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Phoenix
Contest Entry
PixAI “Halloween Oddities Club” Special Contest - A Night at Higan Inn#PixAI Halloween 2026
Show Parameters
- Original Prompt
- (((Assassin's Creed outfit))), orange hair,1 boy,dynamic pose,short hair,hood up,pale skin,1boy, male, solo, 707, orange hair, short hair, orange eyes,pencil_sketch, clean_line_art, thin_lines, hand_drawn, light_touch, matte, simple_illustration, white_background, clean_sketch_style
- Mode
- ultra
- Quality Tag
- ﹝Prompts﹞
- Size
- 1104 x 1824
- Sampling Method
- Euler
- Negative
- lowres, worst quality, low quality, bad anatomy, explicit
Prompt Helper
Model & LoRA used
Similar Images
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copyright: assassin's_creed, assassin's_creed_(series)
(((Assassin's Creed outfit))), orange hair,1 boy,dynamic pose,short hair,hood up,pale skin,1boy, male, solo, 707, orange hair, short hair, orange eyes,pencil_sketch, clean_line_art, thin_lines, hand_drawn, light_touch, matte, simple_illustration, white_background, clean_sketch_style
Phoenix
p
copyright: assassin's_creed, assassin's_creed_(series)
(((Assassin's Creed outfit))), orange hair,1 boy,dynamic pose,short hair,hood up,pale skin,1boy, male, solo, 707, orange hair, short hair, orange eyes,pencil_sketch, clean_line_art, thin_lines, hand_drawn, light_touch, matte, simple_illustration, white_background, clean_sketch_style
Phoenix
p
copyright: assassin's_creed, assassin's_creed_(series)
1 boy, solo, short hair, orange hair, hood up, (((Assassin's Creed outfit))), white layered hooded tunic, leather straps, metallic vambraces, bracers, dynamic pose, from below, foreshortening, dutch angle, outstretched arm, looking at object, mid-turn, white hood shadowing face, crouching lunge, rooftop edge
The camera sits low and tilted a few degrees off level, looking up at a single boy caught mid-lunge across a stone rooftop edge, one knee driven forward and the trailing leg snapped straight behind him so the whole line of his body slashes diagonally through the frame. He wears (((an Assassin's Creed outfit))): a layered white hooded tunic whose front and back panels split and stream behind the thrust of his movement, the beaked white hood pulled all the way up and casting a wedge of shadow down over his brow and cheekbones, only his jaw and a hard-angled grin catching the light. Leather straps cross his chest and waist, cinched and creased from the twist of his torso. Both forearms are cased in metallic vambraces, the steel plates riveted and scarred, and his leading arm is punched out and foreshortened toward the lens, the vambrace flaring into the near foreground so its edge catches a long specular glint; his other hand is pulled back near his ribs, fingers curled. Short orange hair escapes the hood's front edge in flattened, wind-pressed tufts, and the longer strands at his nape are shoved forward under the hood's back seam. His gaze cuts past the camera, locked on something off-frame low and to the left, eyes narrowed with a locked-on, mischievous concentration. Behind him a low slate parapet and a scatter of dislodged grit hang in the air at the height of his knee, the grains caught mid-tumble above the ledge. Light comes from one cold late-afternoon source high on the left, rimming the hood's crest and the vambrace edge in pale fire while the underside of his jaw, the inner folds of the tunic and the stone below settle into deep cool shadow; the hood throws a hard cast shadow across his own collar. Palette is disciplined to white cloth, warm rust-orange hair, dark brown leather, gunmetal steel and slate grey stone. Rendering in a Korean anime portrait register with graphic linework, bold silhouettes and cinematic lighting, muted yet punchy colour, textured shading and expressive anatomy. Kinetic and sly.
Phoenix
p
copyright: assassin's_creed, assassin's_creed_(series)
1 boy, solo, short hair, orange hair, hood up, (((Assassin's Creed outfit))), white layered hooded tunic, leather straps, metallic vambraces, bracers, dynamic pose, from below, foreshortening, dutch angle, outstretched arm, looking at object, mid-turn, white hood shadowing face, crouching lunge, rooftop edge
The camera sits low and tilted a few degrees off level, looking up at a single boy caught mid-lunge across a stone rooftop edge, one knee driven forward and the trailing leg snapped straight behind him so the whole line of his body slashes diagonally through the frame. He wears (((an Assassin's Creed outfit))): a layered white hooded tunic whose front and back panels split and stream behind the thrust of his movement, the beaked white hood pulled all the way up and casting a wedge of shadow down over his brow and cheekbones, only his jaw and a hard-angled grin catching the light. Leather straps cross his chest and waist, cinched and creased from the twist of his torso. Both forearms are cased in metallic vambraces, the steel plates riveted and scarred, and his leading arm is punched out and foreshortened toward the lens, the vambrace flaring into the near foreground so its edge catches a long specular glint; his other hand is pulled back near his ribs, fingers curled. Short orange hair escapes the hood's front edge in flattened, wind-pressed tufts, and the longer strands at his nape are shoved forward under the hood's back seam. His gaze cuts past the camera, locked on something off-frame low and to the left, eyes narrowed with a locked-on, mischievous concentration. Behind him a low slate parapet and a scatter of dislodged grit hang in the air at the height of his knee, the grains caught mid-tumble above the ledge. Light comes from one cold late-afternoon source high on the left, rimming the hood's crest and the vambrace edge in pale fire while the underside of his jaw, the inner folds of the tunic and the stone below settle into deep cool shadow; the hood throws a hard cast shadow across his own collar. Palette is disciplined to white cloth, warm rust-orange hair, dark brown leather, gunmetal steel and slate grey stone. Rendering in a Korean anime portrait register with graphic linework, bold silhouettes and cinematic lighting, muted yet punchy colour, textured shading and expressive anatomy. Kinetic and sly.
Phoenix
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