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AI artwork featuring #Undertale, #Sans and #zetaCollab
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Sans, Undertale

Contest Entry
PixAI ร— zeta Original Character Creation Contest 2026 #zetaCollab
#Undertale#Sans
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character: sans_(undertale), copyright: undertale 1boy, solo, sans \(undertale), skeleton, skull head, white sclera, black eye sockets, pinprick white pupils, wide fixed grin, permanent toothy grin, bare skull, kishu brown hat, long-brimmed hat, wide-brimmed hat, white scarf, scarf around neck, long jacket, indigo-iron jacket body, yellow-ochre sleeves, open jacket, unzipped jacket, black shorts, standing, from below, dutch angle, looking up, twilight sky, dusk, gradient sky, orange to deep blue sky, backlit, rim light, silhouette edge, low horizon, wind, scarf trailing, hat brim tilted, empty lot, dry grass, telephone pole, distant houses, quiet From below, a steep dutch angle tilted a few degrees off level, one lone skeleton stands dead centre against a vast twilight sky that fills the upper two-thirds of the frame, the horizon line dropped low and slightly slanted by the camera tilt. He is a bare skull-headed figure with white sclera set in black sockets and a single pinprick of white pupil in each, fixed in the original wide perpetual grin with the teeth picked out along the lower jaw; the light is behind him so his sockets read as dark hollows with the white sclera catching only a thin cool reflection. The kishu brown hat sits low on the crown of the skull, its longish brim tipped down on the left side by the wind, throwing a soft shadow across the top of the eye sockets. A white scarf is wound snug around the neck vertebrae once and a second time looser, one end lifted and pulled out to the right where the breeze takes it, the fabric rippling in a long S. Over this, the long jacket hangs to mid-thigh: indigo-iron body panels, and yellow-ochre sleeves that stop at the wrists, the zipper left open down the whole front so the jacket falls in two straight vertical laps framing the dark gap of his torso and the black shorts below. Both hands are jammed into the jacket pockets, elbows slightly out, shoulders drawn up a touch against the evening cool; his weight is on his right leg with the left knee loose and turned inward, torso canted a few degrees so his left shoulder sits higher than the right. He is not looking at the viewer โ€” his gaze is angled up and to the right, out over the empty lot toward the last bright band of sky, chin lifted. The environment is a flat, weedy empty lot: dry grass in tufts at the bottom edge, a leaning telephone pole standing off to the left in silhouette, low house roofs and a single water tower as distant flat shapes on the low horizon behind him. The sky runs from deep indigo at the top through violet and rose to a hot orange band just above the horizon, with a few thin backlit clouds streaked diagonally. The sun is already down: the only light is that low twilight glow behind him, so his front is in cool shadow and a thin warm rim traces the brim of the hat, the top of the scarf, and the outer edge of each yellow-ochre sleeve; the shadow he casts runs forward and to the left out of frame, long and soft-edged. Palette is restrained to the twilight ramp plus his clothing: kishu brown, bone white, indigo-iron, yellow-ochre. One physical detail: the lifted end of the white scarf flutters out straight while the hanging end stays limp, so the wind direction reads clearly across the whole figure. Quiet, solitary.
Show Parameters
Original Prompt
undertale : forever tearing((TITR! TITR)tears in the rain! tears in the rain) sans (undertale), ใŒ้ป„ๆ˜ใ‚’ๅพŒใ‚ใซ็ซ‹ใฃใฆใ„ใ‚‹ใ€‚undertale : forever tearing((TITR! TITR)tears in the rain! tears in the rain) sansใฏใ€็™ฝ็›ฎใฏใ‚ใ‚Šใ€ๅฃใจ็›ฎใฏๆœฌๅฎถใจๅค‰ใ‚ใ‚‰ใชใ„ใ€‚ๆœ่ฃ…ใฏใ€็ด€ๅทž่Œถ่‰ฒใฎใคใฐ้•ทใ‚ใฎใƒใƒƒใƒˆใ‚’ใ‹ใถใฃใฆใŠใ‚Šใ€้ฆ–ๅ…ƒใซใฏ็™ฝ่‰ฒใฎใ‚นใ‚ซใƒผใƒ•ใ‚’ๅทปใ„ใฆใŠใ‚Šใ€่…•้ƒจๅˆ†ใŒ้ป„ๆฉก่‰ฒใ€ใใ‚Œไปฅๅค–ใŒ่—้‰„่‰ฒใฎไธ‹้•ทใฎใ‚ธใƒฃใ‚ฑใƒƒใƒˆ๏ผˆใƒใƒฃใƒƒใ‚ฏใฏ้–‹ใ‘ใฆใ„ใ‚‹๏ผ‰ใ‚’ใ—ใฆใ„ใ‚‹ใ€‚
Mode
flash
Size
768 x 1280
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AI artwork
so
character: sans_(undertale), copyright: undertale 1boy, solo, sans \(undertale), skeleton, skull head, white sclera, black eye sockets, pinprick white pupils, wide fixed grin, permanent toothy grin, bare skull, kishu brown hat, long-brimmed hat, wide-brimmed hat, white scarf, scarf around neck, long jacket, indigo-iron jacket body, yellow-ochre sleeves, open jacket, unzipped jacket, black shorts, standing, from below, dutch angle, looking up, twilight sky, dusk, gradient sky, orange to deep blue sky, backlit, rim light, silhouette edge, low horizon, wind, scarf trailing, hat brim tilted, empty lot, dry grass, telephone pole, distant houses, quiet From below, a steep dutch angle tilted a few degrees off level, one lone skeleton stands dead centre against a vast twilight sky that fills the upper two-thirds of the frame, the horizon line dropped low and slightly slanted by the camera tilt. He is a bare skull-headed figure with white sclera set in black sockets and a single pinprick of white pupil in each, fixed in the original wide perpetual grin with the teeth picked out along the lower jaw; the light is behind him so his sockets read as dark hollows with the white sclera catching only a thin cool reflection. The kishu brown hat sits low on the crown of the skull, its longish brim tipped down on the left side by the wind, throwing a soft shadow across the top of the eye sockets. A white scarf is wound snug around the neck vertebrae once and a second time looser, one end lifted and pulled out to the right where the breeze takes it, the fabric rippling in a long S. Over this, the long jacket hangs to mid-thigh: indigo-iron body panels, and yellow-ochre sleeves that stop at the wrists, the zipper left open down the whole front so the jacket falls in two straight vertical laps framing the dark gap of his torso and the black shorts below. Both hands are jammed into the jacket pockets, elbows slightly out, shoulders drawn up a touch against the evening cool; his weight is on his right leg with the left knee loose and turned inward, torso canted a few degrees so his left shoulder sits higher than the right. He is not looking at the viewer โ€” his gaze is angled up and to the right, out over the empty lot toward the last bright band of sky, chin lifted. The environment is a flat, weedy empty lot: dry grass in tufts at the bottom edge, a leaning telephone pole standing off to the left in silhouette, low house roofs and a single water tower as distant flat shapes on the low horizon behind him. The sky runs from deep indigo at the top through violet and rose to a hot orange band just above the horizon, with a few thin backlit clouds streaked diagonally. The sun is already down: the only light is that low twilight glow behind him, so his front is in cool shadow and a thin warm rim traces the brim of the hat, the top of the scarf, and the outer edge of each yellow-ochre sleeve; the shadow he casts runs forward and to the left out of frame, long and soft-edged. Palette is restrained to the twilight ramp plus his clothing: kishu brown, bone white, indigo-iron, yellow-ochre. One physical detail: the lifted end of the white scarf flutters out straight while the hanging end stays limp, so the wind direction reads clearly across the whole figure. Quiet, solitary.
Soul of determination sans
AI artwork
so
character: sans_(undertale), copyright: undertale 1boy, solo, sans (undertale), skeleton, skull head, standing, from below, low angle, dutch angle, wide shot, white sclerae, visible white eye sockets with white sclera, small white pupils, wide toothy grin, permanent grin, wide-brimmed hat, brown hat, kishu brown hat, long brim, white scarf, white scarf around neck, scarf tails hanging, long jacket, open jacket, unzipped jacket, dark blue-iron jacket body, ochre-yellow-brown sleeves, long sleeves, black pants, dusk behind him, sunset sky, orange and violet sky, silhouette rim light, wind, coat flaring, The camera sits low and tilted slightly off level, looking up: a lone skeletal figure stands with his weight settled on his right leg, left knee loose, the hat brim tipped a touch down over his brow so the low sun rakes across its upper face while the underside of the brim holds a deep warm shadow. Behind and around him the dusk fills the whole frame โ€” a sky graded from burnt orange at the horizon through rose to deep violet overhead โ€” so his dark blue-iron jacket body reads almost as a silhouette against it, and the open zipper splits that dark torso down the middle into two long vertical panels that swing slightly apart. The jacket is long, dropping past his hips, its ochre-yellow-brown sleeves catching the last light along their outer edges; both hands are loose at his sides, finger bones relaxed, nothing gripped. A white scarf is wound once around his neck, its tail ends lifted and streaming sideways off his right shoulder, pulled by a wind that also tugs the jacket hem away from his legs and floats dust across the low ground. His skull is turned a quarter toward his left, chin slightly up, so the viewer sees one socket in near-profile and the other foreshortened; the white sclera is clearly present in each socket, the small white pupils set inside them, and the fixed wide grin with its row of even teeth is exactly as it has always been โ€” unchanged, and for that reason unsettling. His gaze goes past the camera into the distance over the viewer's right shoulder, not at the lens. Light comes from one source only: the sun low behind him and slightly to his right, which rims the hat brim, the scarf edge, the shoulders and the outer sleeves in hot orange, casts his long shadow forward toward the viewer across the dark ground, and leaves the front of the skull and chest in cool violet ambient fill โ€” the darkness sits in the open V of the jacket and beneath the hat brim. Tiny airborne motes in the backlight make the wind visible. Muted dusk palette: burnt orange, rose, deep violet, blue-iron near-black, ochre sleeves, one hard white scarf. Quiet dread.
Soul of determination sans
AI artwork
so
character: sans_(undertale), copyright: undertale 1boy, solo, skeleton, skull, white bone, toothy smile, fixed grin, eye sockets, white sclera, pinprick pupils, standing, hands in pockets, cowboy shot, from below, looking at viewer, wide-brim hat, brown hat, white scarf, long coat, open jacket, unzipped, two-tone coat, dark indigo jacket, amber sleeves, dark pants, dusk, twilight, sunset afterglow, horizon glow, backlighting, rim light, fluttering cloth, wind, atmospheric sky, Viewed from a slight low angle in a cowboy shot, a lone skeletal figure stands firmly against the vast expanse of a twilight sky, his weight balanced casually on his heels with both hands tucked inside his deep coat pockets. His smooth, bone-white skull features the iconic wide, unmoving toothy grin and hollow dark eye sockets, inside of which visible white sclera hold small, focused white pinprick pupils directed steadily at the viewer. Resting low across the crown of his skull is a Kishuu-brown hat with a generous, straight wide brim that casts a crisp shadow across the upper bridge of his brow. A clean white fabric scarf winds snugly around his neck, its trailing end caught by an evening draft and drifting over one shoulder. He wears a calf-length long coat that hangs completely unfastened down the center, its metal zipper left fully open so the parted front flaps expose a simple dark undershirt across his skeletal torso; the body and skirts of the coat are colored in deep indigo-iron blue, contrasted sharply by sleeves dyed in warm amber-ochre. The evening sky behind him glows with the embers of dusk, blending from fiery apricot and burnished gold near the low horizon into gradient layers of bruised violet and slate blue overhead. The low twilight sun acts as a sharp backlight, tracing a brilliant golden rim light along the edge of the brown hat's brim, the frayed weave of the white scarf, and the crest of the amber-ochre sleeves, leaving the front of his frame in balanced cool ambient shadow while the hem of the coat billows faintly backward in the breeze. Quietly resolute.
Soul of determination sans
AI artwork
so
character: sans_(undertale), copyright: undertale 1boy, solo, sans (undertale), skeleton, skull head, standing, from below, low angle, dutch angle, wide shot, white sclerae, visible white eye sockets with white sclera, small white pupils, wide toothy grin, permanent grin, wide-brimmed hat, brown hat, kishu brown hat, long brim, white scarf, white scarf around neck, scarf tails hanging, long jacket, open jacket, unzipped jacket, dark blue-iron jacket body, ochre-yellow-brown sleeves, long sleeves, black pants, dusk behind him, sunset sky, orange and violet sky, silhouette rim light, wind, coat flaring, The camera sits low and tilted slightly off level, looking up: a lone skeletal figure stands with his weight settled on his right leg, left knee loose, the hat brim tipped a touch down over his brow so the low sun rakes across its upper face while the underside of the brim holds a deep warm shadow. Behind and around him the dusk fills the whole frame โ€” a sky graded from burnt orange at the horizon through rose to deep violet overhead โ€” so his dark blue-iron jacket body reads almost as a silhouette against it, and the open zipper splits that dark torso down the middle into two long vertical panels that swing slightly apart. The jacket is long, dropping past his hips, its ochre-yellow-brown sleeves catching the last light along their outer edges; both hands are loose at his sides, finger bones relaxed, nothing gripped. A white scarf is wound once around his neck, its tail ends lifted and streaming sideways off his right shoulder, pulled by a wind that also tugs the jacket hem away from his legs and floats dust across the low ground. His skull is turned a quarter toward his left, chin slightly up, so the viewer sees one socket in near-profile and the other foreshortened; the white sclera is clearly present in each socket, the small white pupils set inside them, and the fixed wide grin with its row of even teeth is exactly as it has always been โ€” unchanged, and for that reason unsettling. His gaze goes past the camera into the distance over the viewer's right shoulder, not at the lens. Light comes from one source only: the sun low behind him and slightly to his right, which rims the hat brim, the scarf edge, the shoulders and the outer sleeves in hot orange, casts his long shadow forward toward the viewer across the dark ground, and leaves the front of the skull and chest in cool violet ambient fill โ€” the darkness sits in the open V of the jacket and beneath the hat brim. Tiny airborne motes in the backlight make the wind visible. Muted dusk palette: burnt orange, rose, deep violet, blue-iron near-black, ochre sleeves, one hard white scarf. Quiet dread.
Soul of determination sans

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