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吉爾伽美什VS辛巴達

#Gilgamesh#Panty & Stocking with Garterbelt#Magi: The Labyrinth of Magic#Fate series#Fate/Grand Order#Sinbad
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character: gilgamesh_(fate), sinbad_(magi), copyright: panty_&_stocking_with_garterbelt, magi_the_labyrinth_of_magic Draw gilgamesh_(fate) & Sinbad(Magi). The background is a white solid color, the floor is white tiled floor, and the tiles gradiently disappear in the distance. gilgamesh_(fate) is in front, Sinbad(Magi) is in the back. At the top is a large title "gilgamesh win !!", title color is gold with a red border, the large title style is 90s retro arcade game logo, Spiky font, Graffiti lettering, Chunk letters, Staggered dynamic layout. At the bottom, add a small black bold subtitle "gilgamesh vs Sinbad". gilgamesh_(fate) is in front, occupying 2/3 of the right side of the screen on the right side. The character is a cowboy shot, standing facing forward but slightly tilted to the left, chest out, waist straight, one eye open and one eye closed, looking at the camera, left hand on hip, right arm raised combing back bangs. A confident toothy smile. gilgamesh_(fate) wears original clothing, with gold armor on the waist and legs, with hanging red cloth decorations inside the waist armor. The upper body is bare with distinct muscle lines and red tattoos. The neck and wrists have original metal decorations, keeping the earrings. gilgamesh_(fate) is surrounded by a thick black outline border, with slight yellow four-pointed stars around. Character style is Panty & Stocking with Garterbelt art style, Gainax style, retro American cartoon style, 2000s cartoon network aesthetic, sharp angular linework, bold thick outlines, flat shading, vibrant pop colors, high contrast, stylized geometric character design, dynamic perspective. Sinbad(Magi) is in the far distance, full body shot, in a side-lying pose. The right leg is straight and flat on the ground, the left leg is bent at the knee with the sole of the foot on the ground. The right elbow is bent with the elbow on the ground, the right hand supporting the head, the left arm raised behind the head. The character has a cheerful, open-mouthed laugh with both eyes closed. Sinbad(Magi) has purple hair, thick eyebrows, original clothing, wearing a white Chiton with a purple inner lining. Keep the headpiece, metal collar, metal bracelets, and gold earrings. Sinbad(Magi) is a chibi cartoon image, four heads tall. Character style is Panty & Stocking with Garterbelt art style, Gainax style, retro American cartoon style, 2000s cartoon network aesthetic, sharp angular linework, bold thick outlines, flat shading, vibrant pop colors, high contrast, stylized geometric character design, dynamic perspective.
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繪製gilgamesh_(fate)&Sinbad(Magi) 背景為白色單色,地板為白色瓷磚地,並且磁磚在遠方漸變消失,gilgamesh_(fate)在前,Sinbad(Magi)在後,上方為”gilgamesh win !!”的大標題,標題顏色為金色加上紅色框,大標題風格為90s retro arcade game logo,Spiky font,Graffiti lettering,Chunk letters,Staggered dynamic layout,下方加上”gilgamesh vs Sinbad ”的黑色粗體字小標。 gilgamesh_(fate)在前,gilgamesh_(fate)在畫面右方佔畫面右側的2/3,角色為cowboy shot,為正面偏向左側的站姿,抬頭挺胸,腰部伸直,一眼睜開一眼閉上,看向鏡頭,左手叉腰,右手手臂舉起向後梳起瀏海。自信的露齒微笑。 gilgamesh_(fate)為原有服飾,腰部、腿部帶有金色的鎧甲,腰部的鎧甲內帶有垂掛的紅色布裝飾,上半身裸露並且帶有明顯肌肉線條,帶有紅色的刺青,領部與手腕帶有原有的金屬裝飾,保留耳飾。 gilgamesh_(fate)周圍帶有粗邊黑色輪廓框,周圍帶有些微的黃色四角星,角色風格為Panty & Stocking with Garterbelt art style, Gainax style, retro American cartoon style, 2000s cartoon network aesthetic, sharp angular linework, bold thick outlines, flat shading, vibrant pop colors, high contrast, stylized geometric character design, dynamic perspective. Sinbad(Magi) 在遠景,角色為全身圖,角色為側躺的躺姿,右腿伸直平放於地上,左腿膝蓋彎曲腳底放於地上,右手手肘彎曲手肘至於地上,右手支撐著頭,左手手臂抬起至於頭後,角色為爽朗的笑容,開口笑,雙眼閉上。 Sinbad(Magi)為紫色髮,粗眉毛,原有服飾,穿著白色的Chiton,Chiton內帶有紫色衣服內襯,保留頭飾、金屬項圈、金屬手環、金色耳環。 Sinbad(Magi)為Q版卡通形象,four heads tall,角色風格為Panty & Stocking with Garterbelt art style, Gainax style, retro American cartoon style, 2000s cartoon network aesthetic, sharp angular linework, bold thick outlines, flat shading, vibrant pop colors, high contrast, stylized geometric character design, dynamic perspective.
Mode
pro
Size
1104 x 1824
Negative
lowres, worst quality, low quality, bad anatomy, explicit
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