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View detailsSHIMESABAKUN
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- flash
- Size
- 2048 x 1536
- Seed
- 20261015
Model & LoRA used
PixAI DiT.3
Tsubaki.3 Flash
1.54k
User LoRA
anime Artstyle
1.09k
User LoRA
Cinematic Lighting
6.36k
User LoRA
Beautiful background
101
Creation Assistant
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Mio.2
Minimal input, professional output
Similar Images
Show morecharacter: mega_man_(character), sniper_joe_(mega_man), copyright: mega_man_(series), mega_man_5
tky_chatgpt_anime_boost_color_detail_line_anime_quality, (((Beautiful background))), (4k, 8k, Ultra HD), (Masterpiece), (Best quality), (High detailed), cinematic lighting, cinematic angle, soft light, color detail, backlighting, depth of field, long exposure, light steps, intricate colors, vibrant colors, character: mega_man_(character), copyright: mega_man_(series)
A dynamic action scene in classic Mega Man 5 (Rockman 5) retro robot anime style, focused on the Gyro Attack special weapon in full multi-direction propeller carnage. The blue robot hero on the left has just launched a salvo of gyro-propeller projectiles from his arm cannon, and several propellers are now caught mid-flight on free-trajectory paths across the entire scene. Multiple gyro-propellers fill the air in all directions: one high in the sky arcing left-to-right with its dual yellow-orange blades rotating rapidly and a thin propeller-hub smoke trail behind; another propeller diving diagonally from upper-right to lower-left with blades spinning head-down, the trajectory carving a clear arc through the air with little exhaust-track; a third propeller mid-curve banking hard upward as it tracks an enemy mecha; a fourth propeller in a tight looping figure-eight cutting across the floor; a fifth propeller having just ricocheted off a wall and now flying back toward Mega Man. Enemy mechas being cut apart by the propellers: a Sniper Joe-style aerospace rifle soldier getting cleanly sliced across the torso by a propeller passing through with metal shrapnel flying off the cut surface and propeller continuing onward, leaving a sharply cleaved outline in the armor; a hammer-wielding heavy combat mech with its left arm cleanly severed by a propeller streaking past, sparks spraying from the severed edge; a quadruped frog-shaped combat walker mech with a propeller cutting cleanly through its cog-wheel joint, leaving a smoking sliced-out section; a tall bipedal heavy combat infantry mech with a propeller driving through its torso and exiting out the back, trailing a stream of sparks as it disappears again upward. The propellers are bright yellow-orange with darker amber-brown tips, four-blade rotary design on bright blue-white hub center, almost weightless in motion with thin air-trail. Behind the action, Gyro Man Airfield-Hangar Stage environment: an aviation maintenance hangar with checkerboard runway floor markings, a partially-assembled military aircraft fuselage on overhead scaffolding, stacked airplane propeller blade rows stored against the wall, a long chain of jet engines in a service line, a windsock on a pole outside the open hangar doors, old biplane rotary-engines scattered as decoration, with bright big window sunlight streaming across the hangar interior. 90s anime cel style, bold outlines, the yellow-orange spinning propellers as the dynamic visual element against the hangar interior.
SHIMESABAKUN
character: mega_man_(character), centaur_man, copyright: mega_man_(series)
tky_chatgpt_anime_boost_color_detail_line_anime_quality, (((Beautiful background))), (4k, 8k, Ultra HD), (Masterpiece), (Best quality), (High detailed), cinematic lighting, cinematic angle, soft light, color detail, backlighting, depth of field, long exposure, light steps, intricate colors, vibrant colors, character: mega_man_(character), copyright: mega_man_(series)
A dynamic colossal-scale action scene in classic Mega Man (Rockman) retro cosmic anime style. The blue robot hero is at the center of the frame in a wide command pose with one palm forward, having just released his special weapon, the Centaur Flash: a great space-warping spherical blast that distorts the fabric of reality around him. From his palm and arm cannon a brilliant pale-blue wave of pure spacetime contortion radiates outward, the surrounding environment — sky, rock pillars, ancient walls, dust — bent and twisted as if seen through a giant lens. Multiple mechanical enemy mecha arrayed around the blast radius are being annihilated by the distortion itself: their bodies mangled with their geometry inverted and mirrored — one bipedal soldier has been snapped into a reversed-mirror duplicate, another quadruped tank is folded in on itself with its chassis split between two possible positions, a hovering Sniper Armor mech is twisted sideways with its top and bottom swapped, a robotic centaur-like mech is unraveling into itself like a folded paper crane. Chunky armor plates are peeling off and hanging in impossible orientation in midair, enemies disintegrating into unnamed geometric fragments. Around Mega Man's body the warping is light-bending: lozenge-rainbow distortion film overlaid, the air himself twisted, stick figures of background machinery blur and twist, sharp severe-dimensional effects. The background is a Centaur Man Greek-Roman desert stage interior with cracked stone columns, sweeping sandy wind, broken arches, gold-orange sunlight, but everything at the edges of the image is curving toward Mega Man as space itself folds inward. Dramatic speed lines, distortion halos, perspective-melt visual rings. 90s anime cel style, bold outlines, predominantly teal-cyan-pale gold accent palette, dynamic square composition, sense of absolute screen-wide warping annihilation distinct from any simple gravity pull or upward suspension.
SHIMESABAKUN
character: mega_man_(character), copyright: mega_man_(series)
vibrant 3d anime, 3d cgi render, 3d game model, blender style, detailed shading, rim lighting, glossy surfaces, glossy skin, subsurface scattering, ultra detailed, dramatic lighting, glowing highlights, (((Beautiful background))), (4k, 8k, Ultra HD), (Masterpiece), (Best quality), (High detailed), A high-impact action scene from Rockman World 5 (Mega Man World 5). Mega Man (Rockman), in his classic blue armor with a cyan chest plate and yellow boots, is firing the Snatch Buster (MERCURY MAN's special weapon) from his arm cannon. A brilliant, golden-white high-energy light bullet is impacting a bulky mechaniloid enemy robot on the right. At the point of impact, a vivid energy-drain effect is occurring: swirling streams of golden plasma and electric energy are being violently ripped out of the enemy's chassis and are flowing back toward Rockman in a spiraling vortex, visualizing the stealing of energy. The enemy robot is visibly recoiling, its own lights dimming as the energy is siphoned away. Background: Mercury Man's high-tech planetary facility, featuring chrome metallic walls, glowing electronic circuitry patterns on the floors, and large windows revealing a dark cosmic void filled with distant stars and a shimmering nebula. Camera: Mid-shot, dynamic angle capturing the trajectory of the energy bolt and the return flow of the stolen power. Lighting: Intense golden luminosity from the Snatch Buster, contrasting with the deep blue and silver of the environment, with sharp highlights on the metallic surfaces. Art style: A polished, detailed anime illustration with a cinematic feel, clear cel-shading, and a sense of powerful energy flow. Masterpiece, ultra-detailed.
SHIMESABAKUN
character: mega_man_(character), met_(mega_man), copyright: mega_man_(series)
cinematic lighting, cinematic angle, soft light, color detail, backlighting, depth of field, long exposure, light steps, intricate colors, vibrant colors, tky_chatgpt_anime_boost_color_detail_line_anime_quality, (((Beautiful background))), (4k, 8k, Ultra HD), (Masterpiece), (Best quality), (High detailed), A dynamic action scene inspired by classic Mega Man (Rockman) style retro robot anime. The blue robot hero stands on a futuristic industrial platform, arm cannon raised, firing a shimmering ring-shaped anti-gravity pulse — Gravity Hold — that expands outward in translucent blue-white waves. Gravity has been inverted: enemy mechs (helmet-shaped Mettool robots, sniper-style humanoid robots, small flying bat drones) are tumbling helplessly straight up into the sky, flipping upside down as they rise, surrounded by sparkling gravity-distortion particles. Loose bolts, rocks and debris drift upward around them. Dramatic upward camera angle, bright daytime sky with clouds above, glowing energy ripple distortion in the air. Clean 90s anime cel style, bold outlines, detailed mecha designs, dynamic composition.
SHIMESABAKUN
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