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AI art "四楓院夜一" featuring #Fighting Stance, #Cape and #Armor
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四楓院夜一

四楓院夜一 AI art by long tie on PixAI. Made with Tsubaki.3 Flash.

#Fighting Stance#Cape#Armor
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character: shihouin_yoruichi, copyright: bleach Character: Yoruichi Shihouin Copyright: BLEACH Low angle medium shot, the overall scene is set against a minimalist pure black background, with the black background having extremely slight diffuse reflections, creating a sense of a bottomless void space. The art style is high-precision 3D realistic CG rendering texture, combining American-style 6-inch top-tier figure paint and cinematic lighting. The composition uses a Low Angle Shot, with the overall figure located in the center of the frame, with a stable center of gravity, presenting a strong sense of oppression and epic feel. Yoruichi Shihouin's attire is a fully armored European medieval heavy armor knight. Yoruichi Shihouin wears extremely complex silver high-gloss polished plate armor, the armor material showing a delicate luster similar to cold-forged steel, with extremely clear metal brushed textures on the surface and rounded polishing marks on the edges. The armor uses a silver base color outlined with deep purple lines, sturdy and form-fitting, highlighting the female knight's body curves, with hollow-outs at the chest, upper abdomen, and lower abdomen, revealing her bronze skin, presenting a noble religious feel. The helmet is a full-face armor style, with a vertical purple feather crest (Top Crest) in the center, featuring ornate carvings. The helmet visor is engraved with strong Gothic cross patterns and hollowed-out geometric runes, with shadows appearing in the eye section, and cold, sharp purple light faintly visible in the deep gloom. Hanging from behind the head is a dark purple cloth cape (Tattered Purple Cape) with torn edges fluttering in the wind. The weight of her entire body is concentrated in her legs, with the right leg kicking back and the left leg stepping forward, with a low center of gravity, presenting a highly explosive defensive counterattack posture. Both hands tightly grip a greatsword with signs of wear, the blade pointing forward, the blade showing a cold white steel color with purple reflections, the spine of the blade is sharp, with a complex crossguard and a slender hilt in the middle of the blade, and a golden octahedron counterweight ball embedded at the end of the hilt. The character's body is slightly leaned forward, holding the sword with both hands to thrust forward and upward, the tip of the sword pointing directly at the camera, with a very strong sense of perspective.
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Original Prompt
角色:四楓院夜一 版权:BLEACH 低角度中景镜头,画面整体设定为极简纯黑背景,黑背景带有极其轻微的漫反射倒影,营造出深不见底的虚空空间感。画风为极高精度的3D写实CG渲染质感,结合美系6寸顶级手办涂装和电影级光影。构图采用低视角仰拍(Low Angle Shot),整体人物位于画面正中央,重心稳固,呈现极强的压迫感和史诗感。 四楓院夜一的装扮为全副武装的欧洲中世纪重甲骑士。四楓院夜一身披极其复杂的银色高光抛光板甲,铠甲材质呈现出类似冷锻钢的细腻光泽,表面带有极其清晰的金属拉丝纹理,边缘带有圆润的打磨痕迹。装甲采用白银底色配以深紫色线条勾勒,坚固而贴身,凸显女骑士的身体曲线,并在胸口、小腹和下腹做成镂空,露出她的古铜色肌肤,呈现出一种高贵的宗教感。头盔为全面甲样式,正中央是一个竖起的紫色羽饰冠架(Top Crest),带有华丽的雕花。头盔面罩上雕刻着强烈的哥特式十字架纹路以及镂空的几何符文,眼睛部分透出阴影,在幽暗深处隐约能看到冰冷且锐利的紫光。头顶后方垂挂着一条边缘破损、随风撕裂飘动的暗紫色布制披风(Tattered Purple Cape),她全身的重量主要集中在双腿,右腿向后蹬踏,左腿向前跨立,重心压低,呈现出极具爆发的防御反击姿态。双手紧紧握着一把带有磨损痕迹的大剑,剑刃前指,剑刃呈现出带有紫色反光的冷冽白钢色,剑脊锋利,剑刃中段带有复杂的护手护格(Crossguard)和细长的剑柄,剑柄末端镶嵌着一颗金色八面体配重球。人物身体略微前倾,双手持剑向前上方突刺,剑尖直指镜头,透视感极强。
Mode
flash
Size
992 x 992

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character: shadowheart_(baldur's_gate), copyright: baldur's_gate, baldur's_gate_3 1girl, solo, realistic style, ((photorealistic rendering of a dark-haired elven warrior woman in full plate heavy armor)), shadowheart, long black hair, hair in multiple ties with a braid, circlet, pointy ears, scar across the bridge of the nose, sharp green eyes, full plate armor, dark bodysuit under the armor, long cape, huge breasts, very thick plump thighs, wide hips, glossy skin, glossy lips, glossy tongue, seductive half-lidded gaze, erotic expression, smug parted lips, excellent proportions, powerful core stance, ready stance, holding spear, holding shield, glowing dark spear, dark round shield, sinister ominous palace interior, slightly from above, slightly from the side, from above, from side, cowboy shot, looking at viewer, dramatic low-key lighting, purple and black palette, glowing violet light on armor, ultra detailed, ultra-detailed texture, 8K, high resolution, ultra quality, masterpiece, illustration, perfect anatomy, perfect composition, ominous, seductive Slightly from above and slightly to her left, the camera catches her at a three-quarter angle: a lone dark-haired elven warrior stands in the middle of a vast, sinuous palace hall, planted squarely on the pale marble in a ready stance, weight sunk into her right hip, left leg set forward, cape sweeping behind her and dragging its hem across the floor. Her black hair is gathered into several ties with a braid that falls forward over her right pauldron; the silver circlet rings her brow, and a thin pale scar cuts the bridge of her nose beneath it. Her heavy full plate grips her shoulders and waist in overlapping plates, dark steel shot through with violet veins of light where the glow of the weapon catches the bevelled edges; at the collar and gaps the black bodysuit clings under the metal. The armor strains across her enormous chest, and the flared tassets leave room for her very thick, plump thighs, which press their glossy skin against the steel. Her chin is tipped down, the green eyes fixed on the viewer through lowered lashes, one corner of the mouth pulled back so the points of her tongue glint wet and glossy between glossy lips — an openly erotic, knowing expression. Her left hand takes the dark haft of a long spear whose head burns with a black-violet glow that sheds no warmth, the shaft angled across her body; her right forearm straps tight behind a dark shield, the boss and rim catching a hard crescent of the same violet light. The spear light is the main source, and it throws her shadow huge and knotted across the carved pillars of the hall; titanic ribs of arched stone and black banners loom behind her, half dissolved in the dark, ornamented with faintly luminous reliefs of writhing figures, the glossy floor beneath her showing a dim, blurred reflection of the glow. Deep blacks and bruise-violet shadow everywhere, with only her skin, lips and the spear-head holding the light. The armor plates nearest the glow show sharper highlights, the plates farthest away sink almost pure black. Every lit surface takes a wet sheen — covered by many micro-reflections, while shadows stay matte. Ominous, seductive.
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character: shadowheart_(baldur's_gate), artist: takeuchi_takashi, copyright: baldur's_gate, baldur's_gate_3 1girl, solo, shadowheart \(baldur's\_gate\), full body, slightly from the side, from side, standing, full plate armor, bodysuit, cape, circlet, long white hair, multi-tied hair, braid, hair ornament, pointy ears, green eyes, scar on nose, huge breasts, thick thighs, glossy lips, glossy tongue, parted lips, intense gaze, resolute expression, determined, lustrous skin, shiny skin, voluptuous, muscular female, toned, strong core, holding spear, holy spear, glowing spear, white glow, shield, holy shield, weapon over shoulder, gauntlets, pauldrons, greaves, sinister palace, dark background, cinematic lighting, dramatic backlighting, backlighting, ethereal glow, high-key lighting, vibrant colors, atmospheric haze, fine hair detail, soft cel-shading, delicate linework, bishoujo style, crystalline eyes, ultra detailed, ultra-detailed texture, 8k, high resolution, ultra quality, masterpiece, illustration, perfect anatomy, perfect composition, ((takeuchi takashi's distinctive bishoujo rendering style, Baldur's Gate 3 dark fantasy aesthetic)), erotic body, sensual atmosphere, sinister mood She stands at a slight three-quarter turn from the side, body angled so her left shoulder and hip face the lens while her head turns nearly to the viewer, chin lowered, green eyes locking hard onto the lens with a heavy, unwavering stare. Her long white hair falls in a thick multi-tied fall over her left shoulder and down her back, a braid swinging forward across the breastplate, strands lifting in the cold updraft from the hall. A slim circlet bands her brow. A small pale scar crosses the bridge of her nose. Her lips are parted, wet and glossy, tongue catching a thin shine of light behind the teeth. She is fully clad in heavy full plate armor: layered steel cuirass over a dark bodysuit that shows at the joints and throat, pauldrons, rerebraces, vambraces, gauntlets gripping the haft, faulds and tassets over thick plump thighs, greaves and sabatons planted wide and shoulder-broad on the stone. A cape falls from the pauldrons behind her, its hem pooling at her heels. Her right gauntlet holds the holy spear angled upward across her body, its shaft leaning back over her right shoulder; her left arm bears the holy shield, held forward at chest height, its face half-turned toward the lens so the rim catches the glow. Her weight settles into her right leg, left thigh tensed forward. The spearhead and shield emit a cold white glow, the only strong light: it throws a high-key bloom across her brow, her nose scar, the gloss of her lips, and the polished curves of the chestplate, while the shadowed side of her armor sits in deep velvet darkness. Behind her a sinister palace hall recedes — black marble columns ribbed with dark gilded carving, a vaulted ceiling lost in haze, banners hanging in shadow — sunk in atmospheric haze so the architecture reads as looming mass rather than detail; the floor around her boots is smooth dark stone with a faint sheen, and the shield casts a long distorted reflection down into it. Delicate linework, soft cel-shading and lustrous highlights over vibrant steel, white hair and cold white light; cinematic depth, ethereal glow. Sinister, erotically charged.
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