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League of Legends, Tsubaki.3

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Nasu's Tokyo Journey#PixAI Nasu
#League of Legends#Tsubaki.3#PixAI Recipe
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Add a long, thick dragon tail extending backward in an S-curve from the lower back of the character in image1. The tail features dark slate-blue armor scales, glowing cyan spinal crystals, and a spade-like tip. Keep her right-facing neutral A-pose, dark slate-blue plate armor, horned helmet, blonde hair, and purple-scaled hands unchanged. Maintain the flat dark grey background and crisp concept art lighting. The rest of the image remains the same as the input image1.
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flash
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704 x 704

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Avatar image of AhrivsRyu
Add a long thick dragon tail emerging from the lower back of the character in image1. The tail extends backward behind her in a gentle S-curve with its full length clearly visible, covered in dark slate-blue armor-like scales consistent with her design in image2, featuring glowing cyan crystal accents along the spine and tapering to a spade-like tip. Keep her left-side 90-degree profile view exactly as it is, maintaining her neutral relaxed A-pose, long blonde hair, horned helmet with curved horns, dark slate-blue ornate plate armor with spiked pauldrons and glowing cyan crystal gems, clawed gauntlets on purple-scaled hands, thigh plates, boots, and the flat plain dark grey studio background unchanged. The rest of the image remains the same as the input image1. [TAG DEFINITIONS] - tail: A tail is a long appendage extending from the lower back, sometimes covered in fur or scales. On Danbooru, this tag marks that evidence-defined state or relation without determining unrelated identity, consent history, anatomy, or setting; only source-supported conditions are intrinsic. It commonly accompanies animal or creature features such as ears, horns, or wings. Generation prompts must select a consensual, adult, non-harmful human or explicitly sapient humanoid branch.
AhrivsRyu
AI artwork
Avatar image of AhrivsRyu
Add a long thick dragon tail emerging from the lower back of the character in image1, covered in dark slate-blue armor-like scales with glowing cyan crystal accents along the spine, tapering to a spade-like tip, and extending backward behind her in a gentle S-curve with its full length clearly visible, while keeping her left-side 90-degree profile, neutral relaxed full-body A-pose, blonde hair, horned helmet, dark slate-blue ornate plate armor with glowing cyan gems, clawed gauntlets on purple-scaled hands, thigh boots, and the flat plain dark grey studio background unchanged. The rest of the image remains the same as the input image1.
AhrivsRyu
AI artwork
Avatar image of AhrivsRyu
Add the long thick dragon tail from image2 to the character in image1, emerging from her lower back, curling naturally around beside her legs, and resting on the ground. The tail is covered in dark slate-blue armor-like scales with glowing cyan crystal accents along the spine, tapering to a spade-like tip. Keep her long blonde hair, glowing pale-blue eyes, large horned helmet with curved dark horns, dark slate-blue ornate plate armor with glowing cyan gems, spiked pauldrons, clawed gauntlets on purple-scaled hands, armored skirt panels, thigh plates, boots, neutral full-body A-pose, and the flat plain dark grey background unchanged. The rest of the image remains the same as the input image1. - tail: A tail is a long appendage extending from the lower back, sometimes covered in fur or scales. On Danbooru, this tag marks that evidence-defined state or relation without determining unrelated identity, consent history, anatomy, or setting; only source-supported conditions are intrinsic. It commonly accompanies animal or creature features such as ears, horns, or wings. Generation prompts must select a consensual, adult, non-harmful human or explicitly sapient humanoid branch.
AhrivsRyu
AI artwork
Avatar image of AhrivsRyu
A character turnaround reference sheet featuring a full-body shot of the dragon-knight woman from image1. She is viewed exactly from her right side in a 90-degree profile, facing right. She stands from head to toe in a neutral, relaxed A-pose with her arms held slightly away from her body to clearly show her leg silhouette and the depth of her shoulder armor. She has glowing pale-blue eyes and long blonde hair flowing from beneath a large, curved dark horned helmet that displays its sweeping horn curvature. She wears dark slate-blue ornate plate armor accented with glowing cyan crystal gems, massive spiked pauldrons, clawed gauntlets on purple-scaled hands, armored skirt panels, thick thigh plates, and heavy armored boots. The background is a flat, plain dark grey studio void free of any magical flames or motion effects. The style is changed to a crisp, clean game-asset concept art style with sharp details, consistent proportions, and even, soft studio lighting.
AhrivsRyu

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