Thành viên PixAI
PixAI
PixAI
Generate
Sign in
Trang chủ
Tạo
Mô hình
Studio
Cuộc thi
Mio.2

Conversational creation

Hộp công cụ
Guide

SDXL

Nickel Saffron

#Realistic
Trang chủMô hìnhMio.2Hồ sơ

Công cụ AI

  • OC Maker
  • AI Anime Generator
  • VTuber Maker
  • Sonic OC Maker
  • Hazbin Hotel OC Maker
  • Anime Character Creator
  • AI Figure Generator
  • Genshin OC Maker
  • All AI Tools

Khám phá

  • Thẻ Đang Thịnh Hành
  • Xếp hạng
  • Thị trường Mô hình
  • Cuộc thi
  • Tin tức

Giới thiệu

  • Guide
  • Cách sử dụng PixAI
  • Tsubaki.2
  • Gặp gỡ Mio
  • Quy tắc nội dung

Giá & Trợ giúp

  • Thành viên
  • Gói tín dụng
  • Liên hệ

Ứng dụng di động

  • Tải ứng dụng PixAI
  • App Store
  • Google Play
© 2026 PixAI
  • Điều khoản dịch vụ
  • Chính sách quyền riêng tư
  • Chính sách bản quyền
  • Attributions
  • Luật Giao dịch Thương mại Đặc định
Nickel Saffron - AI Model cover image
Được huấn luyện bởi
Avatar image of Sexiam

Sexiam

Đã tải lên vào
17:27 11 thg 11, 2025
Lượt sử dụng
900
Đánh giá
Chưa có đánh giá
Bước lấy mẫu

30

Phương pháp lấy mẫu

Euler a

Tỉ lệ CFG

4

Loại trừ

poor framing,ugle face,logo, watermark,tail,muscular male,bad anatomy,vagina,

Quyền
  • Allow image generation & sharing
  • Cho phép người dùng tải xuống mô hình của bạn
  • Sử dụng thương mại

Mô tả

Nickel SaffronClean realism, flexible polish.Built off the same Illustrious SDXL base as Copper Thyme, Nickel Saffron trades the stylized strokes and sketch-driven grit for a cleaner, more grounded visual style. This merge focuses on natural lighting, smoother skin rendering, and believable textures across fabric, hair, and materials.Where Copper Thyme leaned into illustrative flair — line work, stylized shading, and more aggressive silhouettes — this one softens the edges. You’ll get better balance in anatomy, more lifelike lighting, and cleaner contrast without losing creative flexibility. It’s tuned for portraits, fashion, fantasy, and semi-erotic renders that want polish without overbaked effects.If you liked the structure and prompt control of Copper Thyme but wanted something more realistic — this is it.🔧 Recommended Settings:A well-rounded setup for general SDXL prompting.Steps: 30Sampler: euler_ancestralScheduler: karrasCFG (Guidance): 4Some of the quality tags I use are:🏷️ Recommended Quality Tagsmasterpiece, cinematic lighting, anime_screencap, high detail, depth of field, (blurred background), (dramatic lighting), best quality, very aesthetic, soft reflections,((painting)), (masterpiece, best quality, amazing quality), very aesthetic, ultra-detailed, highly detailed, intricate details, absurdres, (volumetric lighting, HDR, backlighting, blurry foreground),Image-to-Image TipsFor upscaling workflows, I've found that a denoise range of 0.4 to 0.5 works best. This preserves structure while still enhancing detail without overbaking the image.📋 ADetailer SettingsHere are the current ADetailer/YOLO settings shown:steps: 10cfg: 5.0sampler_name: dpmpp_2mscheduler: karrasdenoise: 0.45feather: 10noise_mask: enabledforce_inpaint: disabledbbox_threshold: 0.65bbox_dilation: 1bbox_crop_factor: 1.5sam_detection_hint: mask-areasam_dilation: 4sam_threshold: 0.93sam_bbox_expansion: 0sam_mask_hint_threshold: 0.70sam_mask_hint_use_negative: Falsedrop_size: 5Maybe I have my settings wrong and if you know a fix let me know. I only pretend to know what I'm doing.

Bình luận