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Gundam, SD Gundam

Contest Entry
Machine Contest
#standing#Chibi#Mecha#Gundam#Weapon#Sword#Robot#No humans#Outstretched arm#Holding#Indoors#Clenched Hand#Legs Apart#Swordsman#Mobile Suit#V-fin#SD Gundam
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knight_gundam, a small, super-deformed mechanical knight robot, stands in a powerful, heroic pose in the center of a grand medieval castle hall. The figure, roughly two-and-a-half heads tall, is clad in polished silver plate armor with cobalt blue insets on its rounded chestplate, curved fauld skirt, and chunky knee guards. Its head is encased in a flared knight helmet crowned by a prominent golden V-fin crest above a slotted visor, revealing large, expressive lemon-yellow robotic eyes looking directly at the viewer from a low, upward-looking camera angle. A voluminous crimson cape is fastened beneath its broad, rounded silver pauldrons. Its right armored gauntlet grips the guard of a silver broadsword, whose blade rests vertically with its tip pressing into the grout of the stone floor tiles; its left gauntlet rests as a clenched fist against its armored waist. The expansive castle floor is laid in an interlocking grid of polished, square gray stone tiles. Towering ashlar stone pillars and vaulted gothic arches rise in the background, flanking tall arched windows and iron wall sconces fitted with flickering open-flame torches. Warm amber torchlight glints off the left curves of the polished silver plating, casting crisp shadows, while cool ambient tones fill the vaulted recesses. The style features chibi proportions with simplified, rounded mechanical forms, bold, clean cel-shading, and conveys a valiant and resolute atmosphere.
Show Parameters
Original Prompt
character: knight_gundam, copyright: sd_gundam, gundam 1boy, solo, super deformed, chibi, knight, full armor, silver armor, helmet, crest, v-fin, robot eyes, yellow eyes, red cape, sword, holding sword, broadsword, sword planted, gauntlets, pauldrons, full body, from below, looking at viewer, medieval castle, indoor, stone wall, pillar, gothic arch, tiled floor, square floor tiles, torchlight, cel shading Viewed from a low angle looking slightly upward, a stout chibi mechanical knight standing two and a half heads tall poses in a proud, heroic stance in the centre of a grand medieval castle hall. The figure is clad in polished silver plate armor with cobalt blue insets on the rounded chestplate, curved fauld skirt, and chunky knee guards. A flared knight helmet encases the head, crowned by a prominent golden V-fin crest above a slotted visor, with large, expressive lemon-yellow robotic eyes set in dark recesses looking directly forward at the viewer. A voluminous crimson cape fastens beneath broad, rounded silver pauldrons, billowing outward to the left in a persistent corridor draft. The right armored gauntlet grips the guard of a silver broadsword whose blade rests vertically downward, its steel tip pressing directly into the grout line between two floor tiles; the left gauntlet rests as a clenched fist against the armored waist. The expansive castle floor is laid in an interlocking grid of polished, square gray stone tiles, each seam receding in sharp perspective. Towering ashlar stone pillars and vaulted gothic arches rise in the background, flanking tall arched windows and iron wall sconces fitted with flickering open-flame torches. Warm amber torchlight glints along the left curves of the polished silver plating, casting a crisp diagonal contact shadow from the planted sword blade across the square tiles, while cool ambient stone tones fill the vaulted recesses. Chibi proportions with simplified, rounded mechanical forms and bold, clean cel-shading. Valiant and resolute.
Quality Tag
high quality, year_2025, year_2024, ﹝Prompts﹞
Size
1280 x 720
Sampling Steps
25
Sampling Method
Euler
CFG Scale
4.5
Negative
bad quality, low quality, worst quality, lowres, nsfw, jpeg artifacts, scan artifacts, mosaic, cropped, error, fewer digits, bad reflection, bad composition, bad anatomy, bad hands, bad fingers, missing fingers, extra hands, extra legs, excess fingers, light particles, artist name, text, watermark, username, copyright name

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AI artwork
Avatar image of A70KAN
knight_gundam, sd_gundam style, a knight gundam stands in a medieval castle with high ceilings and stone arches. The floor features square floor tiles in a pattern. The knight gundam is depicted with a chibi style body, a knight helmet, a flowing blue cape, and armor with gold and silver accents. It holds a sword with a blue handle and guard, ready for battle. Its eyes glow with a faint yellow light, conveying a sense of determination. The scene is illuminated by light streaming through the castle windows, casting dramatic shadows on the walls. The style of the image is detailed and polished, with a focus on creating a heroic and majestic atmosphere.
A70KAN
AI artwork
Avatar image of A70KAN
character: knight_gundam. A full body shot from a low angle depicts a chibi knight_gundam standing heroically in the center of a grand medieval castle hall. The mechanical character is clad in polished silver plate armor with cobalt blue insets on the chestplate, fauld skirt, and knee guards, featuring a helmet with a golden V-fin crest and glowing yellow robotic eyes looking at the viewer. He wears a voluminous crimson cape that billows to the left; his right gauntlet grips the hilt of a broadsword planted vertically into the floor, while his left gauntlet is clenched at his waist. The environment consists of a polished square gray tiled floor, towering ashlar stone pillars, and vaulted gothic arches illuminated by flickering torches in iron sconces. The scene uses bold cel-shading, with warm amber torchlight creating highlights on the silver armor and casting sharp shadows across the stone tiles, evoking a valiant and resolute mood.
A70KAN
AI artwork
Avatar image of A70KAN
knight_gundam, an anthropomorphic mecha character from the SD GUNDAM universe, is rendered in the SD (Super Deformed) style. It stands in a medieval castle interior, specifically on a floor composed of large, square floor tiles with grout lines. The armor is detailed, featuring a primarily white body with red and blue accents, a prominent red V-fin antenna on its head, and a horned helmet design. It may hold a shield and a sword. The style of the image is clean and chibi-like, with bold colors and simplified yet distinct mechanical details. The lighting within the castle is ambient, perhaps from torchlight or stained-glass windows, casting soft shadows on the tiled floor and the character's armor. The overall atmosphere conveys a sense of nobility, chivalry, and fantasy adventure.
A70KAN
AI artwork
Avatar image of A70KAN
knight_gundam, an anthropomorphic mecha character from the SD GUNDAM universe, is rendered in the SD (Super Deformed) style. It stands in a medieval castle interior, specifically on a floor composed of large, square floor tiles with grout lines. The armor is detailed, featuring a primarily white body with red and blue accents, a prominent red V-fin antenna on its head, and a horned helmet design. It may hold a shield and a sword. The style of the image is clean and chibi-like, with bold colors and simplified yet distinct mechanical details. The lighting within the castle is ambient, perhaps from torchlight or stained-glass windows, casting soft shadows on the tiled floor and the character's armor. The overall atmosphere conveys a sense of nobility, chivalry, and fantasy adventure.
A70KAN

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