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copyright: bloodborne, disgaea
A wide cinematic establishing shot of a large two-story tavern built with archaic, sturdy Viking longhouse massing — very wide and much wider than tall — set in a haunting forest of ancient gnarled trees at the base of a steep mountain cliff. The tavern rises on a stepped stone plinth, crowned by a downward-curved dense wood rooftop with deep overhanging eaves, crossed chigi finials at the roof peak, horizontal katsuogi ridge billets, and carved dragon-head gable finials. Layered wooden bracket sets support the eaves above stone brick walls with a faint turquoise verdigris hue, thick wood support beams and engaged timber columns lining the facade beneath a horizontal entablature band and triangular pediment over the gable. Intricate Elder Futhark runes are etched deep into the wood beams, with oxidized verdigris-patina copper lanterns fixed to the lower-middle of the beams, glowing faintly. A large, round, tall double door of heavy wood with intricate bark patterns, oxidized copper ring handles and thick oxidized copper hinges sits within an arched stone block door frame of heavy stones with a faint turquoise hue. Bronze votive shields hang on the facade; two very wide short rectangular foggy windows with oxidized copper frames sit on the bottom floor, with small square windows on the top floor. A weathered wooden stable and woodpile stand beside the tavern. A long winding ravine cuts through the foreground with small waterfalls trickling down the cliff face into it, deep shadow pooling in the ravine, while a worn dirt path leads from the lower foreground toward the tavern door, flanked by moss-covered standing stones. Dense rolling fog hugs the ground beneath the trees, and cloud-like purple mist swirls and coils about the treetops, outlined in bold black inky brush-strokes with a faint inner glow. Pale moonlight from a massive blood moon rakes across the cliff face. Rendered in a bold anime aesthetic defined by thick, expressive sumi-e ink-stroke outlines and fluid calligraphic black linework, as if brushed with traditional ink; flowing ink-wash textures and visible brushstroke grain cover the forms, with inky swirling stroke effects evoking wind and atmospheric energy. The atmosphere is dark fantasy — desaturated and muted overall, lit by the pale blood moon casting a warm amber-gold glow, high-contrast chiaroscuro lighting with deep velvety shadows, dense particulate fog and soft moonlit haze. Soft cel-shading punctuated by selective vibrant saturated crimson, gold and turquoise accents. The rendering has a stylized 3D-influenced anime quality fusing the ink-and-brush spirit of Ōkami, the gothic moonlit dread of Bloodborne, and the sharp design language of the Disgaea series.
Pickles
p
score_9, score_8_up, score_7_up, masterpiece, absurdres, high-resolution illustration, depth of field, sharp focus, best quality,
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sole building
(the BWtav: large structure, archaic sturdy architecture, two levels, very wide building, much wider than tall, downward curved rooftop, dense wood rooftop, stone brick walls with faint turquoise hue, wood support beams, thick beams, intricate elder Futhark runes etched into wood beams, deep etches, oxidized copper lanterns fixed to beams, patina copper, weathered copper, lanterns placed lower middle of beams),
(the BWtav doors: large round double door, tall door, heavy wood door, intricate bark patterns, oxidized copper ring door handles, oxidized copper hinges, thick heavy hinges, arched stone block door frame, heavy stones with faint turquoise hue),
(the BWtav windows: two very wide short rectangle windows on bottom floor, foggy windows, oxidized copper window frames, patina copper, weathered copper, small square windows on top floor),
BREAK,
(the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove. the BWtav is shaded by ancient trees of a dense grove. a cobblestone pathway connects to the main entrance of the BWtav, the pathway leads from the doors of BWtav winding through the grassy meadow to the tree line of the dense grove).
BREAK
sumi-e style:1.2, Ukiyo-e style, traditional ink wash:1.1, suibokuga, visible dry ink brushstrokes:1.2, calligraphic linework, thick sumi-e ink outlines, soft cel shading, high-contrast chiaroscuro lighting,
BREAK
outside, dusk, cool evening lighting, moody atmosphere, twilight, cinematic lighting, volumetric lighting, lanterns glowing warm light,
BREAK
wide shot, from above,
Pickles
p
score_9, score_8_up, score_7_up, masterpiece, absurdres, high-resolution illustration, depth of field, sharp focus, best quality,
BREAK
sole building
(the BWtav: large structure, archaic sturdy architecture, two levels, very wide building, much wider than tall, downward curved rooftop, dense wood rooftop, stone brick walls with faint turquoise hue, wood support beams, thick beams, intricate elder Futhark runes etched into wood beams, deep etches, oxidized copper lanterns fixed to beams, patina copper, weathered copper, lanterns placed lower middle of beams),
(the BWtav doors: large round double door, tall door, heavy wood door, intricate bark patterns, oxidized copper ring door handles, oxidized copper hinges, thick heavy hinges, arched stone block door frame, heavy stones with faint turquoise hue),
(the BWtav windows: two very wide short rectangle windows on bottom floor, foggy windows, oxidized copper window frames, patina copper, weathered copper, small square windows on top floor),
BREAK,
(the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove. the BWtav is shaded by ancient trees of a dense grove. a cobblestone pathway connects to the main entrance of the BWtav, the pathway leads from the doors of BWtav winding through the grassy meadow to the tree line of the dense grove).
BREAK
sumi-e style:1.2, Ukiyo-e style, traditional ink wash:1.1, suibokuga, visible dry ink brushstrokes:1.2, calligraphic linework, thick sumi-e ink outlines, soft cel shading, high-contrast chiaroscuro lighting,
BREAK
outside, dusk, cool evening lighting, moody atmosphere, twilight, cinematic lighting, volumetric lighting, lanterns glowing warm light,
BREAK
wide shot, from above,
Pickles
p
score_9, score_8_up, score_7_up, masterpiece, absurdres, high-resolution illustration, depth of field, sharp focus, best quality,
BREAK
sole building
(the BWtav: large structure, archaic sturdy architecture, two levels, very wide building, much wider than tall, downward curved rooftop, dense wood rooftop, stone brick walls with faint turquoise hue, wood support beams, thick beams, intricate elder Futhark runes etched into wood beams, deep etches, oxidized copper lanterns fixed to beams, patina copper, weathered copper, lanterns placed lower middle of beams),
(the BWtav doors: large round double door, tall door, heavy wood door, intricate bark patterns, oxidized copper ring door handles, oxidized copper hinges, thick heavy hinges, arched stone block door frame, heavy stones with faint turquoise hue),
(the BWtav windows: two very wide short rectangle windows on bottom floor, foggy windows, oxidized copper window frames, patina copper, weathered copper, small square windows on top floor),
BREAK,
(the BWtav is centered inside of a grassy meadow, surrounded by a dense tree grove. the BWtav is shaded by ancient trees of a dense grove. a cobblestone pathway connects to the main entrance of the BWtav, the pathway leads from the doors of BWtav winding through the grassy meadow to the tree line of the dense grove).
BREAK
sumi-e style:1.2, Ukiyo-e style, traditional ink wash:1.1, suibokuga, visible dry ink brushstrokes:1.2, calligraphic linework, thick sumi-e ink outlines, soft cel shading, high-contrast chiaroscuro lighting,
BREAK
outside, dusk, cool evening lighting, moody atmosphere, twilight, cinematic lighting, volumetric lighting, lanterns glowing warm light,
BREAK
wide shot, from above,
Pickles
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