom pobierać Twój model
  • Zastosowania komercyjne

Opis

Welcome to Odd Magic, your one stop shop for well...Shops and odd things here and there, critters in containers, cluttered rooms, shelves full of bottles and jars of all shapes and sizes. sure we don't have it all, but most of it looks interesting and that sometimes is all that matters.special thanks to @freckledvixon for helping with the datasettriggers:0ddmag1c - overall packs everythingshop - makes cute magic shops mostlyoddity - cluttered spaces full of odds and ends, may see a skeleton or twocurio - odd things in containers, generally good for bottles and jars that are sealedexample for shop:0ddmag1c, shop, cat, feral, wearing witch's_hatnotes:yep seems its that simple, add things you want in the shop, skulls, bones, jars, whatever, also adding dim, dark might give you a nicer atmosphereexample for oddity:0ddmag1c, oddity, bones, bottles, skulls, traditional_media, monochrome, charcoal_(medium)notes:this one is also pretty simple to use, bottles, bones, skulls, it'll make an "organized" mess of them, monochrome and charcoal are optional it can do color just as well, add table and room to set a broader scene or just so whatever you want, it should have some style within the trigger so maybe you can just use it for that :Dexample for curio(containers):0ddmag1c, curio, (in container:1.3), solo, no_humans, cork, label, , fetal_position, preserved, wet_specimen_container, dim, dark, score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up, jar , bottle, on shelf, eyes_closed, full body, floating, limp, white, (imp:.9), feral, submerged, indoors, roomnotes:(imp:.9) - replace this with the thing you want, add any descriptors outside the () and adjust the weight until it no longer spills out of the jar, for the dragon image i believe it was (dragon:.8), mechanical parts, ribs, bones, ect.no_humans, solo, feral - are case by case depending on what you're putting in the jars, though solo helps in most cases since it constrains the scene to one subjectsubmerged, floating, wet_, limp, fetal_position, preserved - these are all for making it a wet specimen, its not all required, you could also just put a thing in a jar that isn't pickled!multiple - add this to your negatives if you get duplication of things you don't want duplicatedlabel - doesn't always work so maybe there's a better term to use for this

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