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View detailsBLOOD//THIRST.
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PixAI Tsubaki.3 Creation Contest Now Open#Tsubaki.3
Prompts on PixAI are public by default, but creators can hide them on any artwork they publish. The creator of this one chose to, so the words used to generate the image stay private โ only they can see them. Hiding a prompt doesn't change anything else: the artwork is still public, and you can like, comment on and share it as usual.
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Show moreBLOOD//THIRST. (pt2)
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Elvorn
beautiful light, best shadow, color blink, pEoNyoFLoVe, painterly-anime, oil pastel texture, chalky grain surface, soft volumetric shading, diffused ambient light, luminous bloom, loose gestural impasto work, cobalt-periwinkle palette, warm pastel tones, soft pastel pink, white speckle scatter, standing, upper body, looking at viewer,
masterpiece, high quality,
1boy, solo, male focus, Aventurine from Honkai: Star Rail, Honkai: Star Rail character, exact visual recreation of the supplied composition and character design, young adult male with a slim lean build, pale light skin, tousled short sandy-blonde hair with slightly pinkish warm undertones, layered fluffy hair with irregular pointed locks framing the face, long bangs falling between and around the eyes, distinctive braid extending down from the viewer-right side of his hair beside the neck, vivid luminous purple-blue eyes with intense bright iridescent highlights, narrow expressive eyes, confident mischievous expression, wide sharp toothy grin, relaxed smug facial expression, subtle dark shading around the eyes, small blood smear and red scratch-like blood marking across the viewer-right side of the cheek and mouth area, dark neck tattoo visible on the front-right side of the neck, black sunglasses resting above the forehead and partially embedded among the hair, sunglasses with dark lenses and a dark frame, all established facial features and accessories preserved exactly.
The character is lying flat on his back on a hard worn gray-green industrial floor, viewed directly from above from a close overhead camera positioned above his body, his head located in the upper-center portion of the frame and his torso extending downward toward the lower-center, his body aligned approximately vertically through the center of the composition, face looking directly upward toward the camera/viewer, both arms raised outward and upward toward the upper-left and upper-right portions of the frame, elbows bent naturally, shoulders spread apart, both hands lifted beside his head with palms facing directly toward the camera, fingers naturally spread, both visible hands anatomically complete with one thumb and four individually defined fingers, believable finger joints and wrists, black fingerless gloves covering the palms and backs of the hands while leaving the fingers visibly exposed.
The character wears a loose black short-sleeved shirt with a high dark neckline, layered with a dark tactical chest harness/utility rig wrapped across the upper torso, multiple thick black straps crossing horizontally and diagonally over the chest and abdomen, dark rectangular utility pouches attached to the front-right side of the chest harness, small metallic fasteners and hardware catching subtle highlights, a dark belt wrapped around the waist with a large rectangular silver-metal belt buckle positioned near the center of the lower-middle frame, black pants extending downward toward the bottom of the image, a small exposed strip of pale skin visible between the lower edge of the shirt and the waistband on the viewer-right side of the waist, natural fabric folds and compression where the character's body contacts the floor.
Both forearms extend diagonally outward from the torso toward the upper corners, pale skin visible between the fingerless gloves and short sleeves, natural arm anatomy and believable elbow joints, viewer-left arm extending toward the far upper-left side of the frame, viewer-right arm extending toward the far upper-right side, hands remaining clearly visible and separated from the surrounding environment. The character's body is relaxed against the floor while his raised arms and confident grin create a playful, defiant pose.
The immediate foreground and midground consist of a worn dark gray-green industrial or concrete-like floor surrounding the character, visibly textured with rough matte surfaces, scratches, grime, irregular tonal variation, scattered debris and damaged fragments. In the upper-left background, partially outside the main composition, a dark black firearm lies diagonally across the floor, its long barrel and dark mechanical body extending toward the upper-left frame edge, clearly separate from the character and positioned behind his raised viewer-left arm. Around the lower-left and lower-center background are several irregular pale broken fragments and debris pieces resting on the floor, with angular chipped shapes and muted off-white surfaces. Along the viewer-right side of the floor are multiple dark shoe or boot tread impressions arranged diagonally and partially fading toward the background, creating a visible trail of textured footprints. Additional damaged floor markings, cracks, grime, scattered fragments, and subtle industrial wear surround the character without obscuring him.
The composition is a tight vertical portrait-oriented overhead shot, camera directly above the character and aimed straight downward, strong top-down perspective with the character centered in the frame, head in the upper-center, chest and harness occupying the central region, waist and belt extending into the lower-center, both raised hands framing the head from the upper-left and upper-right sides, arms forming a broad diagonal V-like arrangement around the torso. The character fills most of the frame, with the hands approaching the upper side edges and the lower torso continuing toward the bottom edge. The floor remains visible around the silhouette, especially along the right side and lower-left regions. Preserve the exact relative proportions, framing, camera distance, body placement, limb positioning, and visual arrangement of the original composition.
Lighting is subdued cinematic industrial illumination from above and slightly toward the viewer-right, producing soft directional highlights across the face, hair, exposed arms, gloves, tactical harness, belt buckle, and floor while maintaining deep muted shadows beneath the body and around clothing folds. A narrow brighter highlight crosses the viewer-right side of the face and cheek, emphasizing the blood marking and grin. Hair contains layered soft highlights with darker interior strands. The pale skin contrasts naturally against the predominantly black clothing and dark gray-green environment. Metallic buckles, harness hardware, sunglasses, and other small metal components produce restrained sharp reflections. Floor surfaces receive soft uneven illumination with darker grime-filled regions and subtle contact shadows beneath the character and scattered objects.
Highly detailed polished anime illustration, Tsubaki.2 rendering, refined anime linework, expressive detailed eyes, layered individual hair strands, controlled cel-shaded and soft illustrative shading, detailed fabric folds, realistic material separation within anime rendering, carefully rendered tactical clothing and harness hardware, coherent anatomy, precise hands and fingers, detailed industrial floor texture, cinematic overhead composition, strong character-focused framing, muted dark color palette, subtle contrast, atmospheric gritty environment, dramatic but controlled lighting, high visual fidelity, crisp facial details, detailed eyes and hair, polished digital illustration, coherent perspective, physically consistent object placement, faithful character silhouette, faithful clothing construction, faithful accessories, faithful pose, faithful environment arrangement, faithful overhead viewpoint, exact same overall visual composition and scene structure as the supplied image, single character only, no scene redesign, no character redesign, clean image surfaces without captions or interface elements, maximum practical visual fidelity and consistency.
Elvorn
Elvorn
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