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無限の剣製2

#Fate/stay night#Shirou Emiya#Fate series
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character: emiya_shirou, copyright: fate extremely detailed background, meticulously rendered environment with abundant fine details, highly intricate elements throughout the entire scene, complex and rich textures in every visible part, ultra precise linework and shading on all background object, depict the character under the following conditions: Represent the character not as a physical entity, but as a blue-based holographic 3D image. Rather than a complete single color, faintly retain the original colors while lowering the overall saturation and layering a blue-to-cyan luminous filter. The character is translucent, with the background slightly visible through them. Add video processing effects such as scanlines and display noise across the entire character. Include strong bluish-white luminescence and edge glow on the outlines. Add partial data loss, pixel degradation, and blocky glitches to the outlines and edges of the body. Make them look like a digitized/holographic existence. Do not add film grain or overall coarseness to the entire image. cowboy shot, copyright:fate, character design is hot-blooded boy, emiya shirou, muscular. Sweatshirt with rolled-up sleeves and denim jeans. Magic circuit patterns on arms. Dual curved swords. Multiple ripples appearing in the air behind the character, perpendicular to the ground and facing the front of the screen. Gate of Babylon effects. Sword tips are protruding from the center of the ripples. A desert where countless broken swords are stabbed into the sand. Full body depiction. Composition of lunging toward the viewer while shouting.
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Original Prompt
人物を以下の条件で描写する。 人物を実体ではなく、青系のホログラム立体映像として表現する。 完全な単色ではなく、元の色をうっすら残しつつ全体の彩度を下げ、青〜シアンの発光フィルターを重ねる。 人物は半透明で、背景がわずかに透けて見える。 人物全体に走査線、スキャンライン、表示ノイズのような映像処理を加える。 輪郭には強い青白い発光とエッジグローを入れる。 輪郭や体の端部には部分的なデータ欠損、ピクセル崩れ、ブロック状グリッチを入れる。 データ化・立体映像化した存在に見えるようにする。 画像全体には film grain や全面的なザラつきは加えない。 cowboy shot, copyright:fate, キャラデザインは熱血少年,emiya shirou, 筋肉質。袖捲りしたスウェットシャツにデニムのジーンズ。腕に魔法回路の紋様。曲刀の双刀。キャラクターの背後の空中に地面と垂直に画面正面に向けて複数の波紋が発生。ゲートオブバビロンのエフェクト。波紋の中心に波紋から剣先が飛び出してきている。折れた剣が砂に無数に突き刺さった砂漠。全身描写。叫びながら視聴者に切りかかる構図。
Mode
pro
Quality Tag
masterpiece, ﹝Prompts﹞
Size
1632 x 1232
Negative
pubic hair, lowres, worst quality, low quality, bad anatomy,
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