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AI artwork featuring #Pixel Wonderland
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ki11 yukii

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Pixel Wonderland#Pixel Wonderland
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(character:lemuen_(arknights):1.5), copyright: arknights (masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (crisp square pixels:1.7), (no anti-aliasing:1.6), 1girl, solo, long white hair, very long hair, red eyes, (angel halo:1.5), small black wings, (gentle but dangerous smile:1.4), (white and gold nun habit, holy vestments:1.5), nun, habit, gold trim, (holding a pixelated sniper rifle:1.4), sniper rifle, both hands, (retro RPG UI, dialogue box:1.4), text box, (pixelated church background, stained glass:1.3), stained glass window, church interior, empty hands free of jewellery, bare earlobes, bare throat, no accessories, upper body, cowboy shot, from below, dutch angle, looking at viewer, closed mouth smile, head tilt Seen from a low angle tilted a few degrees off level, so the tall stained-glass window behind her leans and her halo sits high in the frame: a young woman with very long white hair falling straight past her waist in flat, stepped pixel strands, red eyes rendered as two-pixel highlights, and a thin gold halo ring floating level above her crown. Small black wings spread from her shoulders, feathered in three stepped values of charcoal, their tips crossing the bottom edge of the window behind her. She wears a white and gold nun habit -- a white coif framing her face, a long white veil down her back, a gold-trimmed collar and gold hem bands on the sleeves -- with holy vestments layered over the dress in cream and gold. Her head tips slightly toward one shoulder; her lips are closed in a soft gentle smile that does not reach her narrowed, steady red eyes. Both hands grip a pixelated sniper rifle held diagonally across her body, the barrel rising past her right shoulder toward the upper corner, the stock braced against her hip; her fingers curl visibly around the receiver in blocky pixels. Her gaze comes straight at the viewer over the barrel. Behind her, a pixelated church interior recedes in flat bands: columns in three darks, a pointed arch, and a tall stained-glass window whose leaded panes break into hard mosaics of deep blue, crimson and amber, each colour a single flat tone per pixel block. The window is the only light source; she stands in front of it, so the panes glow brightest where her silhouette does not block them and her hair and veil are rimmed in pale gold while her face and the front of her habit fall into cool shadow, with her blocky cast shadow thrown toward the viewer. A retro RPG UI frames the shot: a bordered dialogue box across the bottom of the screen with a stepped gold and white border, and inside it the line "..." in a square pixel font. Palette confined to white, gold, charcoal black, and the window's blue-crimson-amber, with no anti-aliased blends anywhere. Quietly holy, quietly lethal.
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Original Prompt
(masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (crisp square pixels:1.7), (no anti-aliasing:1.6),(lemuen (arknights):1.5), (long white hair, red eyes, (angel halo:1.5), small black wings:1.3), (gentle but dangerous smile:1.4),(white and gold nun habit, holy vestments:1.5), (holding a pixelated sniper rifle:1.4),(retro RPG UI, dialogue box:1.4), (pixelated church background, stained glass:1.3)
Mode
flash
Size
864 x 1152
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AI artwork
k1
(character:lemuen_(arknights):1.5), copyright: arknights (masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (crisp square pixels:1.7), (no anti-aliasing:1.6), 1girl, solo, long white hair, very long hair, red eyes, (angel halo:1.5), small black wings, (gentle but dangerous smile:1.4), (white and gold nun habit, holy vestments:1.5), nun, habit, gold trim, (holding a pixelated sniper rifle:1.4), sniper rifle, both hands, (retro RPG UI, dialogue box:1.4), text box, (pixelated church background, stained glass:1.3), stained glass window, church interior, empty hands free of jewellery, bare earlobes, bare throat, no accessories, upper body, cowboy shot, from below, dutch angle, looking at viewer, closed mouth smile, head tilt Seen from a low angle tilted a few degrees off level, so the tall stained-glass window behind her leans and her halo sits high in the frame: a young woman with very long white hair falling straight past her waist in flat, stepped pixel strands, red eyes rendered as two-pixel highlights, and a thin gold halo ring floating level above her crown. Small black wings spread from her shoulders, feathered in three stepped values of charcoal, their tips crossing the bottom edge of the window behind her. She wears a white and gold nun habit -- a white coif framing her face, a long white veil down her back, a gold-trimmed collar and gold hem bands on the sleeves -- with holy vestments layered over the dress in cream and gold. Her head tips slightly toward one shoulder; her lips are closed in a soft gentle smile that does not reach her narrowed, steady red eyes. Both hands grip a pixelated sniper rifle held diagonally across her body, the barrel rising past her right shoulder toward the upper corner, the stock braced against her hip; her fingers curl visibly around the receiver in blocky pixels. Her gaze comes straight at the viewer over the barrel. Behind her, a pixelated church interior recedes in flat bands: columns in three darks, a pointed arch, and a tall stained-glass window whose leaded panes break into hard mosaics of deep blue, crimson and amber, each colour a single flat tone per pixel block. The window is the only light source; she stands in front of it, so the panes glow brightest where her silhouette does not block them and her hair and veil are rimmed in pale gold while her face and the front of her habit fall into cool shadow, with her blocky cast shadow thrown toward the viewer. A retro RPG UI frames the shot: a bordered dialogue box across the bottom of the screen with a stepped gold and white border, and inside it the line "..." in a square pixel font. Palette confined to white, gold, charcoal black, and the window's blue-crimson-amber, with no anti-aliased blends anywhere. Quietly holy, quietly lethal.
ki11 yukii
AI artwork
k1
(character:lemuen_(arknights):1.5), copyright: arknights (masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (crisp square pixels:1.7), (no anti-aliasing:1.6), 1girl, solo, long white hair, very long hair, red eyes, (angel halo:1.5), small black wings, (gentle but dangerous smile:1.4), (white and gold nun habit, holy vestments:1.5), nun, habit, gold trim, (holding a pixelated sniper rifle:1.4), sniper rifle, both hands, (retro RPG UI, dialogue box:1.4), text box, (pixelated church background, stained glass:1.3), stained glass window, church interior, empty hands free of jewellery, bare earlobes, bare throat, no accessories, upper body, cowboy shot, from below, dutch angle, looking at viewer, closed mouth smile, head tilt Seen from a low angle tilted a few degrees off level, so the tall stained-glass window behind her leans and her halo sits high in the frame: a young woman with very long white hair falling straight past her waist in flat, stepped pixel strands, red eyes rendered as two-pixel highlights, and a thin gold halo ring floating level above her crown. Small black wings spread from her shoulders, feathered in three stepped values of charcoal, their tips crossing the bottom edge of the window behind her. She wears a white and gold nun habit -- a white coif framing her face, a long white veil down her back, a gold-trimmed collar and gold hem bands on the sleeves -- with holy vestments layered over the dress in cream and gold. Her head tips slightly toward one shoulder; her lips are closed in a soft gentle smile that does not reach her narrowed, steady red eyes. Both hands grip a pixelated sniper rifle held diagonally across her body, the barrel rising past her right shoulder toward the upper corner, the stock braced against her hip; her fingers curl visibly around the receiver in blocky pixels. Her gaze comes straight at the viewer over the barrel. Behind her, a pixelated church interior recedes in flat bands: columns in three darks, a pointed arch, and a tall stained-glass window whose leaded panes break into hard mosaics of deep blue, crimson and amber, each colour a single flat tone per pixel block. The window is the only light source; she stands in front of it, so the panes glow brightest where her silhouette does not block them and her hair and veil are rimmed in pale gold while her face and the front of her habit fall into cool shadow, with her blocky cast shadow thrown toward the viewer. A retro RPG UI frames the shot: a bordered dialogue box across the bottom of the screen with a stepped gold and white border, and inside it the line "..." in a square pixel font. Palette confined to white, gold, charcoal black, and the window's blue-crimson-amber, with no anti-aliased blends anywhere. Quietly holy, quietly lethal.
ki11 yukii
AI artwork
k1
(character:lemuen_(arknights):1.5), copyright: arknights (masterpiece, best quality, highres:1.2), (pixel art:1.8), (16-bit style:1.6), (crisp square pixels:1.7), (no anti-aliasing:1.6), 1girl, solo, long white hair, very long hair, red eyes, (angel halo:1.5), small black wings, (gentle but dangerous smile:1.4), (white and gold nun habit, holy vestments:1.5), nun, habit, gold trim, (holding a pixelated sniper rifle:1.4), sniper rifle, both hands, (retro RPG UI, dialogue box:1.4), text box, (pixelated church background, stained glass:1.3), stained glass window, church interior, empty hands free of jewellery, bare earlobes, bare throat, no accessories, upper body, cowboy shot, from below, dutch angle, looking at viewer, closed mouth smile, head tilt Seen from a low angle tilted a few degrees off level, so the tall stained-glass window behind her leans and her halo sits high in the frame: a young woman with very long white hair falling straight past her waist in flat, stepped pixel strands, red eyes rendered as two-pixel highlights, and a thin gold halo ring floating level above her crown. Small black wings spread from her shoulders, feathered in three stepped values of charcoal, their tips crossing the bottom edge of the window behind her. She wears a white and gold nun habit -- a white coif framing her face, a long white veil down her back, a gold-trimmed collar and gold hem bands on the sleeves -- with holy vestments layered over the dress in cream and gold. Her head tips slightly toward one shoulder; her lips are closed in a soft gentle smile that does not reach her narrowed, steady red eyes. Both hands grip a pixelated sniper rifle held diagonally across her body, the barrel rising past her right shoulder toward the upper corner, the stock braced against her hip; her fingers curl visibly around the receiver in blocky pixels. Her gaze comes straight at the viewer over the barrel. Behind her, a pixelated church interior recedes in flat bands: columns in three darks, a pointed arch, and a tall stained-glass window whose leaded panes break into hard mosaics of deep blue, crimson and amber, each colour a single flat tone per pixel block. The window is the only light source; she stands in front of it, so the panes glow brightest where her silhouette does not block them and her hair and veil are rimmed in pale gold while her face and the front of her habit fall into cool shadow, with her blocky cast shadow thrown toward the viewer. A retro RPG UI frames the shot: a bordered dialogue box across the bottom of the screen with a stepped gold and white border, and inside it the line "..." in a square pixel font. Palette confined to white, gold, charcoal black, and the window's blue-crimson-amber, with no anti-aliased blends anywhere. Quietly holy, quietly lethal.
ki11 yukii

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