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Chakra Orchid: Auric Blossom Concept Test

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Chakra Orchid: Auric Blossom Concept Test - AI Model cover image
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Prodigal Sun

Trenuj własne LoRA
Przesłano
7 sie 2026, 23:39
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Słowa kluczowe

species_chakra_orchid, auric blossom, central stem, golden orchids, fist-sized flowers, vines, fruits

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Opis

auRic Blossom (centRal stem) The last known type of the chakra orchid is the golden flower of the auric blossom. This is also called the central stem, though it is a misnomer, as the golden flowers can be found covering most of the ground around the initial infestation site. Indeed, the presence of these flowers makes for an idyllic scene. The auric blossoms do not infest the living, but feed on the dead corpses brought to it by cobalt blooms. These fist-sized flowers line vines that climb up any available structures. The vines will completely destroy the huts and houses in a small village, and often, the cobalt blooms will bring felled trees back to the cen- tral stem to be used as additional support. Cobalt and alabaster blooms can be found wandering among this lattice as villagers would their home. The auric blooms have an unusual shared intelligence that grows as the whole plant grows and can communicate their wishes telepathically to the other types of blooms and blossoms. Blooms and blossoms can also share their knowledge with the central stem when they are within 20 yards of it. This more than anything else is what makes the chakra orchid so dangerous. Auric blossoms may produce seeds at will, gen- erating the spores necessary to infest a victim with whatever subservient flower type that the central stem chooses. Cultists are given a fruit to eat that will infest them more easily and less painfully than unwilling hosts, who have seeds forcibly implanted into their throats. Attributes: Strength 3, Dexterity 1 Stamina 1, Charisma 3, Manipulation 2, Appearance 5, Perception 5, Intelligence 3, Wits 2 Virtues: Compassion 1, Conviction 4, Temperance 3, Valor 3 Abilities: Awareness 3, Brawl 2 (Wrestling +3), Bureau- cracy 2, Endurance 3, Lore 3, Resistance 3, Stealth 5 Attack: Clinch: Speed 7 Accuracy 6 Damage 5B Defense 5 Dodge Pool: 0 Soak: 1L/1B (None) Willpower: 9 Health Levels: -0/-0/-0/-0/-0/-0/-0/ -0/-0/-0/-0/-0/-0/-0/ -0/-0/-0/-0/-0/-0/-0/ Incap Essence: 2 Other Notes: The statistics above are for an average specimen of auric blossom about the size of a small vil- lage. For larger central stems, double the number of -0 health levels. Auric blossoms do not suffer wound penalties. The central stem may take five actions in a turn but cannot split its die pool. Auric blossoms will always summon aid from all blooms nearby. This usually means 20 to 30 cobalt blooms and 15 to 25 alabaster blooms. The summons is telepathic, but it can be noticed with a Perception + Awareness roll with five successes. If an auric blossom reduces a character in a clinch to Incapacitated, it will use its seed infestation attack on that character. If an auric blossom is reduced to Incapacitated, it must still have its entire root system dug up and destroyed, or it will grow back in a week. Auric blossoms heal three health levels per day.

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