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乱馬女体化1秒前

Contest Entry
PixAI Tsubaki.3 Creation Contest Now Open#Tsubaki.3
#falling#Saotome Ranma#Panda#Ranma ½#Bamboo#Boy
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copyright: ranma_1/2 harukav2 style, saotome ranma, 1boy, male focus, black hair, short hair, single braid, anime style, gritty, rough ink strokes, bold pen line art, dramatic shading, manga style, stylized character, rebellious aura, aged paper texture, beige hanji background, solo, slender, toned, anime coloring, flat color, brave, wild, style: An anime illustration drawn with clear lines and cel-shaded coloring, reminiscent of Japanese anime from the 1980s to 1990s. The characters have a friendly design typical of shonen manga. The background is detailed and beautiful, like a hand-drawn anime background, carefully depicting a secluded mountain region with transparent blue springs, rocky watersides, and lush greenery. scene: A scene during a battle atop the springs of Jusenkyo, where Saotome Ranma is being blown away and falling toward a spring after being kicked by a giant panda standing on a bamboo pole. The panda has realized it kicked him off and is looking down at Ranma with an inadvertently panicked expression. Ranma is struggling in mid-air with a desperate expression, trying not to fall into the water. characters: Only two characters appear. Genma in the form of a giant panda in the upper right, and Saotome Ranma in male form falling toward the lower left. Ranma is the protagonist of the screen, with the panda placed above as the one who kicked him. character A: Saotome Ranma has a lean, youthfully toned physique. He has black hair with a short single braid in the back. He has a desperate and panicked expression with large anime-style eyes wide open and his mouth wide open. He is wearing a white karate gi top with a black belt, loose trousers that appear dark blue to black, and is barefoot. His body is greatly losing balance in mid-air, with his head facing the lower left of the screen and his lower body facing the upper right. One arm is stretched out far toward the lower left, and the other arm is swung upward. His legs are splayed and floating, with the lower body remaining closer to the panda, making the trajectory of being kicked and blown away clear. character B: The panda has a large, rounded body with distinct white and black fur. The head is round, the muzzle is short, and it is depicted as a charming giant panda simplified in anime style. On both sides of the head are small, round, black semi-circular ears. The ears are simple round shapes with thickness, just like a regular giant panda. He is in a posture immediately after a kick, remaining standing on the tip of a single short bamboo pole with one leg thrust forward. Both arms are spread to maintain balance, and his face is looking down at Ranma. The expression is not one of serious anger, but a face containing surprise and panic at having accidentally done it, with wide eyes, a half-open mouth, and sweat on his forehead. background: The springs of Jusenkyo are a vivid turquoise blue to blue, with a clear water surface spreading out. Many short bamboo poles stand in the springs, each uniformly about 1 to 2 meters high from the water's surface. Around the springs are gray rocky areas and small rocky islands with shrubs and greenery growing there. In the distance, rocky mountains and greenery connect, creating a landscape typical of a secluded region in the depths of China with light mist drifting. composition: A slightly high-angle composition. The panda on the bamboo pole is placed in the upper right, and Ranma, blown toward the lower left by that kick, is drawn largely from the center to the lower left. Ranma's head is toward the lower left and his lower body is toward the upper right, creating a composition where the flow of being kicked away from the panda is clear at a glance. The springs he is falling toward are visible nearby at the bottom of the screen, and the short distance to the water surface creates a sense of crisis typical of Jusenkyo. It maintains a distance where Ranma's face and expression are clearly visible, while the panda's expression can also be read. effects: The water surface has transparency and sparkle, with small ripples drawn at the base of the bamboo poles. Ripples are also placed on the water surface where Ranma is about to fall, emphasizing the crisis of almost hitting the water. Motion is added to the clothes and hair due to the fall, and the characters are finished with clear cel-style shading. The background is drawn with the precision of a hand-drawn anime background, with aerial perspective and thin mist added to the far distance. mood: A tense scene that contains comedic elements but conveys that it is a dire crisis for Ranma himself. A lighthearted crisis scene typical of Ranma 1/2, simultaneously expressing the fear of falling into the springs of Jusenkyo and the awkwardness of the one who did the kicking. notes: Ranma should be drawn from an angle where his face is visible, not just showing his back. Ranma's body orientation should be such that his head is toward the lower left and his lower body is toward the upper right, so the trajectory of being kicked by the panda is naturally understood. The bamboo poles should not be long, but short, around 1 to 2 meters above the water surface. The panda's ears should not be elongated or tufted, but drawn as small, round, black ears, one on each side. To ensure it feels like Jusenkyo, the unique landscape of blue springs, rocky areas, and many short bamboo poles should be clearly depicted.
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Original Prompt
1boy, solo, slender, toned, anime coloring, flat color, brave, wild,style: 1980年代から1990年代の日本アニメを思わせる、くっきりした線とセル画調の彩色で描かれたアニメイラスト。人物は少年漫画風の親しみやすいキャラクターデザイン。背景は手描きアニメ背景のように緻密で美しく、透明感のある青い泉、水辺の岩場、緑の茂る山間の秘境を丁寧に描く. scene: 呪泉郷の泉群の上での戦いの最中、竹竿の上に立った巨大なパンダの蹴りを受け、早乙女乱馬が泉へ向かって吹き飛ばされて落下している場面。パンダは蹴り落としてしまったことに気づき、思わず焦った表情で乱馬を見下ろしている。乱馬は水に落ちたくないため、必死の表情でもがきながら空中で体勢を崩している. characters: 登場人物は二者のみ。右上に巨大なパンダ姿の玄馬、左下方向へ吹き飛ばされながら落下する男の姿の早乙女乱馬。乱馬が画面の主役であり、パンダは蹴り落とした側として上方に配置する. character A: 早乙女乱馬は少年らしい引き締まった体格。黒髪で、後ろに短い三つ編みのおさげがある。大きなアニメ的な目を見開き、口を大きく開けた、必死で焦った表情をしている。服装は白い空手着の上衣に黒帯、濃紺から黒に見えるゆったりしたズボン、裸足。体は空中で大きくバランスを崩しており、頭は画面左下方向、下半身は画面右上方向に向いている。片腕は画面左下に向かって大きく伸ばし、もう片腕は上方へ振り上がっている。脚はばらけるように浮き上がり、パンダに近い側に下半身が残ることで、蹴られて吹き飛ばされた軌道が分かる. character B: パンダは大きく丸みのある体つきで、白と黒のはっきりした毛色を持つ。頭は丸く、鼻面は短く、アニメ調で単純化された愛嬌のある巨大パンダとして描く。頭の左右には、小さく丸い黒色の半円形の耳が付いている。耳は普通のジャイアントパンダと同じ、厚みのある単純な丸い形とする。一本の短い竹竿の先端に立ったまま、片脚を前に突き出した蹴りの直後の姿勢を取っている。両腕はバランスを取るように広がり、顔は乱馬を見下ろしている。表情は真剣な怒り顔ではなく、思わずやってしまったという驚きと焦りを含んだ顔で、目を丸くし、口を半開きにし、額には汗を浮かべている. background: 呪泉郷の泉は鮮やかなターコイズブルーから青色で、澄んだ水面が広がっている。泉の中には短い竹竿が多数立っており、それぞれ水面から1メートルから2メートルほどの高さで揃っている。泉の周囲には灰色の岩場と小さな岩島があり、そこに低木や草木が茂っている。奥には岩山と緑が連なり、淡い霧が漂う中国奥地の秘境らしい景色が広がっている. composition: やや俯瞰気味の構図。画面右上に竹竿の上のパンダを配置し、その蹴りによって左下方向へ吹き飛ばされる乱馬を画面中央から左下にかけて大きく描く。乱馬の頭部は左下寄り、下半身は右上寄りに置き、パンダから蹴り飛ばされた流れが一目で分かる構図にする。画面下方には落下先の泉が近く見え、水面との距離が短いことで、呪泉郷らしい危機感を演出する。乱馬の顔と表情がはっきり見えるようにしつつ、パンダの表情も読める距離感を保つ. effects: 水面には透明感ときらめきを持たせ、竹竿の根元には小さな波紋を描く。乱馬の落下先の水面にも波紋を入れ、もうすぐ水に落ちる危機感を強調する。衣服や髪には落下による動きをつけ、人物はセル画らしい明快な陰影で仕上げる。背景は手描きアニメ背景らしい緻密さで描き、遠景には空気遠近法と薄い霧を加える. mood: コメディ要素を含みながらも、乱馬本人にとっては切実な危機であることが伝わる、緊張感のある場面。呪泉郷の泉に落ちる恐怖と、蹴ってしまった側の気まずさが同時に表現された、らんま1/2らしい軽快な危機シーン. notes: 乱馬は背中だけを見せるのではなく、顔が見える角度で描く。乱馬の体の向きは、頭が画面左下方向、下半身が画面右上方向となるようにし、パンダに蹴り飛ばされた軌道が自然に分かるようにする。竹竿は長大にせず、水面から1メートルから2メートル程度の短い高さとする。パンダの耳は細長い形や毛束状の形にはせず、左右に一つずつ付いた小さく丸い黒色の耳として描く。呪泉郷らしさとして、青い泉、岩場、短い竹竿が多数立つ独特の景観を明確に描く.
Mode
pro
Quality Tag
masterpiece, ﹝Prompts﹞
Size
1632 x 1232
Negative
eyeshadow, worst quality, low quality, bad anatomy,

Model & LoRA used

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