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Darmani
AI art by Darmani on PixAI. Made with Tsubaki.3 Flash.
Show Parameters
- Mode
- flash
- Size
- 848 x 1280
Model & LoRA used
Creation Assistant
Agent
Mio.2
Minimal input, professional output
Similar Images
Show moreA digital full-body shot of the character from image1, captured from a low three-quarter angle with a slight Dutch tilt and a 35mm lens perspective. The character retains his exact appearance from image1: a bald round skull, deep brown skin, heavy black eyebrows, a black horseshoe goatee joined to a mustache, and an enormous squat muscular build. He wears his dark webbing multi-strap harness and polished chrome metal briefs. He stands with his feet braced apart and his torso heaving. His right arm is thrust forward with strong foreshortening, pouring a focused lance of compressed heat fire from his open palm, white-hot at the core and refracting the air into a shimmer. His left fist is clenched so hard the knuckles whiten. A deep ragged laceration across his left pectoral is sealing itself shut, the wound edges knitting together in glowing scarlet-and-gold cellular light, as a thread of molten orange blood crawls down his abs and burns a bright line where it meets the skin. Beneath his skin, the golden filament lattice from image1 writhes over his muscles, and veins blaze like magma through his chest, arms, and thighs. His expression is fierce and exhilarated, his mouth open in a wide toothy shout, surrounded by sweat and glowing spatter in the air. The background is a molecular transfiguration chamber containing glass cylinder rings, glowing conduits, and soft steam, completely free of text, lettering, numbers, logos, or interface graphics. The scene is illuminated by a hot orange-gold key light from the heat lance and magma veins, with a cold teal rim light from the chamber behind, and heavy volumetric haze catching the light. The style is changed to a modern anime character design, a cel-shaded 3D anime game aesthetic, clean confident linework, soft painterly gradient rendering, crisp anatomy, dramatic biological gore-glow effects, textured webbing, and brushed chrome reflections.
Darmani
A full-body, slightly low-angle digital anime illustration of a character combining the head from image1 and the squat, massive body proportions from image2. He features image1's bald head, deep brown skin, heavy black eyebrows, dark eyes, horseshoe goatee, and wide toothy grin. His physique inherits image2's extreme muscularity, including huge pectorals, a barrel torso, hard abs, and tree-trunk forearms. He wears a dark multi-strap utility harness with steel clips and chrome metal briefs. Luminous amber-gold filament threads form a glowing lattice beneath the skin of his bare chest, shoulders, and arms. He stands squarely with arms at his sides, fists slightly open, and chin raised. The background is a molecular transfiguration chamber containing glass cylinder rings, glowing conduits, and blurred holographic panels. The scene is lit by cool teal-white overhead lights, sharp rim lighting, and a warm golden uplight radiating from his glowing torso. The style is changed to a modern cel-shaded 3D anime game aesthetic with clean linework, soft painterly gradients, and crisp anatomy.
pectorals, lattice, goatee
Darmani
A low three-quarter, Dutch-tilted 3D anime illustration of the leaner character from image1 kneeling on a shattered battlefield at dusk. He retains his bald head, dark skin, heavy black eyebrows, and black horseshoe goatee, wearing image1's dark multi-strap harness and chrome briefs. With one knee down and knuckles braced against the ground, he grips a glowing crimson stone. Blood runs from his temple. His fierce face shows agony and triumph, mouth wide open, eyes blazing with pale blue-white light. Blinding molten golden light erupts from his chest, revealing dense golden circuitry beneath his skin. Golden filaments stream into the teal sky, suspending debris mid-air amid smoke, dust, and heavy volumetric god-rays. The style is changed to a modern cel-shaded 3D anime game aesthetic with clean linework, glowing particle effects, and crisp anatomy.
Darmani
A full-body, extreme low-angle digital anime illustration. The character from image1 is fused into the chest cavity of the massive gunmetal mech from image2. He retains his bald head, brown skin, heavy black eyebrows, horseshoe goatee, toothy grin, lean muscular body, dark multi-strap harness, chrome metal briefs, and glowing golden subdermal circuitry. Golden filaments connect his torso directly to the mech's spine and massive pauldrons, with geometric circuitry webbing the chassis. He towers above the mech's blunt, visored head, throwing his head back in laughter, his eyes blazing pale blue-white. One arm is raised open, pouring a massive pillar of golden data light into the sky, while the mech's hydraulic arm mirrors the pose. Below, the mech strides through an apocalyptic night city of burning towers, smoke columns, and drifting ash under a deep teal-black sky. Blinding gold key light, orange firelight, and heavy volumetric god-rays illuminate the chaos. The style is changed to a modern cel-shaded 3D anime game aesthetic with clean linework, soft painterly gradients, crisp mechanical details, glowing particle effects, and brushed chrome reflections.
- goatee: A tuft or pointed section of beard growing only from a man's chin, resembling the hair on a goat's chin. On Danbooru it is a facial-hair tag. It may be small, thin, short, neatly trimmed, or stubbly, and is often accompanied by a mustache or sideburns without those features being part of the goatee itself.
Darmani
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