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AI artwork featuring #Jack-o'-lantern and #Cyber Halloween
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Jack-o'-lantern

AI art by ショボ on PixAI. Made with Tsubaki.3 Flash.

Contest Entry
Neon Punk Halloween#Cyber Halloween
#Jack-o'-lantern
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jack-o'-lantern, carved pumpkin face holes, RGB gaming light pouring from the carved holes, neon-lit street, glowing light beams, neon signs, night, low angle, from below, close-up, wet asphalt, reflections, one pumpkin, no people, pumpkins only, dark alley, glow aura, volumetric light, teal and magenta neon, magenta rim light, cyan fill light, orange pumpkin skin. A low camera looks up from wet asphalt at a single jack-o'-lantern sitting on the cracked pavement in the middle of a narrow neon-lit alley, tilted a few degrees so the pumpkin looms against the vertical signage above. The pumpkin rests slightly off-center, its ribbed orange skin catching magenta from a sign on the left and cyan from a sign on the right; the carved triangular eyes, the notched nose and the wide jagged grin are cut clean through the rind, and from every opening a hard RGB gaming glow spills out — bands of saturated red, green and blue layered inside the same aperture, brightest at the inner lip of the cut and fading as it reaches the wet ground. The light does not sit flat: it throws visible beams out through the eye holes onto the asphalt, refracted into long streaked reflections that run along the pavement's seams, and the grin's light fans upward onto the brick wall behind, where the carving's shadow is cast larger and softer than the pumpkin itself. Steam-thin haze in the alley makes the beams volumetric. The pumpkin's own cut interior glows hotter than any neon around it, the sole warm-bright core in a street of cold signage. Overhead, dense vertical signs in illegible micro-text stack up the frame in magenta, cyan and acid yellow, defocused into soft horizontal streaking; the alley walls sit in near-black shadow, receiving only the spill from the signs and the pumpkin. One physical tell: the pumpkin's cut lid rests slightly ajar on top, its underside catching a thin line of the light from below. Palette locked to neon magenta, cyan, acid yellow signage and the pumpkin's own orange and RGB glow, blacks doing the rest. Quietly uncanny, electric.
Show Parameters
Original Prompt
ジャックランタン、カボチャの顔の穴からゲーミング光が溢れ出る、ネオン街
Mode
flash
Size
1104 x 1824
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Model & LoRA used

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AI artwork
シ
jack-o'-lantern, carved pumpkin face holes, RGB gaming light pouring from the carved holes, neon-lit street, glowing light beams, neon signs, night, low angle, from below, close-up, wet asphalt, reflections, one pumpkin, no people, pumpkins only, dark alley, glow aura, volumetric light, teal and magenta neon, magenta rim light, cyan fill light, orange pumpkin skin. A low camera looks up from wet asphalt at a single jack-o'-lantern sitting on the cracked pavement in the middle of a narrow neon-lit alley, tilted a few degrees so the pumpkin looms against the vertical signage above. The pumpkin rests slightly off-center, its ribbed orange skin catching magenta from a sign on the left and cyan from a sign on the right; the carved triangular eyes, the notched nose and the wide jagged grin are cut clean through the rind, and from every opening a hard RGB gaming glow spills out — bands of saturated red, green and blue layered inside the same aperture, brightest at the inner lip of the cut and fading as it reaches the wet ground. The light does not sit flat: it throws visible beams out through the eye holes onto the asphalt, refracted into long streaked reflections that run along the pavement's seams, and the grin's light fans upward onto the brick wall behind, where the carving's shadow is cast larger and softer than the pumpkin itself. Steam-thin haze in the alley makes the beams volumetric. The pumpkin's own cut interior glows hotter than any neon around it, the sole warm-bright core in a street of cold signage. Overhead, dense vertical signs in illegible micro-text stack up the frame in magenta, cyan and acid yellow, defocused into soft horizontal streaking; the alley walls sit in near-black shadow, receiving only the spill from the signs and the pumpkin. One physical tell: the pumpkin's cut lid rests slightly ajar on top, its underside catching a thin line of the light from below. Palette locked to neon magenta, cyan, acid yellow signage and the pumpkin's own orange and RGB glow, blacks doing the rest. Quietly uncanny, electric.
ショボ
AI artwork
シ
jack-o'-lantern, carved pumpkin face holes, RGB gaming light pouring from the carved holes, neon-lit street, glowing light beams, neon signs, night, low angle, from below, close-up, wet asphalt, reflections, one pumpkin, no people, pumpkins only, dark alley, glow aura, volumetric light, teal and magenta neon, magenta rim light, cyan fill light, orange pumpkin skin. A low camera looks up from wet asphalt at a single jack-o'-lantern sitting on the cracked pavement in the middle of a narrow neon-lit alley, tilted a few degrees so the pumpkin looms against the vertical signage above. The pumpkin rests slightly off-center, its ribbed orange skin catching magenta from a sign on the left and cyan from a sign on the right; the carved triangular eyes, the notched nose and the wide jagged grin are cut clean through the rind, and from every opening a hard RGB gaming glow spills out — bands of saturated red, green and blue layered inside the same aperture, brightest at the inner lip of the cut and fading as it reaches the wet ground. The light does not sit flat: it throws visible beams out through the eye holes onto the asphalt, refracted into long streaked reflections that run along the pavement's seams, and the grin's light fans upward onto the brick wall behind, where the carving's shadow is cast larger and softer than the pumpkin itself. Steam-thin haze in the alley makes the beams volumetric. The pumpkin's own cut interior glows hotter than any neon around it, the sole warm-bright core in a street of cold signage. Overhead, dense vertical signs in illegible micro-text stack up the frame in magenta, cyan and acid yellow, defocused into soft horizontal streaking; the alley walls sit in near-black shadow, receiving only the spill from the signs and the pumpkin. One physical tell: the pumpkin's cut lid rests slightly ajar on top, its underside catching a thin line of the light from below. Palette locked to neon magenta, cyan, acid yellow signage and the pumpkin's own orange and RGB glow, blacks doing the rest. Quietly uncanny, electric.
ショボ
AI artwork
シ
jack-o'-lantern, 1 pumpkin, carved face holes, gaming RGB light pouring from the carved eyes and mouth, neon-lit street, neon signs, night, from below, low angle, close-up, foreshortening, wet asphalt reflection, rim light, no people, no legible signage, dutch angle, cold blue and hot magenta palette, horizontal rgb glow, dark alley, atmospheric perspective, glossy pumpkin skin, stringy pumpkin innards at the cut edges The camera sits low at curb height and tilts up, so the jack-o'-lantern fills the near foreground and looms, its underside turned toward the lens and the top of its shell lost past the upper frame edge; behind and above it a narrow neon-lit street recedes between two building walls that converge steeply in foreshortening. The pumpkin rests squarely on the wet asphalt, its base flattened where its own weight presses into a shallow puddle, and the puddle's edge laps at the rind in a ring of disturbed water. Three irregular carved holes — two triangular eyes and one long jagged mouth — punch through the front shell, their cut edges thick and fibrous with pale stringy innards curling out and drying crisp. From inside each hole a hard gaming RGB light spills: a saturated magenta bleed from the left eye, cyan from the right, and a bar of shifting green-to-violet from the mouth, each beam cutting a visible volumetric cone through the thin mist and striking the wet street in front of the pumpkin as three separate smeared pools of coloured reflection, brighter than their source, elongated toward the viewer along the asphalt's grain. A thin ribbon of that same RGB light escapes upward through the stem scar and dies out a hand's width above the shell. The street's light is its own: vertical neon signs in hot pink, electric blue and acid green climb both walls in the background, doubled and stretched in the puddles between the paving seams, while the far end of the alley fades into halated blue haze; distant shop lettering stays blurred and illegible, softened by mist and shallow depth of field, and its glow is the only other light source, so the pumpkin's own carved beams outshine the ambient wash on the ground immediately around it. Palette holds to deep blue-black night, wet charcoal asphalt, and the RGB triad of magenta, cyan and green, with the pumpkin's own skin kept dark, matte orange, its ridges catching only the cool rim of the street behind it and the coloured spill from its own mouth. The puddle around the base mirrors the three beams in three broken, wavering streaks that tremble at the surface's least ripple. Quiet menace, electric.
ショボ
AI artwork
シ
jack-o'-lantern, 1 pumpkin, carved face holes, gaming RGB light pouring from the carved eyes and mouth, neon-lit street, neon signs, night, from below, low angle, close-up, foreshortening, wet asphalt reflection, rim light, no people, no legible signage, dutch angle, cold blue and hot magenta palette, horizontal rgb glow, dark alley, atmospheric perspective, glossy pumpkin skin, stringy pumpkin innards at the cut edges The camera sits low at curb height and tilts up, so the jack-o'-lantern fills the near foreground and looms, its underside turned toward the lens and the top of its shell lost past the upper frame edge; behind and above it a narrow neon-lit street recedes between two building walls that converge steeply in foreshortening. The pumpkin rests squarely on the wet asphalt, its base flattened where its own weight presses into a shallow puddle, and the puddle's edge laps at the rind in a ring of disturbed water. Three irregular carved holes — two triangular eyes and one long jagged mouth — punch through the front shell, their cut edges thick and fibrous with pale stringy innards curling out and drying crisp. From inside each hole a hard gaming RGB light spills: a saturated magenta bleed from the left eye, cyan from the right, and a bar of shifting green-to-violet from the mouth, each beam cutting a visible volumetric cone through the thin mist and striking the wet street in front of the pumpkin as three separate smeared pools of coloured reflection, brighter than their source, elongated toward the viewer along the asphalt's grain. A thin ribbon of that same RGB light escapes upward through the stem scar and dies out a hand's width above the shell. The street's light is its own: vertical neon signs in hot pink, electric blue and acid green climb both walls in the background, doubled and stretched in the puddles between the paving seams, while the far end of the alley fades into halated blue haze; distant shop lettering stays blurred and illegible, softened by mist and shallow depth of field, and its glow is the only other light source, so the pumpkin's own carved beams outshine the ambient wash on the ground immediately around it. Palette holds to deep blue-black night, wet charcoal asphalt, and the RGB triad of magenta, cyan and green, with the pumpkin's own skin kept dark, matte orange, its ridges catching only the cool rim of the street behind it and the coloured spill from its own mouth. The puddle around the base mirrors the three beams in three broken, wavering streaks that tremble at the surface's least ripple. Quiet menace, electric.
ショボ

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