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Orihime Inoue Hueco Mundo Version - Bleach

#Bleach
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Orihime Inoue Hueco Mundo Version - Bleach - {{typeLabel}} cover image
Enviado em
24 de ago. de 2026, 21:43
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Palavras Gatilho

1girl, inoue orihime, long hair, orange hair, bangs, grey eyes, large breasts, hcm-dress, puffy sleeves, juliet sleeves, cape, black belt, black boots, hcmt-dress, torn clothes, bare shoulders, puffy sleeves, black belt, black boots

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Version 2.0 and a anima version based on the latest anima_baseV10.safetensors is out! I worked a lot on the LoRA to prevent overfitting while keeping the appearance stable.IL-Version:Read this if you interested:https://civitai.red/articles/29783/lora-training-for-anime-charactersImportant Note: Do NOT use Automatic Scheduler! It will mess up the eye color! Use Karras instead.Update 14.05.26: Little Note on v2.0 i forgot to mention:If you use the "hcm-dress" tag, you should add “hcmt-dress” and “torn clothes” to the negative prompt to prevent both outfits from merging.Anima-Version:Some words about the Anima model:If the image drifts (bright color, oversaturation) use (anime coloring:X.Y) you have to play with the multiplier though... or use another trained checkpoint like Wai_anima!!!I spent a lot of time learning about the base model and training the LoRA. Here’s my opinion on Anima.Pros:Incredible tag responsiveness (way better than IL, in my opinion)Great outfit awareness during training: with IL, you often have to use tags like “white hakama,” while Anima handled the outfit very well despite the lack of many full-body shots in the datasetGreat output quality (for short prompts!)Natural language prompting worked wellBefore I start with the cons, I want to mention that I’m not entirely sure whether I trained my models correctly. Regardless, I tried many different things, but I couldn’t get better results. Also, don’t forget that Anima is still in beta!Cons:A bit complicated, since you have to include the VAE and text encoder manuallyThe models I create tend to drift when using many tags not with trained checkpoint based on anima (like Wai_anima)No full Hires.fix support yet also works with other trained checkpointComplicated prompt order (and it seems to matter a lot for output quality) turns out don't using the pony quality tags (score8, score_9 etc.) worked well for me, no changes between ILMore generation parameters to handle (e.g. Shift)Conclusion for now:I’ll stick with IL until Anima becomes more stable (or until I find the right training parameters—so I’m not putting all the blame on the base model 😅).That said, I can create Anima-based models on request.I'll keep an eye on whether most people switch to Anima or continue using IL and will decide flexibly which base model to use going forward.Text for 1.0: I KNOW, I KNOW!“There are tons of versions of her on Civitai, so why bother making another one — especially when you always say you prefer creating models of characters who don’t already exist on Civitai!?”But hear me out: I didn’t make another version because the existing ones are bad. It’s just that Orihime Inoue is one of my all-time favorite characters, and I wanted to make my own version of her.This is only (140 EP) the Hueco Mundo version of her, because that’s my favorite look — though I’ll probably make a Shinigami disguise version at some point too.Prompt: look at "Trigger Words" on the right side 👉Changelog: look at "About this Version" on the right side 👉My Settings (forge)*:*note, the example images only use high-res fix.Checkpoint: waiNSFWIllustrious_v170 for IL, waiANIMA_v10Base10 for animaSampler: Euler a for both IL and AnimaScheduler: Automatic Karras for IL, Normal for AnimaSamplings Steps: 30 for both IL and AnimaHires.fix: R-ERSGAN 4x+Anime6B, 20 Hires steps for both IL and Anima, Denoising Strength: 0.3-0.5 for IL and 0.2-0.4 for animaExtensions (nice to have for little more Details):Adetailer (highly recommended)

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