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View detailsShow Parameters
- Original Prompt
- ULTRON、MARVELRivals、腕を変形させレーザーを放つ,ultr0n,robot,悪魔的目が光る目、攻撃開始
Style SeedPixAI
- 9302
- Quality Tag
- (best quality:1), ﹝Prompts﹞, ((highres)), best [quality], 2020s, absurdres
- Size
- 1024 x 1024
- Sampling Steps
- 28
- Sampling Method
- Euler
- CFG Scale
- 8
- Negative
- nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands, (nsfw:1.2), (nude:1.6), (nipple:1.2), naked
Model & LoRA used
Similar Images
Show more1mecha, no humans, giant robot, full body, wide stance, legs spread, action pose, from below, low angle, asymmetrical, patchwork, black and silver body, glowing red lines, large right shoulder armor, gigantic arm, standard left arm, exposed frame, exposed abdomen, standard right leg, massive left leg, large shield on shin, battle stance, cracked ground, debris, dust, crisp linework.
A dramatic low-angle full-body shot looking steeply upward at a solitary 30-meter-tall combat mecha locked in a dynamic, wide-legged combat stance. Its silhouette is intentionally warped and unbalanced, composed of two mismatched halves fused together along a visible, welded seam. The armor plating is an uneven patchwork of dark charcoal-black and brushed silver alloys, crosscut by thin channels of vibrant glowing red circuitry tracing panel edges and joint recesses.
The machine's right flank is massively top-heavy: an oversized, reinforced pauldron rests on the right shoulder, mounting a colossal, heavy-duty gigantic mechanical arm with thick hydraulic cylinders and articulated industrial talons flexed forward ready to strike. In stark asymmetry, the left arm remains standard-issue and lean, held back in a counterbalance guard. The robot's midsection and abdomen are completely stripped of exterior plating, exposing a dense skeleton of bare titanium frames, bundled conduits, and working pistons connecting the chest to the pelvis.
Below, the legs plant wide apart: the right leg is standard and slender, while the left leg is heavily fortified, its shin bearing a massive curved slab shield that extends upward to occlude and protect the lower left flank of the chassis. Under the immense tonnage of its wide crouch, the rocky asphalt directly beneath its feet buckles into radial fractures, kicking up a low skirt of disturbed dust around the treads of its feet. Harsh directional rim lighting carves clean highlights along the hard metal bevels, contrasted against the deep internal shadows of the open abdominal frame and the crimson glow pulsing from its energy lines. Imposing mechanical tension.
白虹
character: firefly_(honkai:_star_rail), sam_(honkai:_star_rail), copyright: honkai:_star_rail
SAM from Honkai: Star Rail, the fully armored strategic assault combat form associated with Firefly, depicted in an intensified full-combat high-output state, solo, full body, masterpiece, best quality, high-end cinematic sci-fi anime game illustration, faithful character identity, dense mechanical design, high-impact battle composition, clear structural readability, dynamic energy spectacle, polished dramatic finish.
A tall humanoid armored assault machine with a fully enclosed helmeted head, luminous visor-like eye area, angular armored face structure, compact and aggressive cranial silhouette, powerful chest armor, articulated abdomen, strong waist and pelvis, massive shoulder assemblies, reinforced upper and lower arms, heavily armored gauntlet fists, robust thighs, knee armor, shin plating, articulated ankles, and large impact-capable armored feet. The base armor remains clearly readable and physically coherent even under intense battle output.
The body is shown in a heightened combat state with intense luminous energy and combustion-like battle output. High-energy flames and radiant emission surge from propulsion-related zones and battle-output channels, wrapping around the silhouette while preserving the clarity of the underlying armor. Wing-like energy formations appear as radiant high-output extensions and combustion effects rather than replacing the core mechanical body. These luminous structures amplify scale, speed, and destructive force while remaining visually secondary to the actual armor construction.
The chest unit, helmet highlights, propulsion zones, and key energy lines burn with intense light, while the main armor panels retain hard metallic structure, readable segmentation, and mechanically grounded form. The relationship between armor and energy remains clear: solid plated machine body at the core, blazing high-output emission surrounding and extending it.
Depict SAM in a decisive battle climax pose: explosive forward motion, one foot striking or pressing into the ground with heavy force, the opposite leg driving through acceleration, torso leaning into attack, shoulders rotated with combat intent, one massive fist leading a finishing strike or dominant advance, the other arm stabilizing and reinforcing the motion chain. The full body should communicate overwhelming force, heat, and velocity.
The environment is a battlefield overwhelmed by heat and energy, with scorched fractured ground, sparks, airborne embers, shock-heated atmosphere, streaking light trails, and high-temperature glow reflecting off metal and debris. The background supports the sense of catastrophic power while keeping the machine silhouette unmistakably readable.
Lighting is dominated by the machine’s own high-output radiance, with blazing combustion light, strong reflected glow across armor edges, and deep shadow separation preserving mechanical volume. The brightest energy zones create vivid bloom and atmospheric scattering, but the head, chest, fists, pelvis, thighs, and propulsion structures remain sharply readable.
Material rendering should distinguish hard metallic plating, dark internal joints, energy-bright emission channels, and radiant combustion effects. The final image should feel like a peak-combat official key visual: faithful armored SAM, clearly built mechanical anatomy, high-output energy spectacle, powerful close-range assault logic, and an unmistakable Honkai: Star Rail climax atmosphere.
朱城麺喰守清隼
サム・スターレイル
朱城麺喰守清隼
r0
ry0119
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