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AI art "BETA戦車級に挑戦" featuring #Monster, #Outdoors, #Shadow, #solo, #Open mouth, #Extra arms and #Muv-Luv Alternative
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BETA戦車級に挑戦

なんか足の数が安定しないけど、かなり戦車級と分かるシルエットに。

#Monster#Outdoors#Shadow#solo#Open mouth#Extra arms#Muv-Luv Alternative
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1 monster, solo, non-humanoid creature, eldritch multi-legged monster, faceless oval head, dense cluster of countless black spherical compound eyes, red-black muscular outer skin, two long thin creepy arms extending from neck, five fingers on each hand, six spider-like legs, hoof-like leg tips, giant exposed human teeth and gums mouth on front center of torso, grotesque extraterrestrial lifeform, biomechanical horror, outdoor wilderness, daytime, from below, full body, wide shot, dutch angle, backlighting, hard sunlight, dust haze, low horizon line, cinematic horror The camera sits low in the dirt and looks up: the creature towers over the lens, six legs planted wide, its bulging red-black torso leaning in so the head hangs almost directly overhead. The head is a single smooth featureless oval, no mouth, no nose, no ridge — its entire curved surface is packed with hundreds of small glossy black spheres set at slightly different depths, each one catching its own pinpoint of white sun; the front of each sphere is bright, the dividend of light falling off into pure black at its rim, so the whole head reads as a swollen mass of wet beads. Two thin arms sprout not from shoulders but from the sides of the neck, long and pale-red and knotted with sinew; they hang down past the head, elbows bending inward, the five long fingers of each hand curling loosely and hooking toward the ground, the fingertips just brushing the dry grass at the bottom edge of the frame. The torso is a heavy slab of striated muscle, its fibers running in hard cords under taut crimson-black hide; at the exact center of the chest the skin has split into a lip that pulls back on a cavernous opening filled with a full set of oversized human teeth and wet gums, the front incisors enormous and slightly uneven, strings of saliva stretching between them, the gum line flushed raw pink against the surrounding black-red flesh. Six spider legs come off the body in a high arch, jointed like an arachnid's — each a long black bone-sheathed shaft that hinges above the creature's bulk before stabbing down, ending in a hard split hoof that has chipped a dry crescent out of the soil; a thin ring of dust hangs around each hoof and settles slowly. Ground is flat cracked wilderness — bleached gravel, sparse dead scrub, a scatter of stones and a low faraway ridge under a hard empty sky. The sun is behind and high, the only light source: it rims the compound eyes and the top of the arched legs in hot white, throws the creature's long shadow forward across the dust toward the lens, and leaves the underside of the torso, the interior of the mouth and the gaps between the legs in deep darkness. Palette limited to red-black, dried-blood crimson, bleached bone gray and a single searing sky white. Biomechanical precision in the leg joints and tendon fibers, horror-comic realism in the muscle and mouth. A slow, hot, watching dread.
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Original Prompt
赤黒い筋肉質の外皮を持つ異形の多足モンスター、顔のない楕円形の頭部に無数の黒い球状の複眼が密集している、首から伸びる細長い2本の不気味な腕に五本指、6本の蹄のような先端を持つ蜘蛛のような脚、胴体の正面中央に剥き出しになった巨大な人間の歯と歯茎の口、不気味でグロテスクな地球外生命体、バイオメカニカル・ホラー。背景は野外の荒野で昼間。
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flash
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1232 x 1232
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ln
1 monster, solo, giant spider, monstrous, colossal arachnid, glossy black exoskeleton, chitin plates, eight long segmented legs, sharp pointed leg tips, eight glistening black eyes, cluster of small eyes on cephalothorax, fangs parted, pedipalps raised, no humans, no other creature, from below, extreme low angle, foreshortening, full body, wide shot, towering, 2.5D, cinematic lighting, dark fantasy, night, mist, web strands The camera sits almost at ground level and looks steeply up: a single colossal spider fills the frame, its body massed low in the midground while its front legs rear upward and converge overhead, so the nearest leg foreshortens hugely, thick as a pillar, and the far legs recede pale and blurred through the haze. The cephalothorax is a domed plate of glassy black chitin, its seams beaded with moisture that catches a cold rim light; the cluster of small eyes glistens across the front of it in two staggered rows, each a wet lens holding its own pinpoint of pale light, and the chelicerae hang down with the fangs parted in a slow drip. Its eight legs stand splayed and asymmetric -- the right foreleg planted furthest forward with the tarsal tip driven into wet soil, the left foreleg lifted and bent at the joint as though testing the air, the remaining legs stepped back in a staggered arc so the weight rides on three rear contacts and the abdomen hangs heavy and swaying behind. Fine hairs bristle along the lit edges of every segment, and each pointed tip is anchored to the ground by a ring of pressed-down moss and a small runnel of displaced water. A single cable of silk trails from the spinnerets, sags between two rear legs, and vibrates in the air current -- the one object that makes the moving air visible. The only light sources are a high cold moon, which strikes the top of the abdomen and the upper faces of the raised legs in silver-white while leaving their undersides in black, and a faint warmer haze low down that lifts the silhouette of the leg tips against the ground mist; above and behind the creature the night is absolute, with no visible horizon. The palette is confined to black and silver-white with a single muted moss green. Everything is rendered as 2.5D: cel-sharp contour edges over semi-realistic volumetric shading, dimensional depth of field and physical rim light without photorealism. Quiet dread.
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リオ