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Thnhdox

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character: rosa_(pokemon) 1girl, solo, rosa_(pokemon), brown hair, hair bun, double bun, twintails, long hair, donut hair bun, blue eyes, closed eyes, sleeping, unconscious, limp, relaxed, black glossy skin-tight spy suit, suit pulled off upper body, sleeves pulled down, zipper pulled down, bare shoulders, bare arms, black two-piece swimsuit, large breasts, cleavage, seated on armless bench, lying back limp, from above, top-down, high angle, cinematic, close shot, changing room, bench, tight clothing, body contours, glossy latex, shiny fabric, The camera looks straight down from above, a cinematic high-angle close shot centred on the armless bench in the middle of a changing room, the frame filled by her slumped body and the black glossy suit. Rosa sits on the low bench with no backrest, her spine sagging back against nothing, chin dropped toward one shoulder, head tilted loose to the side, both eyes shut and lips slightly parted in a slow sleeping breath. One arm trails down over the bench edge, the other lies across her lap, palms open and utterly slack, fingertips just brushing the bench surface. Her legs are folded loosely to one side, one knee bent higher than the other, weight sunk into her hips on the bench so the bare skin of her thighs presses slightly flat where it meets the wood. The black skin-tight spy suit has been peeled off her upper body and its sleeves dragged down, the glossy material bunched in folds around her waist and forearms, the zipper pulled down and hanging open down the front; beneath it the black two-piece swimsuit is clearly visible, its dark fabric taut across her large chest, the suit's latex catching the overhead light in long specular streaks along her torso, hips and thighs so the tight clothing reads every contour of her body. The pulled-down sleeves catch and pool at her elbows, bunching in rings of shiny black. A changing-room stall with a hanging curtain stands behind, lockers and a narrow bench along the wall in the background, and a discarded towel and clothes on the bench beside her; the floor is bare tile with a faint sheen. Light comes from a single grid of ceiling fluorescents above, cool and even, pooling hardest on her chest, stomach and the tops of her thighs, dropping to softer shadow beneath the bench and in the folds of the bunched suit; the tile reflects a dim greenish highlight and a soft blurred shadow of the bench spreads on the floor directly below. Palette held to glossy black, bare skin warm against it, cool grey-white tile and steel lockers. Quiet, suspended stillness.
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Original Prompt
rosa (pokemon), cô ấy đang mặc bộ trang phục điệp viên đen bó sát da bóng được cởi phần thân trên và tay áo đang bị kéo khoá xuống lộ ra bộ đồ bơi 2 mảnh màu đen to bên trong Bối cảnh bên trong 1 căn phòng thay đồ Cô ấy đang nằm bất tỉnh trên 1 cái ghế dài không tựa ở giữa phòng, cơ thể cô thả lỏng và cô ngủ ngon, Cô nằm trên ghế, cơ thể thả lỏng và đang trong tư thế ngồi Cảnh quay từ trên xuống đậm chất điện ảnh, cảnh quay gần thấy rõ đường nét cơ thể và rõ nét trang phục bó sát
Mode
pro
Quality Tag
﹝Prompts﹞
Size
1104 x 1824
Negative
lowres, worst quality, low quality, bad anatomy, explicit, (nsfw:1.2),(nude:1.6),(nipple:1.2),naked
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AI artwork
t
character: rosa_(pokemon) 1girl, solo, rosa (pokemon), brown hair, double bun, donut hair bun, hair bun, twintails, long hair, blue eyes, black tight-fitting glossy leather spy suit, black bodysuit, shiny leather, high collar, skin-tight, body contours clearly visible, lying on backless bench, lying on side, body tilted, relaxed body, arm hanging down, one arm over the edge, eyes open, just waking up, half-closed eyes, looking up, drowsy, close-up, cowboy shot, from above, slight dutch angle, changing room, wooden bench, lockers in background, cinematic lighting, dim warm overhead light, cool shadow, high contrast, The camera looks down from above and slightly to the side at a shallow dutch angle, catching the figure from the shoulders to mid-thigh as she lies along a long backless wooden bench set dead-center in a narrow changing-room aisle. She lies nearly in profile with a slight tilt: her shoulders roll a little toward the viewer while her hips settle the other way, her spine following the bench's bare plank, one knee bent and lifted a few centimeters over the other leg, the lower leg stretched full length so her heel rests on the wood. The bench has no backrest -- nothing behind her shoulders but air and the far wall. Her left arm lies slack across her stomach, and her right arm drops clean off the bench edge, hanging straight down into shadow, the knuckles almost grazing the floor, wrist loose. Her head is turned three-quarters toward the camera, cheek resting on the bench, chin lifted just enough to open her throat; blue eyes open slowly under heavy lids, gaze drifting up and past the lens as though she has not yet worked out where she is. Her mouth is slightly parted on a first breath. Both brown buns sit squashed against the plank, twintails spilling off the bench edge behind her head, one lock caught across her cheek. The black leather spy suit covers her from high collar to ankles: a glossy skin-tight catsuit whose sheen follows each contour precisely -- a hard highlight running along her collarbone, the swell of one hip, the outside of her thigh, the bent knee pressing the fabric taut. Where her body presses the bench, the leather wrinkles into tight creases and dulls; everywhere else it holds a wet-looking shine. A seam runs down the side of the suit and a short zipper sits at the collar, closed. The bench's wooden slats show through as soft ridges in shadow along her pressed side, and a faint smudge of warmth darkens the wood briefly where her back has been. Locker doors stand in a receding row behind her, their metal catching a thin cold rim of light that separates her silhouette from the clutter of hooks, a hanging towel, and a bench-leg cluster. The single overhead bulb hangs in the upper corner of the frame, the only light source: it drops a warm pool across her face, chest and the top of the bench, leaves the underside of her hanging arm and the far floor in cool dark, and throws her shadow long and skewed down the floorboards behind the bench. Muted palette of black lacquer, dull honey wood, cool grey-green metal and her warm brown hair. Still, suspended, quietly cinematic.
Thnhdox
AI artwork
t
character: rosa_(pokemon) 1girl, solo, rosa (pokemon), brown hair, double bun, donut hair bun, hair bun, twintails, long hair, blue eyes, black tight-fitting glossy leather spy suit, black bodysuit, shiny leather, high collar, skin-tight, body contours clearly visible, lying on backless bench, lying on side, body tilted, relaxed body, arm hanging down, one arm over the edge, eyes open, just waking up, half-closed eyes, looking up, drowsy, close-up, cowboy shot, from above, slight dutch angle, changing room, wooden bench, lockers in background, cinematic lighting, dim warm overhead light, cool shadow, high contrast, The camera looks down from above and slightly to the side at a shallow dutch angle, catching the figure from the shoulders to mid-thigh as she lies along a long backless wooden bench set dead-center in a narrow changing-room aisle. She lies nearly in profile with a slight tilt: her shoulders roll a little toward the viewer while her hips settle the other way, her spine following the bench's bare plank, one knee bent and lifted a few centimeters over the other leg, the lower leg stretched full length so her heel rests on the wood. The bench has no backrest -- nothing behind her shoulders but air and the far wall. Her left arm lies slack across her stomach, and her right arm drops clean off the bench edge, hanging straight down into shadow, the knuckles almost grazing the floor, wrist loose. Her head is turned three-quarters toward the camera, cheek resting on the bench, chin lifted just enough to open her throat; blue eyes open slowly under heavy lids, gaze drifting up and past the lens as though she has not yet worked out where she is. Her mouth is slightly parted on a first breath. Both brown buns sit squashed against the plank, twintails spilling off the bench edge behind her head, one lock caught across her cheek. The black leather spy suit covers her from high collar to ankles: a glossy skin-tight catsuit whose sheen follows each contour precisely -- a hard highlight running along her collarbone, the swell of one hip, the outside of her thigh, the bent knee pressing the fabric taut. Where her body presses the bench, the leather wrinkles into tight creases and dulls; everywhere else it holds a wet-looking shine. A seam runs down the side of the suit and a short zipper sits at the collar, closed. The bench's wooden slats show through as soft ridges in shadow along her pressed side, and a faint smudge of warmth darkens the wood briefly where her back has been. Locker doors stand in a receding row behind her, their metal catching a thin cold rim of light that separates her silhouette from the clutter of hooks, a hanging towel, and a bench-leg cluster. The single overhead bulb hangs in the upper corner of the frame, the only light source: it drops a warm pool across her face, chest and the top of the bench, leaves the underside of her hanging arm and the far floor in cool dark, and throws her shadow long and skewed down the floorboards behind the bench. Muted palette of black lacquer, dull honey wood, cool grey-green metal and her warm brown hair. Still, suspended, quietly cinematic.
Thnhdox
AI artwork
d3
character: rosa_(pokemon) 1girl, solo, rosa (pokemon), brown hair, double bun, hair bun, long hair, blue eyes, black shiny skin-tight spy agent outfit, glossy latex bodysuit, zipper front, long sleeves, black gloves, black boots, lying face down, prone, unconscious, sleeping, eyes closed, relaxed body, limp arms, cheek resting on surface, on chair, chair in middle of room, locker room, changing room interior, wooden lockers, bench, cinematic lighting, close-up, from side, high angle, dramatic shadow, depth of field, glossy highlights, skin tight, body contours Shot from a high three-quarter side angle, close in on the figure lying face down across a padded chair set in the center of a narrow changing-room aisle. She lies prone along the chair's length, torso draped over the seat cushion, chest pressed into it, both arms hanging loose past the chair edge with gloved fingers curled and just brushing the tiled floor, one boot heel slipped half off the chair's far end; her head is turned to the side so one cheek rests flat on the cushion, both eyes shut, lips slightly parted in a soft slack breath, a strand of brown hair escaped from the double bun and fallen across her cheek. Long brown hair spills from the two buns and hangs off the cushion edge. The black glossy bodysuit hugs every contour — the shine breaks into long white highlights along the curve of her back, the swell of her hips, and the taut stretch over her thighs, while deep shadow pools in the small of her back and under the chair. Cool overhead fluorescent light from a single ceiling fixture falls straight down, one hard-edged strip of light running along her spine, everything beneath the chair sunk in shadow; the lockers on either side catch dim reflections. The changing room is close and quiet: a row of pale wooden lockers with thin louvered vents down the left wall, a slatted bench on the right, a scuffed tile floor, an empty hanger hooked on one locker door. Palette kept to cold grey-green walls, the deep black of the suit and its cold white specular streaks, and the warm muted brown of her hair. A fine sheen of condensation on the locker metal mirrors the overhead tube, sharper than the tube itself. Cinematic, hushed.
Dicavec3
AI artwork
t
character: rosa_(pokemon) 1girl, solo, rosa (pokemon), brown hair, double bun, donut hair bun, hair bun, twintails, long hair, blue eyes, black tight-fitting glossy leather spy suit, black bodysuit, shiny leather, high collar, skin-tight, body contours clearly visible, lying on backless bench, lying on side, body tilted, relaxed body, arm hanging down, one arm over the edge, eyes open, just waking up, half-closed eyes, looking up, drowsy, close-up, cowboy shot, from above, slight dutch angle, changing room, wooden bench, lockers in background, cinematic lighting, dim warm overhead light, cool shadow, high contrast, The camera looks down from above and slightly to the side at a shallow dutch angle, catching the figure from the shoulders to mid-thigh as she lies along a long backless wooden bench set dead-center in a narrow changing-room aisle. She lies nearly in profile with a slight tilt: her shoulders roll a little toward the viewer while her hips settle the other way, her spine following the bench's bare plank, one knee bent and lifted a few centimeters over the other leg, the lower leg stretched full length so her heel rests on the wood. The bench has no backrest -- nothing behind her shoulders but air and the far wall. Her left arm lies slack across her stomach, and her right arm drops clean off the bench edge, hanging straight down into shadow, the knuckles almost grazing the floor, wrist loose. Her head is turned three-quarters toward the camera, cheek resting on the bench, chin lifted just enough to open her throat; blue eyes open slowly under heavy lids, gaze drifting up and past the lens as though she has not yet worked out where she is. Her mouth is slightly parted on a first breath. Both brown buns sit squashed against the plank, twintails spilling off the bench edge behind her head, one lock caught across her cheek. The black leather spy suit covers her from high collar to ankles: a glossy skin-tight catsuit whose sheen follows each contour precisely -- a hard highlight running along her collarbone, the swell of one hip, the outside of her thigh, the bent knee pressing the fabric taut. Where her body presses the bench, the leather wrinkles into tight creases and dulls; everywhere else it holds a wet-looking shine. A seam runs down the side of the suit and a short zipper sits at the collar, closed. The bench's wooden slats show through as soft ridges in shadow along her pressed side, and a faint smudge of warmth darkens the wood briefly where her back has been. Locker doors stand in a receding row behind her, their metal catching a thin cold rim of light that separates her silhouette from the clutter of hooks, a hanging towel, and a bench-leg cluster. The single overhead bulb hangs in the upper corner of the frame, the only light source: it drops a warm pool across her face, chest and the top of the bench, leaves the underside of her hanging arm and the far floor in cool dark, and throws her shadow long and skewed down the floorboards behind the bench. Muted palette of black lacquer, dull honey wood, cool grey-green metal and her warm brown hair. Still, suspended, quietly cinematic.
Thnhdox

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