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teqk1ø

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bara anime style,anime2000s bara style, 1boy, mature male, perfect face, mischievous smile, hollow knight divine, no legs, giant abdomen, antennas, furry chest, insect claws, smile, right eye closed, left half face mask, left open white eye, masterpiece, ultra detailed
Show Parameters
Size
768 x 1280
Sampling Steps
8
Sampling Method
DDIM
CFG Scale
3
Negative
bad quality, worst quality, bad anatomy, sketch, jpeg artifacts, ugly, poorly drawn, blurry, censored, artist name, signature, watermark

Model & LoRA used

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AI artwork
g
enemy character design, solo, 1entity, full body visible, three-quarter front view, from front, camera at chest height, straight-on level camera, zoomed in up close, ((crimson swarm lord:2.0)), humanoid insect monstrosity, immortal soulless creature, smooth crimson chitin-dome head with two glowing scarlet compound eyes, bare head with no halo, no ring above the head, unholy non-divine, segmented glossy beetle-shell torso, arms of compressed scarlet chitin ending in massive crushing claws, lower body a dense column of crimson insects compressed into a leg-like trunk-shaped pillar, solid-looking swarm pillar bearing his weight, individual insects crawling and skittering only at the pillar's edges, swarm rooted to the ground with crimson insects spreading outward in a controlled radius, scarlet hive-monstrosity aura, aura, glowing crimson floating text, floating swarm-directive lettering, chitin-black accents, scarlet and crimson palette, highly detailed chitin texture, compressed insect-swarm texture, cinematic composition, dramatic rim lighting, dark ground, dutch angle A clean, consistent chest-height camera looks slightly up at a single figure centred in the frame in three-quarter front view, his body turned so the left shoulder angles toward the lens while the faceted planes of his torso catch the light; the shot is tight and up close, yet the whole figure from the crown of his head to the spread of insects at his base stays inside the borders of the composition. His head is a smooth crimson chitin dome, seamless and unbroken, with two glowing scarlet compound eyes set wide into its curve, and above him there is only empty dark air—the crown of that dome rises bare, an unholy creature with nothing divine crowning it. Below the head, his torso is compressed scarlet chitin, every plate segmented and glossy like a beetle's shell, the highlights running in hard glossy streaks down the ridged seams; both arms hang out from his sides, chitin-plated down to the wrist, and each ends in a massive crushing claw big enough to close around a human ribcage, the pincer fingers slightly parted and their inner edges catching a thin scarlet gleam. Under the hips the humanoid body stops: the lower body is a dense column of crimson insects packed into a leg-like trunk, compressed into a coherent pillar that looks solid enough to carry him, the mass rooted to the ground in a widening spread of crimson insects crawling outward in a controlled radius that thins as it reaches the darker floor. Individual insects are legible only along the pillar's edges, where they skitter and crawl up and down the trunk, the bodies at the centre fused into an opaque glossy column. A scarlet hive-monstrosity aura flares off his silhouette, not a flat halo of light but a raw crimson energy expulsion that streams off his shoulders and the crest of the swarm in ragged strands. Glowing crimson lettering floats in the air beside his head and shoulder—short directive lines in a runic, blocky script, the glyph-light bleeding onto the dome's glossy surface and reflected as thin red smears. The light comes from below and within the swarm, casting a red underglow up the underside of his claws and jaw, with a cooler neutral key raking across the chitin from the front so the glossy segments read as hard beetle-shell; the background falls off into near-black. The colour scheme admits only scarlet, crimson and chitin-black, with the floating text the brightest red note in the frame. Bold high-contrast anime style with punchy neon colour, thick outlines, halftone dot shading across the shadows and graffiti-marked texture in the aura and lettering, pop-graphic comic energy. Full body, heavy, radiant and menacing.
Grim
AI artwork
g
enemy character design, solo, 1entity, full body visible, three-quarter front view, from front, camera at chest height, straight-on level camera, zoomed in up close, ((crimson swarm lord:2.0)), humanoid insect monstrosity, immortal soulless creature, smooth crimson chitin-dome head with two glowing scarlet compound eyes, bare head with no halo, no ring above the head, unholy non-divine, segmented glossy beetle-shell torso, arms of compressed scarlet chitin ending in massive crushing claws, lower body a dense column of crimson insects compressed into a leg-like trunk-shaped pillar, solid-looking swarm pillar bearing his weight, individual insects crawling and skittering only at the pillar's edges, swarm rooted to the ground with crimson insects spreading outward in a controlled radius, scarlet hive-monstrosity aura, aura, glowing crimson floating text, floating swarm-directive lettering, chitin-black accents, scarlet and crimson palette, highly detailed chitin texture, compressed insect-swarm texture, cinematic composition, dramatic rim lighting, dark ground, dutch angle A clean, consistent chest-height camera looks slightly up at a single figure centred in the frame in three-quarter front view, his body turned so the left shoulder angles toward the lens while the faceted planes of his torso catch the light; the shot is tight and up close, yet the whole figure from the crown of his head to the spread of insects at his base stays inside the borders of the composition. His head is a smooth crimson chitin dome, seamless and unbroken, with two glowing scarlet compound eyes set wide into its curve, and above him there is only empty dark air—the crown of that dome rises bare, an unholy creature with nothing divine crowning it. Below the head, his torso is compressed scarlet chitin, every plate segmented and glossy like a beetle's shell, the highlights running in hard glossy streaks down the ridged seams; both arms hang out from his sides, chitin-plated down to the wrist, and each ends in a massive crushing claw big enough to close around a human ribcage, the pincer fingers slightly parted and their inner edges catching a thin scarlet gleam. Under the hips the humanoid body stops: the lower body is a dense column of crimson insects packed into a leg-like trunk, compressed into a coherent pillar that looks solid enough to carry him, the mass rooted to the ground in a widening spread of crimson insects crawling outward in a controlled radius that thins as it reaches the darker floor. Individual insects are legible only along the pillar's edges, where they skitter and crawl up and down the trunk, the bodies at the centre fused into an opaque glossy column. A scarlet hive-monstrosity aura flares off his silhouette, not a flat halo of light but a raw crimson energy expulsion that streams off his shoulders and the crest of the swarm in ragged strands. Glowing crimson lettering floats in the air beside his head and shoulder—short directive lines in a runic, blocky script, the glyph-light bleeding onto the dome's glossy surface and reflected as thin red smears. The light comes from below and within the swarm, casting a red underglow up the underside of his claws and jaw, with a cooler neutral key raking across the chitin from the front so the glossy segments read as hard beetle-shell; the background falls off into near-black. The colour scheme admits only scarlet, crimson and chitin-black, with the floating text the brightest red note in the frame. Bold high-contrast anime style with punchy neon colour, thick outlines, halftone dot shading across the shadows and graffiti-marked texture in the aura and lettering, pop-graphic comic energy. Full body, heavy, radiant and menacing.
Grim

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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ