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View detailsDarmani
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- Original Prompt
- image1 is Skippy's character reference sheet โ keep his face exactly: wide-set round freckled face, short shaggy brown hair under a backwards black cap, heavy-lidded blue-in-blue Howler's Eyes with pale milky robin's egg-blue irises and deeper cobalt concentric rings, broad nose, soft jaw, warm brown freckles across the nose bridge and cheeks. Keep his black multi-strap harness with chrome buckles, his dark cargo trousers, and the violet biomod lattice cracking through his skin with round violet glowing nodes at the anchor points. The sheet is a reference only โ render no text, no HUD border, no panel frames, no lettering. Skippy in his own battle armour: gunmetal-charcoal segmented hard-shell plates layered over the harness, articulated pauldrons, glowing violet circuit channels running through the plating, a retracted visor ring resting as a collar around his neck, a violet-glowing chest core, heavy gauntlets with a recessed barrel port. He lies prone on a high concrete ledge overlooking a wrecked industrial city at dusk, a long-barrel precision marksman rifle on bipods in front of him, cheek pressed to the stock. His right eye blazes bright blue-in-blue through the scope while the other is dimmed, one hand steadying the fore-end, the other on the grip. Faint cyan motion-trace arcs hang in the air like a cursor trail showing the path a distant target is about to take, and a thin violet beam from his gauntlet traces toward the same point. His expression is absolute calm and pleasure โ a small self-assured smirk, mouth slightly open as if narrating the shot aloud in clipped bursts. His bubble butt is visible in image too as lain down Style: modern anime character design, cel-shaded 3D anime game aesthetic, clean confident linework, soft painterly gradient rendering, crisp anatomy, textured brushed-metal armour plates and webbing, glowing violet filament particle effects. Camera: low three-quarter wide shot from behind and slightly above his shoulder, 50mm lens feel, shallow depth of field, the rifle leading the eye toward the distant city. Lighting: cold blue key light from his glowing eye and scope, violet accent from the gauntlet and chest core, warm low sunset rim along his armour edges, deep teal dusk sky. Background: ruined industrial city far below, smoke columns, dust haze, completely free of text, lettering, numbers, logos or interface graphics.
- Mode
- standard
- Size
- 1280 x 768
Model & LoRA used
Similar Images
Show moreThis is a low three-quarter wide shot from behind and slightly above the shoulder, depicting a young man named Skippy lying prone on a high concrete ledge. He has a wide-set round freckled face, short shaggy brown hair under a backwards black cap, and distinctive blue-in-blue eyes with pale milky robin's egg-blue irises and cobalt rings. He wears gunmetal-charcoal segmented hard-shell armor plates over a black multi-strap harness with chrome buckles and dark cargo trousers, his form highlighting his buttocks as he lies flat. Glowing violet circuit channels and nodes crack through his skin and armor, including a glowing chest core. He is peering through the scope of a long-barrel marksman rifle on bipods, his right eye blazing blue while he wears a self-assured smirk. The background is a ruined industrial city at dusk with smoke columns and dust haze. The lighting features cold blue and violet glows contrasted by a warm sunset rim, rendered in a cel-shaded 3D anime aesthetic with crisp linework and textured metal.
Darmani
This is a low three-quarter wide shot from behind and slightly above the shoulder, depicting a young man named Skippy lying prone on a high concrete ledge. He has a wide-set round freckled face, short shaggy brown hair under a backwards black cap, and distinctive blue-in-blue eyes with pale milky robin's egg-blue irises and cobalt rings. He wears gunmetal-charcoal segmented hard-shell armor plates over a black multi-strap harness with chrome buckles and dark cargo trousers, his form highlighting his buttocks as he lies flat. Glowing violet circuit channels and nodes crack through his skin and armor, including a glowing chest core. He is peering through the scope of a long-barrel marksman rifle on bipods, his right eye blazing blue while he wears a self-assured smirk. The background is a ruined industrial city at dusk with smoke columns and dust haze. The lighting features cold blue and violet glows contrasted by a warm sunset rim, rendered in a cel-shaded 3D anime aesthetic with crisp linework and textured metal.
Darmani
A digital anime illustration framed as a wide_shot from a low three-quarter angle behind and slightly above the shoulder, showing the muscular male character from image1 lying prone on a high concrete ledge overlooking a distant wrecked industrial city at dusk. The character has a wide-set round face with warm brown freckles across the nose bridge and cheeks, a broad nose, a soft jaw, and short shaggy brown hair worn under a backwards black cap. His heavy-lidded eyes are a striking blue-in-blue, featuring pale milky robin's egg-blue irises and deeper cobalt concentric rings. His exposed skin shows a cracking violet biomod network with round, glowing violet nodes at the anchor points. He wears his dark cargo trousers and the black multi-strap harness with chrome buckles from image1, now layered beneath new gunmetal-charcoal segmented hard-shell battle armor plates. The armor features articulated pauldrons, glowing violet circuit channels running through the plating, a retracted visor ring resting as a collar around his neck, a violet-glowing chest core, and heavy gauntlets with a recessed barrel port.
He lies flat on his stomach, his prominent round rear clearly visible in the prone pose, with a long-barrel precision marksman rifle resting on bipods in front of him. His cheek is pressed to the stock, one hand steadying the fore-end and the other gripping the handle. His right eye blazes intensely bright blue through the scope while his left eye remains dimmed. He wears an expression of absolute calm and pleasure, featuring a small, self-assured smirk with his mouth slightly open. Below the ledge, the ruined industrial city is obscured by smoke columns and a dust haze. Faint cyan motion-trace arcs hang in the air like a cursor trail indicating a distant target's path, and a thin violet beam shines from his gauntlet toward the same point. The scene is illuminated by a cold blue key light from his glowing eye and scope, violet accents from his chest core and gauntlet, and a warm low sunset rim light catching his armor edges against the deep teal dusk sky. The style is changed to a modern anime character design with a cel-shaded 3D anime game aesthetic, featuring clean confident linework, soft painterly gradient rendering, crisp anatomy, textured brushed-metal armor plates and webbing, and glowing violet filament particle effects.
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