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[OBJECTIVE: FIND THE SAFE-ROOM]

—w—

Contest Entry
PixAI Tsubaki.3 Creation Contest Now Open#Tsubaki.3
#Point of View#Resident Evil#Gun#Pixel art#Fingerless gloves#Weapon#Heart#Shotgun#Glowing#Rifle#Health Bar#Video Game#Heads-Up Display#Holding#Indoors#Out of Frame#Ambiguous Gender#User interface#hallway#Tiled floor
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Comments1

pov, first-person view, no humans, holding weapon, shotgun, weapon light, flashlight, flashlight beam, dark, corridor, hallway, hospital, abandoned, dilapidated, low poly, 3d, video game ui, hud, mini-map, ammo counter, health bar, heart, pixel art, retro style, hard lighting, volumetric lighting, pitch black From a first-person perspective (FPS view), the camera looks straight down the center of an ominous, long hospital hallway receding into a distant vanishing point. The viewer's hands, clad in dark fingerless combat gloves, hold a pump-action shotgun centered at chest level, aiming forward into the gloom. Mounted firmly to the top barrel of the shotgun is a tubular tactical flashlight emitting a piercing, concentrated cone of hard white light. The entire scene is constructed in faceted, retro low-poly video game graphics with visible polygonal surfaces and chunky, aliased textures: polygonal debris, an overturned metal gurney wedged against the left wall, dangling rectangular ceiling tiles, and cracked floor tiles rendered with visible polygonal edges. Peeling teal and off-white paint textures coat the wall surfaces. The attached flashlight is the sole primary illumination, casting stark, pitch-black cast shadows behind obstacles and throwing a circular pool of harsh light on the distant double doors at the end of the hall; suspended polygonal dust specks gleam brightly within the beam's cone, vanishing sharply outside its edge. Superimposed across the screen is a clean retro video game HUD: in the top-left corner, three bright red pixel hearts sit in a horizontal row; in the top-right corner, a semi-transparent circular mini-map displays glowing green corridor walls and a directional arrow; in the bottom-left corner, a bold pixelated ammo counter displays "06 / 24" alongside a tiny shotgun shell icon. Tense survival dread.
Show Parameters
Original Prompt
A first-person shot. The viewer is walking down a long hallway in a dark, dilapidated hospital. The viewer is pointing a shotgun down the hall. The shotgun has a flashlight attached to its top. It's an FPS shot like in a video game. The scene is in low-poly video game graphics and has dark, hard lighting. There is an ammo count UI in the bottom left corner. In the top left is 3 pixel hearts. In the top right corner is a video game mini-map.
Mode
pro
Quality Tag
﹝Prompts﹞
Size
992 x 992
Negative
lowres, worst quality, low quality, bad anatomy, explicit
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