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AI art "トラさんのセンシティブとの闘い" featuring #Kemonomimi and #Tiger(OC) Illustration Contest
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トラさんのセンシティブとの闘い

pixai君はこの服のどこがセンシティブと思うのか申してみよ

Contest Entry
I Want to See the Tigers(OC) You Create#Tiger(OC) Illustration Contest
#Kemonomimi
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adult female, (yellow and black tiger striped short hair:1.1), (voluminous hair:1.2), (tiger ears:1.5), (yellow and black tiger tail:1.5), (no human ears:1.5), orange eyes, slightly visible fangs, kawaii, ((Information-overloaded illustration style), High-density illustration, high-density lines, information overload, strong lines, Intricate decorations, ultimate details.), ultra detailed, dramatic lighting, glowing highlights, <tsubaki2_style_default>, a tiger girl with tiger ears and a tiger tail, the moment she releases a powerful martial arts Fajin strike. Physique/Character: Height 163cm. Slender but muscular lower body, especially thick and powerful thighs and calves. Thin chest area, a supple and trained martial artist's physique. Short hair with fluffy sideburns, and a single long braid extending from the back of the head. Tiger ears and a tiger tail. A cute human face with sharp tiger-like eyes and tiger patterns around the eyes. Large, sharp canines. Outfit: Tight-fitting Chinese-style training innerwear in deep green and black with gold trim. Bracelets on the upper arms, bracers with fur, fixed with shimenawa ropes. A waist wrap with tiger-patterned fur and shimenawa. Loose trousers. Barefoot with cloth wraps around the feet, fixed with shimenawa. Pose/Fajin: The moment of releasing a powerful martial arts Fajin. Both feet are spread slightly wider than shoulder-width, with one foot stepping forward strongly. Knees bent and hips dropped low to create a stable center of gravity. The body is not facing straight ahead but in a half-body posture diagonally to the camera. Hips and shoulders are twisted, concentrating all the body's power into one point. One arm is thrust forward vigorously, delivering a palm strike (shotei) with the palm facing forward. Fingers are naturally extended, transmitting a powerful shock from the base of the palm. The opposite arm is drawn back near the hip, supporting the body's rotation and flow of power. A full-body movement where power links from the soles of the feet to the waist, back, shoulders, and arm. Muscles are tense, releasing the attack while stepping firmly on the ground. A three-dimensional and powerful stance where the attacking hand and the stepping foot are close to the camera. Expression: A strained expression as if shouting loudly at the moment of attack. Mouth wide open, showing sharp canines. Brows furrowed, eyes wide, glaring at the opponent. A spirit and ferocity as if squeezing out all the strength of the body. Fighting Spirit/Effects: A huge and violent fighting spirit enveloping the character's entire body. The fighting spirit is primarily orange, with vivid red running along the outer edges and tips of the flames. Not simple fire, but a unique energy expression where supernatural life force and overwhelming spirit are condensed. While having a flame-like shape, it is a complex intertwining of fluid bands of light, swirling torrents of energy, and sharp, pointed tails of light. It becomes a massive aura enveloping the entire body, swirling violently from head to toe. Energy also flows around the braid and tiger tail, on a scale that covers the entire silhouette. A massive amount of fighting spirit is concentrated particularly around the attacking palm. Multiple energy vortices swirl around the palm, erupting forward as a giant mass of light. Along with the shockwave released from the palm strike, orange and red energy spreads explosively. The strongest luminescence and density are placed around the attacking hand, from which the energy chains to the arm, shoulder, and entire body. Inside the fighting spirit, numerous small sparks, light particles, and sharp afterglows are scattered. Wind Pressure Effects: Separate from the fighting spirit, intense wind-like effects are generated. White translucent airstreams surround the character's entire body, swirling and being pushed out all at once in the direction of the attack. Multiple overlapping bands of wind, air vortices, and sharp wind-cutting trajectories. The intersection of white wind pressure with orange and red fighting spirit creates a complex and violent flow of energy. The fighting spirit and wind pressure are clearly depicted as having different textures. The effects are large-scale, spreading across the entire screen and completely enveloping the character. Ground/Impact Expression: The ground beneath the stepping foot is destroyed by intense force. The ground is peeled up as if pushed from below, with cracks spreading radially. Broken pieces of ground and dust fly violently. Fighting spirit and wind pressure also erupt from beneath the feet, emphasizing the power of the step. Camera/Composition: Camera is diagonally in front of the character, slightly low. The character is in a half-body posture, twisting the body relative to the camera. The stepping foot and the thrust palm strike are placed close to the camera. A dynamic perspective with strong foreshortening, making the hand and foot appear large and looming. A three-dimensional composition where the palm-striking hand is placed largest in the foreground, followed by the arm, shoulder, face, torso, and stepping leg. While emphasizing perspective, the shapes of the limbs and joint connections are kept natural. Both the attacking hand and stepping foot must be clearly visible. The giant effects enveloping the character's body are also boldly spread across the screen. Background/Screen Production: Do not draw specific buildings, streets, interiors, or landscapes. Keep the background dark and simple, with the majority of the screen composed of the character and the giant fighting spirit and wind pressure effects. Orange and red luminescence spread across the entire screen, with white wind trajectories intersecting complexly. A large amount of sparks, light particles, and energy afterglows scatter across the screen. Prioritize the power of the Fajin and the torrent of energy over the information in the background. Important points: Camera from diagonally front. Character in half-body posture. Strong perspective where the stepping foot and thrust palm strike appear large in the foreground. Stable stance with hips dropped low. Martial arts palm strike thrusting the palm forward. Powerful expression as if shouting. Unique fighting spirit, primarily orange with red glowing edges. Fighting spirit is huge enough to envelop the entire character. Concentrate a large amount of fighting spirit especially around the attacking hand. Generate a large amount of white translucent wind pressure effects separate from the fighting spirit. The ground being stepped on is peeled up, with cracks and fragments scattering. No landscape descriptions in the background. Spread effects across the full screen. Maintain the established tiger girl design and outfit. No text, numbers, logos, subtitles, speech bubbles, watermarks, or pseudo-characters in the image.
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Original Prompt
虎耳と虎尻尾を持つ虎娘が、強烈な武術の発勁を放つ瞬間。 体型・キャラクター: 身長163cm。細身だが下半身は筋肉質で、特に太腿とふくらはぎが太く力強い。胸周りは薄く、しなやかで鍛えられた格闘家の体型。 短髪でふさふさしたもみあげ、後頭部から伸びる一本の長い三つ編み。虎耳と虎尻尾。可愛らしい人間の顔立ちに、本物の虎のような鋭い目と目の周囲の虎模様。大きく鋭い八重歯。 衣装: 深緑と黒を基調に金色の縁取りを施した、身体にぴったりと密着する中国風トレーニングインナー。二の腕の腕輪、ファー付き小手、しめ縄による固定。虎柄ファー付き腰巻きとしめ縄。ゆったりとしたズボン。裸足で足には布を巻き、しめ縄で固定。 ポーズ・発勁: 武術の強烈な発勁を放つ瞬間。 両足を肩幅より少し広めに開き、片足を前方へ強く踏み込む。膝を曲げて腰を深く落とし、低く安定した重心を作る。 身体は真正面ではなく、カメラに対して斜めを向いた半身の姿勢。腰と肩をひねり、全身の力を一点に集中させている。 片腕を前方へ勢いよく突き出し、手のひらを正面に向けた掌底を放つ。指は自然に伸ばし、手のひらの付け根から強烈な衝撃を伝える。 反対側の腕は腰の近くに引き、身体の回転と力の流れを支える。 足裏から腰、背中、肩、腕へと力が連動する全身運動。筋肉が緊張し、地面を踏みしめながら攻撃を放つ瞬間。 攻撃する手と踏み込んだ足がカメラに近くなる、立体的で迫力のある構え。 表情: 攻撃の瞬間に大きく叫ぶような、力の入った表情。口を大きく開き、鋭い八重歯を見せる。眉を寄せ、目を見開いて相手を睨みつける。全身の力を振り絞るような気迫と獰猛さ。 闘気・エフェクト: キャラクターの全身を包み込むほど巨大で激しい闘気。 闘気はオレンジ色を主体とし、外縁や炎の先端には鮮烈な赤色が走る。単純な炎ではなく、超自然的な生命力と圧倒的な気迫が凝縮された独自のエネルギー表現。 炎のような形状を持ちながら、流動的な光の帯、渦巻くエネルギーの奔流、鋭く尖った光の尾が複雑に絡み合う。 キャラクターの身体全体を包み込む巨大なオーラとなり、頭上から足元まで激しく渦巻く。三つ編みや虎尻尾の周囲にもエネルギーが流れ、全身のシルエットを覆うほどの規模。 特に攻撃している掌の周囲に闘気を大量に集中させる。掌を中心に幾重ものエネルギーが渦を巻き、巨大な光の塊となって前方へ噴き出す。掌底から放たれる衝撃波とともに、オレンジと赤のエネルギーが爆発的に広がる。 攻撃する手の周囲には最も強い発光と密度を持たせ、そこから腕、肩、全身へとエネルギーが連鎖する。 闘気の内部には細かな火花、光の粒子、鋭い残光が大量に散る。 風圧エフェクト: 闘気とは別に、強烈な風のようなエフェクトを発生させる。 白く半透明な気流がキャラクターの全身を取り巻き、渦を巻きながら攻撃方向へ一気に押し出される。幾重にも重なる風の帯、空気の渦、鋭い風切りの軌跡。 オレンジと赤の闘気に、白い風圧が交差することで複雑で激しいエネルギーの流れを作る。闘気と風圧は異なる質感として明確に描き分ける。 エフェクトは画面全体に広がるほど大規模にし、キャラクターの周囲を余すところなく包み込む。 地面・衝撃表現: 踏み込んだ足元の地面が強烈な力によって破壊されている。地面が下から押し上げられるようにめくれ上がり、周囲にひび割れが放射状に広がる。砕けた地面の破片や砂埃が激しく飛び散る。 足元からも闘気と風圧が噴き上がり、踏み込みの威力を強調する。 カメラ・構図: カメラはキャラクターの斜め前方、やや低い位置。 キャラクターはカメラに対して半身を向け、身体をひねった姿勢。 踏み込んだ足と突き出した掌底をカメラに近い位置へ配置する。強い遠近法によって、手と足が大きく迫って見えるダイナミックなパース。 掌底を放つ手を最も手前に大きく配置し、その奥に腕、肩、顔、胴体、踏み込んだ脚が続く立体的な構図。 遠近感を強調しつつ、手足の形状や関節のつながりは自然に保つ。攻撃する手と踏み込んだ足の両方がしっかり確認できること。 キャラクターの全身を包む巨大なエフェクトも画面内に大胆に広げる。 背景・画面演出: 具体的な建物、街並み、室内、風景などの背景は描かない。 背景は暗くシンプルに抑え、画面の大部分をキャラクターと巨大な闘気・風圧エフェクトで構成する。 画面全体にオレンジと赤の発光が広がり、白い風の軌跡が複雑に交差する。大量の火花、光の粒子、エネルギーの残光が画面いっぱいに飛び散る。 背景の情報量よりも、発勁の威力とエネルギーの奔流を優先する。 重要事項: カメラは斜め前方から。キャラクターは半身の姿勢。 踏み込んだ足と突き出した掌底が手前に大きく見える強いパース。 腰を深く落とした安定感のある構え。 手のひらを前方へ突き出す武術の掌底。 叫ぶような力強い表情。 オレンジ主体、縁が赤色に輝く独自の闘気。 闘気はキャラクター全体を包み込むほど巨大。 特に攻撃する手の周囲に大量の闘気を集中させる。 闘気とは別に白く半透明な風圧エフェクトを大量に発生させる。 踏み込んだ地面はめくれ上がり、ひび割れと破片が飛び散る。 背景の風景描写は不要。エフェクトを画面いっぱいに広げる。 既定の虎娘の造形と衣装を維持する。 画像内に文字、数字、ロゴ、字幕、吹き出し、透かし、疑似文字を入れない。
Mode
ultra
Size
1584 x 944
Sampling Method
Euler
Negative
lowres, worst quality, low quality, bad anatomy, explicit
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