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Diantha, Tyrantrum

Contest Entry
PixAI Tsubaki.3 Creation Contest Now Open#Tsubaki.3
#Pokémon#Pokémon X and Y#Diantha#Tyrantrum
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character: diantha_(pokemon), tyrantrum, copyright: pokemon Create an animated cinematic premium high-quality HD fanart illustration phone wallpaper in an exact 1:2 portrait aspect ratio. [IDENTITY] Diantha from the Pokémon franchise, the Kalos Champion and actress, paired with exactly one male non-shiny Tyrantrum in its ordinary form. [SCENE] A quiet regal portrait on a broad weathered castle terrace at sunset. Exactly one female character sits on a limestone ledge with one male ordinary non-shiny Tyrantrum grounded beside and slightly behind her. Her weight rests on the ledge, one hand planted beside her hip and the other relaxed on her knee. She gazes toward the cypress avenue with a thoughtful expression and slightly parted lips; Tyrantrum watches calmly across the terrace. Preserve her recognizable face, small blue eyes relative to the face, pronounced dark eyebrows, defined jaw and short sculpted charcoal-grey hair with lifted crown groups, curved uneven fringe, exposed ears and nape. Keep her characteristic proportions, natural posture, clear hand construction and subtle visible blush. [WARDROBE] An original ivory tailored trouser suit: a high-neck sleeveless waistcoat with princess seams, straight full-length trousers with pressed creases, and ivory ankle boots. A short burgundy capelet fastens at the collar with one gold clasp, ends above the elbows and has narrow gold-braid edging. Clean tailored shoulders, precise seams and natural fabric ease define this suit-and-capelet design. [COMPOSITION] A low terrace-level upward three-quarter view with a restrained counterclockwise camera cant. She occupies viewer-right foreground with readable face and knees angled toward the middle. Tyrantrum occupies viewer-left middle distance, head and ruff above her seated head and chest behind the ledge. Its official height is 2.5 m: convey a towering biped with a large skull and substantial chest. Both forearm attachments, the near hind foot and far hind-leg support are readable. Its connected tail recedes around the terrace and may leave the side edge. Lower its head slightly toward the shared portrait plane while retaining its body volume. [ENVIRONMENT] Defocused near-lens cypress tips frame the lower-left corner. Limestone chips, moss in paving joints and the broad ledge make support clear. Carved balusters cast orderly shadows across the paving. Layered cypress avenues descend toward a hazy valley and distant chateau roofs. Wind lifts dry leaves across the rear terrace, with one blurred foreground leaf; the capelet follows the same breeze, leaving hand contacts and limb roots visible. [LIGHTING] The visible low sun at upper viewer-right casts amber grazing light across limestone and red scales. Burgundy and rust local colors hold crisp shadow shapes; gold trim has bounded glints. Cool valley fill keeps shaded ivory and far-side limbs legible. Resolve scale plates, crown, neck ruff, tailoring and weathered stone as distinct materials. Keep the human face illustrated and Tyrantrum's facial features true to its design. Render all living subjects in polished modern anime with confident clean linework and large, hard-edged two-to-three-tone cel-shadow shapes. Keep crisp light/shadow boundaries across skin, hair, clothing and creature forms. Build volume through deliberate form-following planes, coherent cast/contact shadows and restrained reflected-color shapes. Add a narrow, restrained rim only along contours facing the light source; keep bloom confined to the actual source and its strongest reflections. Preserve rich local colors and readable darks. Use gradients only for sky, distant atmosphere, fog, water reflections and luminous falloff. Keep the subjects' diffuse form shading organized into crisp cel-shadow planes. Subtle blush and small material-specific highlights retain these cel-shadow boundaries. Render only the background environment with richly detailed animated semi-realistic depth, using crisp foreground and middle-distance materials and controlled far-distance atmospheric perspective. Preserve clear foreground–subject–background separation and polished cinematic color. Aim to reserve the top 20% as quiet background headspace and stage the focal subjects in the lower 80%, while keeping their faces large and clearly readable. Background scenery, sky, light and atmosphere may fill that headspace. cgptbg, sharp lines, vivid colors, high contrast, ink strokes, cinematic lighting, cinematic angle
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Original Prompt
Create an animated cinematic premium high-quality HD fanart illustration phone wallpaper in an exact 1:2 portrait aspect ratio. [IDENTITY] Diantha from the Pokémon franchise, the Kalos Champion and actress, paired with exactly one male non-shiny Tyrantrum in its ordinary form. [SCENE] A quiet regal portrait on a broad weathered castle terrace at sunset. Exactly one female character sits on a limestone ledge with one male ordinary non-shiny Tyrantrum grounded beside and slightly behind her. Her weight rests on the ledge, one hand planted beside her hip and the other relaxed on her knee. She gazes toward the cypress avenue with a thoughtful expression and slightly parted lips; Tyrantrum watches calmly across the terrace. Preserve her recognizable face, small blue eyes relative to the face, pronounced dark eyebrows, defined jaw and short sculpted charcoal-grey hair with lifted crown groups, curved uneven fringe, exposed ears and nape. Keep her characteristic proportions, natural posture, clear hand construction and subtle visible blush. [WARDROBE] An original ivory tailored trouser suit: a high-neck sleeveless waistcoat with princess seams, straight full-length trousers with pressed creases, and ivory ankle boots. A short burgundy capelet fastens at the collar with one gold clasp, ends above the elbows and has narrow gold-braid edging. Clean tailored shoulders, precise seams and natural fabric ease define this suit-and-capelet design. [COMPOSITION] A low terrace-level upward three-quarter view with a restrained counterclockwise camera cant. She occupies viewer-right foreground with readable face and knees angled toward the middle. Tyrantrum occupies viewer-left middle distance, head and ruff above her seated head and chest behind the ledge. Its official height is 2.5 m: convey a towering biped with a large skull and substantial chest. Both forearm attachments, the near hind foot and far hind-leg support are readable. Its connected tail recedes around the terrace and may leave the side edge. Lower its head slightly toward the shared portrait plane while retaining its body volume. [ENVIRONMENT] Defocused near-lens cypress tips frame the lower-left corner. Limestone chips, moss in paving joints and the broad ledge make support clear. Carved balusters cast orderly shadows across the paving. Layered cypress avenues descend toward a hazy valley and distant chateau roofs. Wind lifts dry leaves across the rear terrace, with one blurred foreground leaf; the capelet follows the same breeze, leaving hand contacts and limb roots visible. [LIGHTING] The visible low sun at upper viewer-right casts amber grazing light across limestone and red scales. Burgundy and rust local colors hold crisp shadow shapes; gold trim has bounded glints. Cool valley fill keeps shaded ivory and far-side limbs legible. Resolve scale plates, crown, neck ruff, tailoring and weathered stone as distinct materials. Keep the human face illustrated and Tyrantrum's facial features true to its design. Render all living subjects in polished modern anime with confident clean linework and large, hard-edged two-to-three-tone cel-shadow shapes. Keep crisp light/shadow boundaries across skin, hair, clothing and creature forms. Build volume through deliberate form-following planes, coherent cast/contact shadows and restrained reflected-color shapes. Add a narrow, restrained rim only along contours facing the light source; keep bloom confined to the actual source and its strongest reflections. Preserve rich local colors and readable darks. Use gradients only for sky, distant atmosphere, fog, water reflections and luminous falloff. Keep the subjects' diffuse form shading organized into crisp cel-shadow planes. Subtle blush and small material-specific highlights retain these cel-shadow boundaries. Render only the background environment with richly detailed animated semi-realistic depth, using crisp foreground and middle-distance materials and controlled far-distance atmospheric perspective. Preserve clear foreground–subject–background separation and polished cinematic color. Aim to reserve the top 20% as quiet background headspace and stage the focal subjects in the lower 80%, while keeping their faces large and clearly readable. Background scenery, sky, light and atmosphere may fill that headspace. cgptbg, sharp lines, vivid colors, high contrast, ink strokes, cinematic lighting, cinematic angle
Mode
ultra
Style
Seasonal Glow
Quality Tag
﹝Prompts﹞
Size
1248 x 2496
Negative
extra people, extra Pokémon, duplicate bodies, malformed hands, disconnected limbs, photographic human, 3D doll, airbrushed subject shading, broad subject gradients, noisy texture, globally blurred image, washed-out color, text, watermark, signature, logo, border, interface
Style: Seasonal Glow
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Create an animated cinematic premium high-quality HD fanart illustration phone wallpaper in an exact 1:2 portrait aspect ratio. Drasna from Pokemon X/Y shares a quiet sunlit pause with one ordinary female Druddigon in an ivy-covered stone terraced courtyard. Drasna occupies the viewer's left, standing with an easy hip lean, her left forearm comfortably supported on a broad stone plinth and her right hand relaxed at her waist. Her torso turns three-quarter right and her face is in a gentle right-facing profile toward Druddigon, smiling with relaxed eyelids. Druddigon stands beside her at the viewer's right on the same broad paving, its heavy feet planted and its torso angled three-quarter left, returning her calm attention. Preserve Drasna's warm, recognizably mature anime face, seasoned adult facial proportions, fine smile lines and natural cheek blush, her dark slate hair parted centrally and swept outward into the distinctive angular curved side tails, pale fang earrings and fang jewelry with green and coral-red beads. Her original outfit combines an opaque ivory blouse fastened to its small standing collar, gathered bishop sleeves fitted into cuffs, an oxblood brocade waistcoat with fine antique brass fastenings, and a long dark aubergine skirt draped in weighty asymmetric folds. Keep the pale fang earrings and fang necklace with green and coral-red bead articulation as identity anchors. Resolve tailored panel seams, the waistcoat's woven dragon-vine pattern and restrained brass glints rather than added loose accessories. Druddigon has its ordinary broad jagged red head, yellow eyes, blue rugged reptilian body, cream segmented belly, red arm and tail spikes, white claws, two substantial arms, two planted hind legs, and separate blue angular ragged wings rooted on its back. Its long spiked tail extends behind on the paving. Preserve the compact powerful adult dragon stature: its head near Drasna's shoulder-to-face height, broad torso and substantial clawed feet, rather than a miniature mascot. Use an eye-level front-oblique camera with a slight three-degree counterclockwise roll in the terrace masonry; frame Drasna approximately mid-shin upward while letting Druddigon's feet and their cast shadows anchor the shared ground. Unequal ivy masses frame carved limestone steps, crisp paving joints and a distant terraced hillside. The visible low sun at upper left supplies an ochre late-afternoon key with narrow warm edge light and cool reflected stone fill. A few windborne ivy leaves catch the sunlight between depth planes, with small luminous dust flecks and restrained peripheral foreground bokeh, leaving faces and claw roots clear. Render both subjects in polished modern anime with delicate confident clean linework and large hard-edged two-to-three-tone cel-shadow shapes. Keep crisp light/shadow boundaries, deliberate form-following planes, coherent cast and contact shadows, and material-specific highlights. Enrich construction at native detail: individually articulated beads and polished fang surfaces, layered hair locks with graphic shine, crisp seams and hems, weighted fabric folds and precisely bounded metal glints. Preserve luminous skin specular highlights on source-facing planes while retaining the grouped anime shadow shapes. Render the environment with richly detailed animated depth: crisp foreground and middle-distance materials, carefully resolved masonry and botanical forms, and controlled far-distance atmospheric perspective. Confine luminous bloom to the actual light source and its strongest reflections. Reserve smooth tonal transitions for sky, distant atmosphere, water reflections, optical bokeh and luminous falloff. Aim for quiet environmental headspace in the top 20% while keeping the paired subjects and their expressive faces large in the lower frame. One continuous full-bleed illustration containing Drasna and one female Druddigon. cgptbg, sharp lines, vivid colors, high contrast, ink strokes, cinematic lighting, cinematic angle
Zekyure
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Avatar image of Zekyure
character: diantha_(pokemon), aurorus, copyright: pokemon Create an animated cinematic premium high-quality HD fanart illustration phone wallpaper in an exact 1:2 portrait aspect ratio. [IDENTITY] Diantha from the Pokémon franchise, the Kalos Champion and actress, paired with exactly one male non-shiny Aurorus in its ordinary form. [SCENE] An open lakeside observatory terrace at blue hour. Exactly one female character stands at a sheltered stone balustrade, one hand resting on its capstone and the other holding her winter cape's front edge. One male ordinary non-shiny Aurorus stands beside her on the broad outer terrace. She looks toward its head, with the distant aurora beyond it, in absorbed wonder with gently parted lips; it inclines its long neck toward her while standing on four legs. Preserve her recognizable face, small blue eyes relative to the face, pronounced dark eyebrows, defined jaw and short sculpted charcoal-grey hair with lifted crown groups, curved uneven fringe, exposed ears and nape. Keep her characteristic proportions, natural posture, clear hand construction and subtle visible blush. [WARDROBE] An original silver-blue evening gown with a structured bodice, high bateau neckline, fitted natural waist and long paneled skirt. Fine silver embroidery follows the seams, with small crystalline fastenings. A structured white winter cape has a high standing collar, silver throat clasp, tailored shoulders and substantial folded wool edges. It opens in front to reveal the gown and her supporting hand. [COMPOSITION] A near eye-level oblique view along the balustrade with a restrained clockwise camera cant. Place her on viewer-left nearer the camera, framed from head to lower skirt. Aurorus stands on viewer-right slightly farther back in broadside three-quarter view. Its official height is 2.7 m: the long neck and paired sails rise above her head, while its broad quadruped trunk extends along the terrace. Four legs connect coherently with grounded support and natural near/far overlap. Its long tail sweeps into depth and may exit the right edge. Depth staging keeps her face large and readable alongside the substantial companion. [ENVIRONMENT] A defocused near-lens brass telescope rim arcs across the lower-left. Crisp frost in stone joints, brass astronomical details and dark slabs establish the terrace materials. Glass and metal observatory ribs recede behind her toward an open doorway. Beyond the terrace are a dark lake, glacier reflections, distant ridges and a fine auroral band in the deepening blue sky. Wind-driven ice crystals cross behind the silhouettes; haze stays in the far lakeside layers. [LIGHTING] The visible doorway at upper viewer-left supplies dominant warm amber light across both subjects. Blue-hour sky and aurora add cool reflected accents. Silver and brass glints remain distinct from embroidered fabric and folded wool. The paired translucent head-and-neck sails carry a restrained yellow-cyan transmitted-light edge with readable attachments. Keep the human face illustrated and Aurorus's facial features true to its design. Render all living subjects in polished modern anime with confident clean linework and large, hard-edged two-to-three-tone cel-shadow shapes. Keep crisp light/shadow boundaries across skin, hair, clothing and creature forms. Build volume through deliberate form-following planes, coherent cast/contact shadows and restrained reflected-color shapes. Add a narrow, restrained rim only along contours facing the light source; keep bloom confined to the actual source and its strongest reflections. Preserve rich local colors and readable darks. Use gradients only for sky, distant atmosphere, fog, water reflections and luminous falloff. Keep the subjects' diffuse form shading organized into crisp cel-shadow planes. Subtle blush and small material-specific highlights retain these cel-shadow boundaries. Render only the background environment with richly detailed animated semi-realistic depth, using crisp foreground and middle-distance materials and controlled far-distance atmospheric perspective. Preserve clear foreground–subject–background separation and polished cinematic color. Aim to reserve the top 20% as quiet background headspace and stage the focal subjects in the lower 80%, while keeping their faces large and clearly readable. Background scenery, sky, light and atmosphere may fill that headspace. cgptbg, sharp lines, vivid colors, high contrast, ink strokes, cinematic lighting, cinematic angle
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