It's been a while since I wanted to build a DiT.2 reference sheet maker. I waited until I had enough assets generated with commercially usable tools so I could finally train this and make a fully free version for all kinds of projects for you guys. And for me, obviously. Because I've seen a lot of LoRAs like this, but only a few that allow full commercial use while also being DiT.2-friendly. DiT.2 allows you to push the details to a whole different level, but I can't wait to see whether this can work with low-cost SDXL models as well.
What can you expect from this LoRA? And why "reference sheet maker" instead of a "three-view drawing generator" LoRA?
Excellent question.
Because this LoRA is trained to be way more than a simple three-view drawing generator.
Face-focused reference sheets, portraits and full-body views, multiple angles, accurate text descriptions, it's trained on the best assets I've generated throughout a year of regular character building and video game development.
Complex reference sheets I created for my own characters, detailed reference materials, and absurdly high-resolution portraits I used to create my other LoRAs. I threw them all into this.
And I'll probably keep doing it until I reach the limit, with the goal of making the most robust, improved, and completely free reference-sheet builder I can for my future work. Sharing everything with you. I'm impatient to see how you'll use it too. What kind of amazing things will you create? Have fun.
I used the latest tools available to build my references, just like with all the other resources from my game. Feel free to download and use it. Commercial use is allowed. If you share your merges, please release them under the same license.