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Yatsen Zheng

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harukav2 style, chibi, super deformed, anime illustration, detailed illustration, clean lineart, soft shading, rim lighting, colored rim lighting, in the image is a young adult woman, dark brown long hair tied in a high ponytail, ponytail length to shoulders, forehead exposed, wearing white lilies and a large bow on her head, wearing black-rimmed glasses, green eyes looking directly at the viewer. Small breasts. Upper body wearing a blue and white striped tie-side bikini top, lower body wearing a matching color tie-side striped thong bikini bottom, a bridal veil draping from both sides. Wearing white wedding long gloves. Skin is moist with water droplets. A band-aid on the thigh, wearing a pair of blue flip-flops, toes painted with green nail polish. Her body is slightly tilted. Both hands holding a bouquet of white lilies. Expression is a happy smile. Draw the character as a full-body standing Chibi. Adopt a large head and small body proportion of approximately 2.5 to 3 heads, with a simple and natural body structure, clean lines, using soft cel-shading. The character stands naturally facing the right side of the image, using a moderate three-quarter angle, not too close to the front and not completely profile. The head and body are naturally connected, avoiding excessive head-turning or waist-twisting. Eyes are relaxed, roughly looking towards the viewer's side, without needing to stare intently at the camera, with an expression that fits the character's personality. Both arms hang naturally, both feet standing steadily. If holding props, they are held naturally by the hanging hands, ensuring the props are clearly visible. Use a eye-level 2D game standing CG presentation, without depth of field, blurring, or exaggerated perspective. Fully display the hair, accessories, props, and both feet, leaving a small amount of space around the edges, do not crop. Output as transparent background PNG. Everything except the character and necessary accessories is transparent; no background, no ground, no projection, no halo, no shadows, no text or watermarks. Remove the ground beneath the character's feet.
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画面中是一位年轻的成年女性,深棕色长发扎成高马尾,马尾长度到肩膀,额头露出,头上戴着白色百合花与大蝴蝶结,戴着黑色边框眼镜,绿色眼睛直视观者。乳房较小。上身穿着蓝白条纹系带比基尼上衣,下身穿着同色系系带条纹丁字比基尼下装,新娘头纱从两侧垂落。戴着白色婚礼长手套。皮肤湿润有水珠。大腿上有一个创可贴,穿着一双蓝色人字拖,脚趾涂有绿色指甲油 她身体略微侧倾。双手捧着一束白色百合花束。表情幸福微笑。 将角色绘制成全身站立的 Chibi(Q版)小人。 采用约2.5~3头身的大头小身体比例,身体结构简洁自然,线条干净,使用柔和的赛璐璐上色。 角色自然朝画面右侧站立,采用适中的四分之三角度,不要接近正面,也不要完全侧面。头部与身体自然衔接,避免过度扭头或拧腰。眼神放松,大致看向观看者这侧,不必刻意直盯镜头,表情贴合角色性格。 双臂自然下垂,双脚平稳站立。如果有手持道具,由垂下的手自然握持,保证道具清晰可见。 采用平视的二维游戏立绘表现,不加景深、虚化或夸张透视。完整展示头发、饰品、道具和双脚,四周留少量空隙,不要裁切。 输出透明背景PNG。。人物及必要配件之外全部透明,不要背景、不要地面、不要投影、不要光晕、不要阴影、不要文字或水印。移除角色脚下的地面
Mode
pro
Size
512 x 768
Sampling Method
Euler
Negative
lowres, worst quality, low quality, bad anatomy, explicit
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yz
((chibi, chibi character)), large eyes, cel shading, hard shadows, colored shadows, colored outlines, bold outlines, thick lines, high contrast, color variation, harukav2 style, in the image is a 28-year-old adult woman, dark brown long hair tied in a high ponytail, ponytail length is medium, forehead exposed, no bangs. She is wearing black-rimmed glasses, green eyes looking directly at the viewer. Small breasts. On her upper body she is wearing a blue and white striped tie-side bikini top, on her lower body she is wearing a matching color tie-side striped thong bikini bottom. Nails are painted with green nail polish. Skin is moist with water droplets. There is a band-aid on the inside of her thigh, wearing a pair of blue flip-flops, toes are painted with green nail polish. Her body is slightly tilted. Right arm raised high and placed behind her head, left hand holding a white surfboard. Happy expression, smiling with teeth showing. Draw the character as a full-body standing Chibi (Q-version) figure. Adopt a large head and small body proportion of approximately 2.5 to 3 heads, body structure is simple and natural, lines are clean, using soft cel shading. The character stands naturally facing the right side of the image, using a moderate three-quarter angle, not close to the front and not completely sideways. The head and body are naturally connected, avoiding excessive head turning or waist twisting. Eyes are relaxed, roughly looking toward the viewer's side, without intentionally staring directly into the camera, expression fits the character's personality. Both arms hang down naturally, both feet stand steadily. If there are handheld props, they are held naturally by the hanging hand, ensuring the props are clearly visible. Adopt a eye-level 2D game character sprite presentation, without depth of field, blurring, or exaggerated perspective. Fully display hair, accessories, props, and both feet, leaving a small amount of space around the edges, do not crop. Output transparent background PNG. Everything except the character and necessary accessories is transparent, no background, no ground, no projection, no halo, no shadows, no text or watermarks.
Yatsen Zheng

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