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コンテストに出せそうなくらい綺麗な仕上がりにできたー!

#NieR:Automata#NieR#YoRHa No.2 Type B#Pod
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character: 2b_(nier:automata), pod_(nier:automata), copyright: nier, nier:automata vibrant 3d anime, 3d cgi render, 3d game model, blender style, detailed shading, rim lighting, glossy surfaces, glossy skin, subsurface scattering, An illustration depicting the world of "NieR:Automata."A highly detailed digital illustration in a cinematic, painterly anime style depicting a post-apocalyptic cityscape with a lone 2b figure standing on a concrete slab amid ruins. The image centers on the figure, viewed from behind and slightly to the right, her body angled away from the viewer. She has short, cropped silver-white hair and wears a black gothic-inspired outfit consisting of a short, flared dress with a white lace-trimmed collar, long black gloves, and thigh-high black boots with a glossy, reflective finish. A white ribbon or sash is tied at her back. In her right hand, she holds a massive, oversized dark grey sword that rests vertically against the ground, its blade broad, weathered, and heavily textured with scratches and a small glowing white circular emblem near the hilt. Her left hand rests near her hip, holding a small, dark, folded object. Hovering to her upper right is a small, boxy white and black floating robot pod with thin mechanical arms and a subtle orange accent. The environment is a towering, ruined metropolis dominated by massive, brutalist skyscrapers that rise vertically in the background, their surfaces textured with grid-like windows and concrete decay. To the left, a colossal, angled, monolithic structure—resembling a tilted building or a massive fallen slab—leans diagonally across the frame, creating a strong sense of scale and instability. The ground is a chaotic field of shattered concrete, twisted rebar, and dark, jagged debris. A warm, hazy, amber-toned light source, likely a setting sun or a distant fire, glows strongly from the lower left, backlighting the scene and casting long shadows. Small, glowing particles and embers float through the air, and faint lens-flare-like light streaks and bokeh circles appear across the rubble, adding a dusty, atmospheric depth. The color palette is muted and desaturated, dominated by cold slate greys, charcoal blacks, and deep browns, contrasted sharply by the warm, golden-orange glow from the left. The lighting is dramatic and high-contrast, with rim lighting catching the edges of the figure's hair, dress, and the sword, creating a strong separation from the dark background. The artwork features a semi-realistic, digitally painted aesthetic with visible brush-like textures on the concrete and metal, soft atmospheric perspective fading the distant buildings into a hazy, dust-filled sky, and a gritty, melancholic, epic mood. The composition uses a low-angle perspective to emphasize the towering scale of the ruins and the central figure's isolation, with the diagonal mass of the fallen structure cutting across the upper half of the frame.
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Original Prompt
An illustration depicting the world of "NieR:Automata."A highly detailed digital illustration in a cinematic, painterly anime style depicting a post-apocalyptic cityscape with a lone 2b figure standing on a concrete slab amid ruins. The image centers on the figure, viewed from behind and slightly to the right, her body angled away from the viewer. She has short, cropped silver-white hair and wears a black gothic-inspired outfit consisting of a short, flared dress with a white lace-trimmed collar, long black gloves, and thigh-high black boots with a glossy, reflective finish. A white ribbon or sash is tied at her back. In her right hand, she holds a massive, oversized dark grey sword that rests vertically against the ground, its blade broad, weathered, and heavily textured with scratches and a small glowing white circular emblem near the hilt. Her left hand rests near her hip, holding a small, dark, folded object. Hovering to her upper right is a small, boxy white and black floating robot pod with thin mechanical arms and a subtle orange accent. The environment is a towering, ruined metropolis dominated by massive, brutalist skyscrapers that rise vertically in the background, their surfaces textured with grid-like windows and concrete decay. To the left, a colossal, angled, monolithic structure—resembling a tilted building or a massive fallen slab—leans diagonally across the frame, creating a strong sense of scale and instability. The ground is a chaotic field of shattered concrete, twisted rebar, and dark, jagged debris. A warm, hazy, amber-toned light source, likely a setting sun or a distant fire, glows strongly from the lower left, backlighting the scene and casting long shadows. Small, glowing particles and embers float through the air, and faint lens-flare-like light streaks and bokeh circles appear across the rubble, adding a dusty, atmospheric depth. The color palette is muted and desaturated, dominated by cold slate greys, charcoal blacks, and deep browns, contrasted sharply by the warm, golden-orange glow from the left. The lighting is dramatic and high-contrast, with rim lighting catching the edges of the figure's hair, dress, and the sword, creating a strong separation from the dark background. The artwork features a semi-realistic, digitally painted aesthetic with visible brush-like textures on the concrete and metal, soft atmospheric perspective fading the distant buildings into a hazy, dust-filled sky, and a gritty, melancholic, epic mood. The composition uses a low-angle perspective to emphasize the towering scale of the ruins and the central figure's isolation, with the diagonal mass of the fallen structure cutting across the upper half of the frame.,vibrant 3d anime ,3d cgi render,3d game model, blender style,detailed shading, rim lighting, glossy surfaces, glossy skin, subsurface scattering
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ultra
Size
768 x 1280
Negative
lowres, worst quality, low quality, bad anatomy, explicit
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