AI art "sancho" featuring #Jabot, #Aiguillette, #Limbus Company and #Project Moon

sancho

1

1boy, don quixote \(project moon\), sancho \(project moon\), carmilla ego, limbus company, masterpiece, ultra detailed, (detailed_hands:1.5), full-body, action shot, low-angle, three-quarter view, spear, electric aura, red glow, dynamic lighting, fierce expression, confident smirk, scar, billowing cloak, worn leather, brushed metal armor, cinematic, painterly shading, high-detail, neo-noir, 748cmstyle

Show Parameters
Original Prompt
748cmstyle,(detailed_hands:1.5),don quixote \(project moon\), sancho \(project moon\), carmilla ego,Limbus Company - Sancho, low-angle three-quarter view, full-body action shot: Sancho steps forward with a single powerful stride, leaning into the motion as he points a long red spear directly at the viewer. His dominant right hand grips the spear shaft tightly just below the spearhead, knuckles white, forearm muscles tensed; his left hand is half-raised, fingers splayed as if pushing back unseen air or steadying his cloak. The spear is angled slightly downward toward the camera so the tip appears foreshortened and threatening. The red spear crackles with an electric aura — dozens of tiny golden-white sparks and thin arcs of crimson energy jump from the tip and run along the blade, each spark leaving a faint streak of light. A soft red glow pulses from the spearhead, casting dynamic highlights on Sancho’s face and armor. His cloak billows dramatically behind him, fabric caught in a gust coming from the left: deep folds, frayed edges, wind-driven motion blur at the hem. The cloak’s inner lining flashes a contrasting color when it turns; threads and dust particles catch the light. Sancho’s expression is fierce and focused — narrowed eyes, a slight curl of a confident smirk; subtle scar on his cheek. Background: a moody, ruined city alley with distant lights and drifting smoke, shallow depth of field so the viewer’s eye is pulled to the spear and Sancho’s face. Lighting: strong rim/backlight from behind to silhouette the figure, warm key light from the spear’s glow, cool fill light from the environment for contrast. Textures: worn leather, brushed metal armor, rough cloth, visible seams and stitching. Visual style: Limbus Company anime/gothic neo-noir — crisp linework, painterly shading, high-detail, cinematic film grain. Camera: 35mm lens equivalent, slight wide-angle foreshortening, low camera height (looking up), narrow depth of field (f/1.8). Render: ultra-detailed, high dynamic range, cinematic color grading, 4k–8k, octane/photorealistic-anime hybrid. --v 5 --ar 2:3 --stylize 1000,no text, no watermark, no extra limbs, no blurriness on the face, no mutation, no deformations, no oversaturated colors, no logo, no signature
Size
1024 x 1024
Sampling Steps
41
Sampling Method
DPM2 Karras
CFG Scale
5
Negative
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, nsfw, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands
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Model & LoRA used