📢Tsubaki.3 — Tell Us What You Think! — 📝 【Tsubaki.3 — We Want to Hear From You! Survey Now Open】 Thank you for always using PixAI! It's been one month since th…

View details
g1

GT 1t

11Following38Followers5.44kLikes Received
WorksCollections
AI artwork
g1
character: kamado_tanjirou, kamado_nezuko, urokodaki_sakonji Retro Game Boy style pixel art field map event screen, 4-shade green monochrome LCD palette, 1996 handheld RPG, dithering, chunky dot sprites, black pixel outlines, top-down diagonal overworld view. Sagiriyama mountain map: winding mountain path, dense tree tiles, boulders, a tiny wooden bridge, patches of leftover snow drawn with white dithered tiles, and a small house with a door sprite connected by a narrow side path, map label with pixelated retro font at the top. At screen center the tiny pixel sprite of Kamado Tanjirou wearing an asagi-blue haori with white cloud patterns, a white fox warding mask, holding a katana, leaning exhausted on a wooden stick. At the house door: Kamado Nezuko running out with open arms, and Urokodaki Sakonji in a tengu mask with tears drawn as tiny falling pixel water droplets, arms wide to hug them. Bottom RPG dialogue textbox with a thick black border and clean white background, displaying neat pixelated Japanese placeholder glyphs (unreadable retro text lines). Small banner text "EVENT CLEAR" at the screen edge. Green LCD screen look, nostalgic retro game cartridge screenshot aesthetic.
Oct 16, 2026 2:30 PM
AI artwork
g1
character: kamado_tanjirou, kamado_nezuko, urokodaki_sakonji Retro Game Boy style pixel art field map event screen, 4-shade green monochrome LCD palette, 1996 handheld RPG, dithering, chunky dot sprites, black pixel outlines, top-down diagonal overworld view. Sagiriyama mountain map: winding mountain path, dense tree tiles, boulders, a tiny wooden bridge, patches of leftover snow drawn with white dithered tiles, and a small house with a door sprite connected by a narrow side path, map label with pixelated retro font at the top. At screen center the tiny pixel sprite of Kamado Tanjirou wearing an asagi-blue haori with white cloud patterns, a white fox warding mask, holding a katana, leaning exhausted on a wooden stick. At the house door: Kamado Nezuko running out with open arms, and Urokodaki Sakonji in a tengu mask with tears drawn as tiny falling pixel water droplets, arms wide to hug them. Bottom RPG dialogue textbox with a thick black border and clean white background, displaying neat pixelated Japanese placeholder glyphs (unreadable retro text lines). Small banner text "EVENT CLEAR" at the screen edge. Green LCD screen look, nostalgic retro game cartridge screenshot aesthetic.
Oct 16, 2026 2:30 PM
AI artwork
g1
character: kamado_tanjirou, kamado_nezuko, urokodaki_sakonji Retro Game Boy style pixel art field map event screen, 4-shade green monochrome LCD palette, 1996 handheld RPG, dithering, chunky dot sprites, black pixel outlines, top-down diagonal overworld view. Sagiriyama mountain map: winding mountain path, dense tree tiles, boulders, a tiny wooden bridge, patches of leftover snow drawn with white dithered tiles, and a small house with a door sprite connected by a narrow side path, map label with pixelated retro font at the top. At screen center the tiny pixel sprite of Kamado Tanjirou wearing an asagi-blue haori with white cloud patterns, a white fox warding mask, holding a katana, leaning exhausted on a wooden stick. At the house door: Kamado Nezuko running out with open arms, and Urokodaki Sakonji in a tengu mask with tears drawn as tiny falling pixel water droplets, arms wide to hug them. Bottom RPG dialogue textbox with a thick black border and clean white background, displaying neat pixelated Japanese placeholder glyphs (unreadable retro text lines). Small banner text "EVENT CLEAR" at the screen edge. Green LCD screen look, nostalgic retro game cartridge screenshot aesthetic.
Oct 16, 2026 2:30 PM
PreviousNext