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Suzumi Moritsuki, Blue Archive

#Blue Archive#Suzumi Moritsuki
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character: suzumi_(blue_archive), copyright: blue_archive suzumi (blue archive), single hair wing, halo, white hair, long hair, red eyes, hair between eyes, asymmetrical wings, suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings, wearing school uniform, bright and clear Japanese game official 2D Anime CG, using simple thin line art and large areas of solid color shaping, using soft cel-shading, smooth gradient lighting and cool-colored ambient light to shape the character, hair is highly simplified with very few strands, colors are low-saturation and unified, the character and background have a consistent blue-purple cool-colored atmosphere, while using soft depth of field and aerial perspective to create an animation movie-like sense of space.
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Original Prompt
suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings,穿着学校的校服,明亮清透的日系游戏官方 2D Anime CG,采用简洁细线稿与大面积纯色造型,以柔和赛璐璐阴影、平滑渐变光照和冷色环境光塑造人物,头发高度简化、发丝极少,颜色低饱和且统一,人物与背景具有一致的蓝紫冷色氛围,同时通过柔和景深和空气透视营造动画电影式空间感。
Mode
pro
Size
1104 x 1824
CFG Scale
1
Negative
lowres, worst quality, low quality, bad anatomy, explicit, photorealistic, realistic, 3D render, CGI, semi-realistic, thick black outlines, heavy lineart, rough linework, messy lineart, highly detailed hair, individual hair strands, excessive hair strands, complex hair texture, hard harsh shadows, strong contrast, deep black shadows, muddy colors, dirty colors, oversaturated colors, neon colors, rough brush strokes, heavy painterly texture, oil painting, realistic skin texture, skin pores, plastic skin, overly detailed background, cluttered background, dark atmosphere, dull lighting, excessive bloom, excessive blur, low quality, blurry, pixelated, jpeg artifacts, bad anatomy, deformed body, malformed hands, extra fingers, extra limbs, duplicated limbs
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AI artwork
a5
character: suzumi_(blue_archive), copyright: blue_archive suzumi (blue archive), single hair wing, halo, white hair, long hair, red eyes, hair between eyes, asymmetrical wings, suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings, wearing school uniform, bright and clear Japanese game official 2D Anime CG, using simple thin line art and large areas of solid color shaping, using soft cel-shading, smooth gradient lighting and cool-colored ambient light to shape the character, hair is highly simplified with very few strands, colors are low-saturation and unified, the character and background have a consistent blue-purple cool-colored atmosphere, while using soft depth of field and aerial perspective to create an animation movie-like sense of space.
ab579256
AI artwork
ba
character: suzumi_(blue_archive), copyright: blue_archive suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings,blue archive style,anime screenshot,A bright, airy anime illustration with a clean and polished game-art aesthetic. The entire image is immersed in soft, diffused ambient light, creating a luminous atmosphere where the character and background share the same unified lighting environment. High-key rendering, broad ambient illumination, gentle global light, even exposure, low contrast, and very soft shadow shapes. Facial shadows are extremely subtle and lightly blended, with almost no harsh shading around the eyes, nose, cheeks, or jawline. Hair receives the same soft ambient illumination, with delicate tonal variation and smooth transitions instead of strong dark shadows. Bright pale colors, soft pastel tones, slightly translucent color rendering, gentle highlights, and clean luminous surfaces. Colors transition smoothly from light to shadow, avoiding hard tonal separation. The image feels sunlit, fresh, weightless, and slightly translucent, as if soft daylight is passing through the entire scene. Clean thin linework with smooth and controlled contours, simplified shapes, flat color foundations, soft cel shading, and very restrained rendering detail. Large clean color masses, minimal interior lines, minimal hair strands, smooth flowing hair shapes, soft hair edges, and simplified hair volumes. The hair should feel light, silky, airy, and naturally illuminated rather than detailed or heavily textured. Anime-style facial features with clear expressive eyes, delicate features, soft skin rendering, and subtle blush. The lighting should remain consistent across the character, hair, clothing, and background, creating a cohesive unified color atmosphere. No harsh directional shadows, no deep facial shadows, no muddy dark areas, no strong rim-light separation, and no dramatic cinematic contrast. Overall appearance: clean, bright, soft, luminous, pastel, airy, translucent, gentle, polished Japanese anime game illustration.
blue archive suzumi

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