SDXL

YiffyMix 5.1

#Furry

#Realistic

#Animal

YiffyMix 5.1 - AI Model cover image
Przesłano
20 lip 2024, 04:58
Użycia
16.53k
Opinie
Niezadowolony
Metoda próbkowania

Euler a

Niepożądane

malformed, worst quality, bad quality, unusual anatomy, mutilated, malformed, watermark, amputee, mosaic censorship

Uprawnienia
  • Allow image generation & sharing
  • Zezwól użytkownikom pobierać Twój model
  • Zastosowania komercyjne

Opis

Use e621 tags (no underscore), Artist tag very effective in YiffyMix.Species/Artists grid list (update v50) & Furry LoRAs/samples/wildcardsVAE:WD-KL-F8-Anime2, Furception correct contrast and noise reduction [Settings\Stable Diffusion\SD VAE]ClipSkip:Stop at CLIP layers=1 (SD=1, NAI=2, SDXL=2) [Settings\Stable Diffusion\Clip skip]Recommend "Artist List" for new user & comfyUI workflow### YiffyMix v50 SDXL-lightning setting ###YiffyMix v5x doesn't need PonyXL score tags.Don't use SD1.5 vae in SDXL, you will get fried image.use setting [steps=12~24, cfg=4~6]recommend sampler :smooth (realistic style) : ["DDPM", "Euler A Turbo", "Euler A SGMUniform"]detail and balance (anime style) : ["Euler", "Euler SGMUniform"]high detail and contrast: ["DPM++ 2M SDE SGMUniform"]SDXL quality tags LoRA (trigger words: prompt=best quality, neg_prompt=worst quality)some issue in SDXL:some sampler has goosebumps noise problem.sometime character nose or shape tip has little fuzzy noise.in A1111 emphasis parentheses may gen empty noise image(try change prompts order or remove parentheses).# A1111 SD-WebUI or Forge V-pred Setting #1.Download config file ".yaml" paste next to the model.2.Raname ".yaml" same as model name. ( check the ".yaml" has [parameterization: "v"] line )3.Restart SD-WebUI ( if config fails to load, the model just generate noise )# ComfyUI or StableSwarmUI V-pred Setting #Add node "ModelSamplingDiscrete", Sampling = "v_prediction" [Right Click\AddNode\advanced\model]workflow:[Load CheckPoint]-[ModelSamplingDiscrete]-[KSampler]-[VAE Decode]-[Save Image]# ComfyUI V-pred Setting (old version) #1.Copy config ".yaml" to [ComfyUI\models\configs] and refresh ComfyUI2."Load Checkpoint (With Config)" [Right Click\AddNode\advanced\model_merging]workflow:[Load Checkpoint (With Config)]-[KSampler]-[VAE Decode]-[Save Image]# Some troubleshoot #If you use new version webui-forge and failed detect v-pred model.Try update webui-forge (click update.bat).When loading v-pred model, you will see this line in cmd console:left over keys: dict_keys(['v_pred'])# v4.x some time will get little fried issue image in this case #Use "Dynamic Prompts with wildcards prompts" and "batch size > 1"Just generate again with same prompts with parament, it will return normal.Example SettingTxt2img SettingSteps = 30~40Sampler = DPM++ 2M Karras, DPM++ SDE Karras, DDIM, UniPCCFG scale = 6~8Negative embeddings = deformity_v6, bwu [SD-WebUI\embeddings]Negative embeddings SDXL = ac-neg1, ac-neg2 [SD-WebUI\embeddings]Hires. fixHires steps = 15Denoising strength = 0.45~0.5Hires upscaler = 4x-UltraMix_Smooth [SD-WebUI\models\ESRGAN]Img2img ResizeScale to = 1.5~2.0Denoising strength = 0.45~0.5ControlNet0 = softedge_hed, control_v11p_sd15_softedgeControlNet0 Weight = 0.4~0.5ControlNet0 Pixel Perfect = trueControlNet1 = ReferenceControlNet1 Weight = 0.2~0.3ControlNet1 Pixel Perfect = trueSD SettingStop at CLIP layers = 1Eta noise seed delta = 0SD VAE = kl-f8-anime2, Furception [SD-WebUI\models\VAE]Txt2img Animated Diff ※no "BREAK", tokens < 75Steps = 30~50Sampler = DDIMCFG = 10~20ImageSize = 512~768 ※large image less motionmodel = mm-Stabilized_mid, motionModel_v03-animeNumber of frames = 10~14Negative Prompt v2unusual anatomy, mutilated, malformed, watermark,amputee, mosaic censorship, sketch, monochromeNegative Prompt SDXLmalformed, worst quality, bad qualityVersion Infov1.x [2D,res:512~768]old model, unstable, low resolutionv2.x [2D,res:512~896]e621 dataset + 30~40% SD5 datasetv3.0 [2D,3D,res:512~1088]large dataset then v2.x version, can do 2D, 3Dv3.1 [2D,3D,Realistic,res:512~1088]more realistic, but loss some concept (e621 tag count lower 1000)v3.2 [2D,3D,Realistic,res:512~1088]unstable version, use SNR version FluffyRock, more noise detailv3.3 [2D,3D,Realistic,res:512~1088]stable version, more detail, more sensitive to promptsv3.4 [2D,3D,Realistic,res:512~1088] ※include Fluffy Rock Quality Tags-LoRAstable version, more detail, clear result, reduce some noise (like bush,pattern)v3.5 [2D,3D,Realistic,res:512~1088]unstable version, contrast & detailed enhancev3.6 [2D,3D,Realistic,res:512~1088]stable version, more sensitive to e621 tagsv3.7 [2D,3D,Realistic,res:512~1088,VAE Baked]stable version, reduce noise overactivity, fix blurry eyes and finger error, fix failed background depthv4.0 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, remix from EasyFluffaccuracy anatomy and style with fewer prompt,little dim blue average color with smooth noise, weakly negative prompt issuev4.1 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, color and low contrast fix, reduced realistic noise.v4.2 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, more contrast and detail, yelow issue.if you feel too fried use Rescale CFG =0.35(SD-Forge has builtin, LatentModifier Integrated/Rescale Cfg Phi)v4.3 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, clear artist style, fix most yellow/brown issuethe version doesn't need CFG Rescalev4.4 [2D,3D,Realistic,res:512~1088,VAE Baked]v-pred version, no more yellow/brown issue.the version doesn't need CFG Rescalev5.0 [2D,3D,Realistic,res:896~1536]SDXL-lightning version, base on Compassmix XL.v5.1 [2D,3D,Realistic,res:896~1536]SDXL-lightning version, more e621 data set, lower human face, better NSFW stuff.3D Artwork StylePrompt:masterpiece, best quality, light, 4k, 2k,blender (software), ray tracing, 3d, unreal enginePhotorealistic StylePrompt:[:photorealistic, analog style, realistic, photorealism:0.5]Negative prompt:[:bwu:0.5]Recommend Refiner:IndigoFurryMix v110-RealisticSwitch at 0.5

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