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AI artwork featuring #Super Smash Bros.
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Super Smash Bros.

#Super Smash Bros.
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1girl, zelda\(the legend of zelda\), 3d, in game cg, blonde hair, jewelry, white dress, tabard, triforce, circlet, armor, earrings, necklace, shoulder armor, tiara, (spread arms/arms at side)
Show Parameters
Size
768 x 1280
Sampling Steps
25
Sampling Method
Euler a
CFG Scale
5.5
Negative
nsfw, long neck, deformed, mutated, mutation, ugly, disfigured, poorly drawn face, skin blemishes, skin spots, acne, the wrong limb, lowers, bad anatomy, bad hands, text, error, missing fingers, extra digit,Excess fingers, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry,Black line,Excess hands, extra hands, jpeg artifacts

Model & LoRA used

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AI artwork
D2
character: princess_zelda solo, 1girl, princess zelda, pointy ears, long pointed ears, blonde hair, long hair, hair past waist, braid, single thick side braid, crown braid, crown braid wound over the top of the head, sidelocks, parted bangs, hair ornament, hairclip, blue eyes, green eyes, heterochromia, one blue eye and one green eye, smile, gentle closed-lip smile, jewelry, earrings, drop earrings, dress, shirt, layered shirt under dress, fingerless gloves, triforce, triforce emblem, gold triforce, standing, full body, head to toe, front view, facing viewer, straight-on, arms relaxed at sides, hands open, looking at viewer, plain background, white background, no background, shadow at feet, ground shadow, cel shading, clean lineart, A front-facing full-body standing portrait, camera perfectly square to her and level at mid-torso so her whole figure from the crown of her head to the soles of her feet fits inside the frame with a margin of empty white above her hair and below her shadow. She stands with her weight settled on her left leg, right knee slightly softened and right foot a half-step forward, both arms hanging loosely at her sides with the fingers of each fingerless-gloved hand relaxed and slightly parted, shoulders level and chin lifted a touch. Her face is turned straight to the viewer: a small, warm closed-lip smile that lifts the corners of the mouth without showing teeth, cheeks faintly raised, brows soft and unforced, and she looks directly at the lens. Her long blonde hair falls straight down past her waist on both sides of her body; a single thick braid drops over her right shoulder onto her chest, while a crown braid is wound over the top of her head and a pair of parted bangs split cleanly at the center of her forehead, with two sidelocks framing her cheeks and hanging in front of her ears. A hair ornament and a hairclip sit where the crown braid meets the parted bangs, small and precise. Both ears are long and sharply pointed, left bare around the lobe except for a single drop earring hanging from each ear. Her eyes are mismatched: the left eye blue, the right eye green, both fully open. She wears a long dress over a collared shirt whose cuffs and narrow collar show at the neckline and wrists, the dress falling in simple vertical folds to just above the ankles; a gold triforce emblem sits centered on the chest of the dress, its three triangles clearly separated — one above, two below. Fingerless gloves cover her hands and palms, leaving her fingertips bare and visible curling at her thighs. Gold jewelry glints at the neckline and wrists, catching the light in thin highlights. Her stance is still and posed, the classic presentation of a character sheet. The background is completely blank, a plain even white field with no scenery, no horizon, no floor line, no props and nothing else in frame; the only mark on that field is a soft grey shadow pooled directly beneath her feet where they meet the invisible ground, spreading slightly wider than her stance and darker under the soles, so the shadow alone fixes her to the floor. The lighting is flat and even from the front, the kind used for a reference sheet: no dramatic key, but a faint consistent shadow under the chin, under the braid across her chest, and along the inner edges of the dress folds, keeping the figure readable against the white. The palette is restricted to her blonde hair and gold ornaments, the blue-and-white of her dress and shirt, the pale skin tone, and the grey of the single ground shadow. Rendered in clean cel-shaded anime style: crisp dark lineart, flat fills with one band of shading per form, sharp and legible at full figure. Serene, composed, effortlessly regal.
D2
AI artwork
D2
character: princess_zelda solo, 1girl, princess zelda, pointy ears, long pointed ears, blonde hair, long hair, hair past waist, braid, single thick side braid, crown braid, crown braid wound over the top of the head, sidelocks, parted bangs, hair ornament, hairclip, blue eyes, green eyes, heterochromia, one blue eye and one green eye, smile, gentle closed-lip smile, jewelry, earrings, drop earrings, dress, shirt, layered shirt under dress, fingerless gloves, triforce, triforce emblem, gold triforce, standing, full body, head to toe, front view, facing viewer, straight-on, arms relaxed at sides, hands open, looking at viewer, plain background, white background, no background, shadow at feet, ground shadow, cel shading, clean lineart, A front-facing full-body standing portrait, camera perfectly square to her and level at mid-torso so her whole figure from the crown of her head to the soles of her feet fits inside the frame with a margin of empty white above her hair and below her shadow. She stands with her weight settled on her left leg, right knee slightly softened and right foot a half-step forward, both arms hanging loosely at her sides with the fingers of each fingerless-gloved hand relaxed and slightly parted, shoulders level and chin lifted a touch. Her face is turned straight to the viewer: a small, warm closed-lip smile that lifts the corners of the mouth without showing teeth, cheeks faintly raised, brows soft and unforced, and she looks directly at the lens. Her long blonde hair falls straight down past her waist on both sides of her body; a single thick braid drops over her right shoulder onto her chest, while a crown braid is wound over the top of her head and a pair of parted bangs split cleanly at the center of her forehead, with two sidelocks framing her cheeks and hanging in front of her ears. A hair ornament and a hairclip sit where the crown braid meets the parted bangs, small and precise. Both ears are long and sharply pointed, left bare around the lobe except for a single drop earring hanging from each ear. Her eyes are mismatched: the left eye blue, the right eye green, both fully open. She wears a long dress over a collared shirt whose cuffs and narrow collar show at the neckline and wrists, the dress falling in simple vertical folds to just above the ankles; a gold triforce emblem sits centered on the chest of the dress, its three triangles clearly separated — one above, two below. Fingerless gloves cover her hands and palms, leaving her fingertips bare and visible curling at her thighs. Gold jewelry glints at the neckline and wrists, catching the light in thin highlights. Her stance is still and posed, the classic presentation of a character sheet. The background is completely blank, a plain even white field with no scenery, no horizon, no floor line, no props and nothing else in frame; the only mark on that field is a soft grey shadow pooled directly beneath her feet where they meet the invisible ground, spreading slightly wider than her stance and darker under the soles, so the shadow alone fixes her to the floor. The lighting is flat and even from the front, the kind used for a reference sheet: no dramatic key, but a faint consistent shadow under the chin, under the braid across her chest, and along the inner edges of the dress folds, keeping the figure readable against the white. The palette is restricted to her blonde hair and gold ornaments, the blue-and-white of her dress and shirt, the pale skin tone, and the grey of the single ground shadow. Rendered in clean cel-shaded anime style: crisp dark lineart, flat fills with one band of shading per form, sharp and legible at full figure. Serene, composed, effortlessly regal.
D2

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