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AI art "Blade Witch"
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Blade Witch

Blade Witch AI art by Dermot on PixAI. Made with Tsubaki.2.

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A full body shot from a low-angle perspective, featuring a female dark elf in her 30s standing centrally in a vaulted dungeon passage. She has obsidian black skin, high cheekbones, and long pointed ears adorned with pewter cuffs. Her expression is exultant with teeth showing, her ultraviolet eyes featuring (colored_sclera:1.5) with pale violet sclera. She has very long black hair with an ultraviolet sheen that lifts in the heat, and wears a midnight-purple velvet gown with a deep neckline and a thigh-high slit, cinched by a pewter girdle. She stands facing the viewer, gripping the hilt of a massive blade of shadow-fire with both hands, pulling it straight up from the stone flagstones. The setting is a foggy, dread-filled dungeon with iron-barred doors, wall chains, and frost on the vaulted ceiling. The scene is lit from below by a brazier of green fire, casting a cold underglow on her jaw and the purple velvet. The atmosphere is cinematic and high-contrast, dominated by midnight purple, green fire, and shadow black with dramatic chiaroscuro lighting.
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Original Prompt
A full body shot framed head to toe, from a low angle, the viewer looking up. She is a female dark elf in her 30s, the king's blade-witch, who puts the edge on the king's swords and the fear on his enemies. The image has a sword and sorcery vibe of oiled steel, old iron oaths, bronze-bound shields, barbarian gold, a sorcery that smells of the forge and a court that keeps its swords close, and the mood is foggy, late and dreadful, a great blade of shadow-fire drawn up out of the flagstones of the cells taller than the witch who called it. Every sword she has blessed has come home from the war, and every man who carried one has stopped speaking to her. She is glamorous in a dark way, a female dark elf in her 30s with a long-legged build, a narrow waist, a medium bust and the dreadful, fire-lit beauty of one who can draw a sword out of the stone itself. Her skin is an obsidian black, lit from below by the green fire, her face is strong and angular with high cheekbones, a straight nose and a wide mouth painted violet-black, her ears long and pointed, and her eyes are an ultraviolet, the irises set in pale violet sclera, a colored sclera like a spell-lamp. Her expression is exultant, teeth showing. Her black hair, with an ultraviolet sheen, is very long and lifts in the heat. She wears a gown of midnight-purple velvet with the neckline cut down to the girdle and the skirt cut away at the front to the thigh, so that her sternum, her cleavage and her thighs are bare, with a pewter girdle. Pewter cuffs sit on the long ears. Her makeup is kohl that has run in two tracks to the jaw and a dark lip. (colored_sclera:1.5) The setting is the dungeon cells on a foggy night, a vaulted passage of mortared stone with iron-barred doors, a great blade of shadow-fire drawn up out of the flagstones in the middle of the passage with black flame along its edge, a brazier of green fire burning on the floor, chains on the walls, fog at a high grating, and frost on the vaulting. The whole scene is fully detailed. Seen from a low angle, she stands facing the viewer with both hands closed round the hilt of the great blade of shadow-fire where it rises out of the flagstones, drawing it up with the arms straight, the cut-away velvet and the lifting hair lit from below by the green fire, her ultraviolet eyes exultant on the viewer with her teeth showing. Artificial light: the brazier of green fire on the floor lights her from below, a cold green underglow on the obsidian jaw, the purple velvet and the black flame, the fog grey at the grating. Midnight purple dominates, with green fire and shadow black as the accents. Semi-Real style: sharp, refined linework with photoreal-leaning skin and hair texture, soft airbrushed gradient shading with strong directional highlight blooms, a moody, cinematic, high-contrast palette of midnight purple, green fire, shadow black and pewter, and a glossy, textured finish with dramatic chiaroscuro lighting.
Mode
standard
Size
960 x 1280

Model & LoRA used

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character: lae'zel, artist: takeuchi_takashi, copyright: baldur's_gate, baldur's_gate_3 1girl, solo, side view, from side, profile, lae'zel, long black hair, braid, orange eyes, green skin, pointed ears, heterochromia, scar on face, gemmed circlet, heavy full-body plate armor, silver full-body armor decorated with gems, bodysuit, cape, huge breasts, very thick plump thighs, glossy lips, fierce intense eyes, bold fierce expression, glossy skin, excellent proportions, strong core physique, first-class warrior, erotic body, seductive allure, lascivious atmosphere, standing, holding greatsword at the ready, greatsword decorated with gems, sinister ominous palace, ultra detailed texture, illustration, dramatic backlighting, cinematic depth, A strict profile view, the armored warrior woman held in focus against the vast hall behind her, her body turned three-quarters away from the lens so the whole silhouette of the silver plate reads from shoulder to heel. She stands braced with her weight sunk into the rear leg, front knee slightly bent, hip cocked, spine straight and shoulders rolled back in the easy power of a veteran. Both hands close around the long hilt of the gem-set greatsword; the blade rises diagonally in front of her chest, its point aimed past the frame edge, the flat of the steel catching a cold rim of light along its fuller. At the crossguard, cabochon gems in deep violet and ember red sit in their claw settings, and matching stones stud the curved silver bands of her full plate — collar, pauldron edge, the ridge down the breastplate, the vambraces. Beneath the plate at the waist and inner thigh the dark underlayer of the bodysuit shows tight and seamless, and her cape hangs from the shoulders down her back, its hem pulled back by her stance and dusting the mosaic floor behind her heel. Her thighs are heavy and full, pressing the plate's articulated lames apart, and the breastplate is deep and strong over a massive chest, tapering into a hard flat core. Unusual patinated green-toned skin with shifting undertones gleams along every exposed plane — the sheen of polished muscle at the neck, the jaw, the upper arms — held oiled and lustrous where the light grazes it. A pale scar cuts a hard line across her cheek. The gemmed circlet rings her brow over tightly braided black hair, and loose strands sway against her neck as if she has just turned her head. Her lips are glossed and slightly parted, and her gaze cuts forward past the sword's point, not toward the viewer — a cold, unyielding stare fixed on something beyond the frame, chin lifted and brow hard-set, mouth flat and confident. Behind her, the sinister palace recedes: towering ribbed columns twisting into shadow, a vaulted ceiling lost in blackness, torches in iron cradles throwing small orange pools up the fluted stone, and a heavy haze of dust turning the shafts of light visible. The backlight comes from high and behind, framing the curve of her silver pauldron and the wisps of hair in a hot halo while her front stays in cool grey-violet shade, and her long shadow falls forward across the patterned floor toward the viewer. Where the greatsword's edge meets the torchglow, a thin hard specular line runs its length — the one bright thread in an otherwise darkened hall. Silver, violet and ember against the dark stone; menacing, magnificently composed.
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